new kapupd;
kapupd = CreateDynamicObject(969 ,-506.5363, 2597.2871, 52.4972);///zárt állapot
if(strcmp(cmdtext, \"/pdnyit\", true) == 0)
{
MoveDynamicObject(kapupd,-506.3364, 2606.2087, 52.4972,0.5);///nyitott
return 1;
}
if(strcmp(cmdtext, \"/pdzar\", true) == 0)
{
MoveDynamicObject(kapupd,-506.3364, 2606.2087, 52.4972,0.5);//nyitott
return 1;
}
miért nem jó?:S
#include <a_samp>
#include <streamer>
new kapupd;
public OnGameModeInit()
{
kapupd = CreateDynamicObject(969 , -506.5363, 2597.2871, 52.4972);///zárt állapot
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, \"/pdnyit\", true) == 0)
{
MoveDynamicObject(kapupd, -506.3364, 2606.2087, 52.4972,0.5);///nyitott
return 1;
}
if(strcmp(cmdtext, \"/pdzar\", true) == 0)
{
MoveDynamicObject(kapupd, -506.5363, 2597.2871, 52.4972);///zárt állapot
return 1;
}
return 0;
}
#include <a_samp>
#include <streamer>
new kapupd;
public OnGameModeInit()
{
kapupd = CreateDynamicObject(969 , -506.5363, 2597.2871, 52.4972);///zárt állapot
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, \"/pdnyit\", true) == 0)
{
MoveDynamicObject(kapupd, -506.3364, 2606.2087, 52.4972,0.5);///nyitott
return 1;
}
if(strcmp(cmdtext, \"/pdzar\", true) == 0)
{
MoveDynamicObject(kapupd, -506.5363, 2597.2871, 52.4972);///zárt állapot
return 1;
}
return 0;
}
Persze mert a sebesség nincs meg a 2 esnél
Javitottam 4 error volt :P
Na használd egésségel
#include <a_samp>
#include <streamer>
new kapupd;
public OnGameModeInit()
{
kapupd = CreateDynamicObject(969 , -506.5363, 2597.2871, 52.4972,0.0000,0.0000,0.0000);///zárt állapot
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, \"/pdnyit\", true) == 0)
{
MoveDynamicObject(kapupd, -506.3364, 2606.2087, 52.4972,2);///nyitott
return 1;
}
if(strcmp(cmdtext, \"/pdzar\", true) == 0)
{
MoveDynamicObject(kapupd, -506.5363, 2597.2871, 52.4972,2);///zárt állapot
return 1;
}
return 0;
}