Szerző Téma: javít parancs hibás  (Megtekintve 1827 alkalommal)

javít parancs hibás
« Dátum: 2012. szeptember 20. - 15:01:53 »
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Tudnátok nekem segíteni, hogy mi baj lehet az alábbi kóddal?
 
CMD:javit(playerid)
{
{
if IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840)
SendClientMessage(playerid,ZOLD, \"Sikeresen megjavítottad!\");
new vehicleid=GetPlayerVehicleID(vehicleid);
    RepairVehicle(vehicleid);
    }else{
    SendClientMessage(playerid,PIROS, \"Nem vagy mûhelyben!\");
    SetPlayerCheckpoint(playerid,1092.0858,-1759.2483,13.0840,3);
    return 1;
}
}

 
Ezt írja hibának:
C:\\Documents and Settings\\Rikk\\Asztal\\DM\\gamemodes\\dm.pwn(589) : error 001: expected token: \"*then\", but found \"-identifier-\"
C:\\Documents and Settings\\Rikk\\Asztal\\DM\\gamemodes\\dm.pwn(592) : error 029: invalid expression, assumed zero

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javít parancs hibás
« Válasz #1 Dátum: 2012. szeptember 20. - 15:04:57 »
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CMD:javit(playerid)
{
if IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840)
SendClientMessage(playerid,ZOLD, \"Sikeresen megjavítottad!\");
new vehicleid=GetPlayerVehicleID(vehicleid);
    RepairVehicle(vehicleid);
    }else{
    SendClientMessage(playerid,PIROS, \"Nem vagy mûhelyben!\");
    SetPlayerCheckpoint(playerid,1092.0858,-1759.2483,13.0840,3);
    return 1;
}
}

javít parancs hibás
« Válasz #2 Dátum: 2012. szeptember 20. - 15:06:40 »
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Elso ranezesre az hogy nem jol hasznalod a zcmd t.
CMD:parancs(playerid, params[])

javít parancs hibás
« Válasz #3 Dátum: 2012. szeptember 20. - 15:08:28 »
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Banyek télleg köszi a megvilágosítást! :D Viszont így is valami gubanc van csak most ez:
C:\\Documents and Settings\\Rikk\\Asztal\\DM\\gamemodes\\dm.pwn(589) : error 001: expected token: \"*then\", but found \"-identifier-\"
C:\\Documents and Settings\\Rikk\\Asztal\\DM\\gamemodes\\dm.pwn(592) : error 029: invalid expression, assumed zero

javít parancs hibás
« Válasz #4 Dátum: 2012. szeptember 20. - 15:10:45 »
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Am ha hasznalod ezeket “{“ “}“ akkor azokat igy kell
[codes]if(...) {
Tovabb
} else if {
Tovabb
}

 
Az isplayerinrangeofpointnal hianyzik a “ { “

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javít parancs hibás
« Válasz #5 Dátum: 2012. szeptember 20. - 15:15:38 »
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CMD:javit(playerid)
{
    if IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840)
    {
        SendClientMessage(playerid,PIROS, \"Nem vagy mûhelyben!\");
        SetPlayerCheckpoint(playerid,1092.0858,-1759.2483,13.0840,3);
        return 1;
   }
   SendClientMessage(playerid,ZOLD, \"Sikeresen megjavítottad!\");
   RepairVehicle(GetPlayerVehicleID(playerid));
   return 1;
}
« Utoljára szerkesztve: 2012. szeptember 20. - 15:18:02 írta Flash »

javít parancs hibás
« Válasz #6 Dátum: 2012. szeptember 20. - 15:22:14 »
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Köszönöm a segítséget de még mindig nem jó. :D
 
CMD:javit(playerid,params[])
{
if IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840)
{
SendClientMessage(playerid,ZOLD, \"Sikeresen megjavítottad a kocsid!\");
new vehicleid=GetPlayerVehicleID(vehicleid);
    RepairVehicle(vehicleid);
    return 1;
    }
    {
    SendClientMessage(playerid,PIROS, \"Nem vagy mûhelyben!\");
    SetPlayerCheckpoint(playerid,1092.0858,-1759.2483,13.0840,3);
    return 1;
    }
}

 
Nem tudom mit jelent ez a hiba már volt ilyenem de akkor kitudtam javítani most egyáltalán nem tudom:
C:\\Documents and Settings\\Rikk\\Asztal\\DM\\gamemodes\\dm.pwn(588) : error 001: expected token: \"*then\", but found \"{\"

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javít parancs hibás
« Válasz #7 Dátum: 2012. szeptember 20. - 15:24:05 »
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amit írtam az a jó.

javít parancs hibás
« Válasz #8 Dátum: 2012. szeptember 20. - 15:26:59 »
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CMD:javit(playerid,params[])
{
if IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840) {
SendClientMessage(playerid,ZOLD, \"Sikeresen megjavítottad a kocsid!\");
 new vehicleid=GetPlayerVehicleID(vehicleid);
         RepairVehicle(vehicleid);
        } else {
        SendClientMessage(playerid,PIROS, \"Nem vagy mûhelyben!\");
        SetPlayerCheckpoint(playerid,1092.0858,-1759.2483,13.0840,3);
        }
    return 1;
}

 
Flash e nem jo.
Modnom hogy zcmd hez kell a params[] is.
+ minek oda az a sok  { } {} folosleges helyekre

javít parancs hibás
« Válasz #9 Dátum: 2012. szeptember 20. - 15:28:22 »
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Nem jó arra is azt a hibát adja ki! Mármint Flahse nek üzenem.
És ennél a sornál jelöli:
 
   if IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840)
{

 
Egészen pontosan a {-jel után

Dupla hozzászólás automatikusan összefûzve. ( 2012. szeptember 20. - 15:32:57 )

Skillz megírtam ahogyan mondtad de a rangeofpoint után lévõ {-jel nél lévõ sorban ezt a hibát adja:
C:\\Documents and Settings\\Rikk\\Asztal\\DM\\gamemodes\\dm.pwn(587) : error 001: expected token: \"*then\", but found \"{\"
« Utoljára szerkesztve: 2012. szeptember 20. - 15:32:57 írta justrics »

Nem elérhető Casamiro

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javít parancs hibás
« Válasz #10 Dátum: 2012. szeptember 20. - 16:12:35 »
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Egyik sem jó...
CMD:javit(playerid, params[])
{
if(IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840))
        {
       SendClientMessage(playerid,ZOLD, \"Sikeresen megjavítottad!\");
       new vehicleid=GetPlayerVehicleID(vehicleid);
               RepairVehicle(vehicleid);
        }else{
               SendClientMessage(playerid,PIROS, \"Nem vagy mûhelyben!\");
               SetPlayerCheckpoint(playerid,1092.0858,-1759.2483,13.0840,3);
        }
        return 1;
}

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javít parancs hibás
« Válasz #11 Dátum: 2012. szeptember 20. - 16:16:40 »
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Mért kellene oda params[]-t írni, mire használod? :)
 
CMD:javit(playerid)
{
    if(!IsPlayerInRangeOfPoint(playerid, 5, 1092.0858,-1759.2483,13.0840)
    {
        SendClientMessage(playerid,PIROS, \"Nem vagy mûhelyben!\");
        SetPlayerCheckpoint(playerid,1092.0858,-1759.2483,13.0840,3);
        return 1;
   }
   SendClientMessage(playerid,ZOLD, \"Sikeresen megjavítottad!\");
   RepairVehicle(GetPlayerVehicleID(playerid));
   return 1;
}

javít parancs hibás
« Válasz #12 Dátum: 2012. szeptember 20. - 16:21:58 »
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Mert a zcmd-hez azt én is tudom, mindenhol úgy van írva. :) Köszönöm egyébként a sok segítséget hálás vagyok! :)

Dupla hozzászólás automatikusan összefûzve. ( 2012. szeptember 20. - 16:27:00 )

if(IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840))
:) ez volt a gond egyébként mert én így írtam:
if IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840)
« Utoljára szerkesztve: 2012. szeptember 20. - 16:27:00 írta justrics »

Nem elérhető Flash

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javít parancs hibás
« Válasz #13 Dátum: 2012. szeptember 20. - 16:36:43 »
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Nem mindenhova kell a params[], csak ahol fel is használod.. :)
am ha az én megoldásomat használod akkor az utolsó elötti hsz-em nél tedd be azt a kódot, és jó lesz.

javít parancs hibás
« Válasz #14 Dátum: 2012. szeptember 20. - 16:43:31 »
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Rendben, értem most már köszi szépen még tudnátok egy picit segíteni?
Hogyan adjam szerelõ skinnek a parancsot? Beszúrom az egészet, hogy mirõl van szó. Ha nehéz vagy bonyolult akkor nem kell! :)
 
/*******************************************************************************
*                SERVER NAME: TDM
*                SERVER VERSION: Mode v1.0
*                SERVER DEVELOPER: Just
*
*   INFORMATION:
*
*******************************************************************************/
//INCLUDEOK//====================================================================
#include <a_samp>
#include <fixchars.h>
#include <zcmd>
#include <sscanf>
#include <YSI\\y_ini>
#include <dudb>
//Path & options
#define AUTOLOGIN //Delete this line if you don\'t want autologin
#define PATH \"/Users/%s.ini\" //This is the path template
#define REGISTERED_MONEY 5000 //How much money registered users get
#define DIALOG_REGISTER 999 //Register dialog ID, feel free to modfiy
#define DIALOG_LOGIN 998 //Login dialog ID, feel free to modfiy
//SZÍNEK//====================================================================
#define SZURKE 0xAFAFAFAA
#define LILA 0xC2A2DAAA
#define FEHER 0xFFFFFFAA
#define SKEK 0x2641FEAA
#define KEK 0x33AAFFFF
#define ZOLD 0x33AA33AA
#define NARANCS 0xFF9900AA
#define PINK 0xFF69B4FF
#define VZOLD 0x08FD04FF
#define CYAN 0x00FFFFAA
#define PIROS 0xFF3366FF
#define CSARGA 0xFFCC33FF
#define SZOLD 0x008000FF
#define SPIROS 0x800000FF
#define FEKETE 0x000000FF
//CSAPAT//====================================================================
#define Groove 1
#define Rendor 2
#define Civil 3
#define Szerelo 4
#define GrooveColor KEK
#define RendorColor LILA
#define CivilColor CSARGA
#define SzereloColor PIROS
//NEW változók//==============================================================
enum iDetails { //Enumerating player data
    Pass,
    Cash,
    Score,
    Banned
};
new pInfo[MAX_PLAYERS][iDetails]; //Player data variable
new pIP[MAX_PLAYERS][16]; //For autologin
new pLogged[MAX_PLAYERS];
stock PlayerPath(playerid) { //This will give us faster access to a player\'s path
    new iStr[256],name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    format(iStr,sizeof(iStr),PATH,name);
    return iStr;
}
//ret_memcpy
#pragma unused ret_memcpy
//EGYÉB DEFINEOK//============================================================
 
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n----------------------------------\");
print(\" Just dm szervere akar lenni.\");
print(\"----------------------------------\\n\");
}
#endif
public OnGameModeInit()
{
//JÁRMÛVEK//
AddStaticVehicle(551,879.20001221,-2175.30004883,52.70000076,0.00000000,-1,-1); //Merit
AddStaticVehicle(551,900.79998779,-2211.60009766,52.70000076,0.00000000,-1,-1); //Merit
AddStaticVehicle(551,866.70001221,-2178.00000000,52.70000076,0.00000000,-1,-1); //Merit
AddStaticVehicle(551,879.09997559,-2192.00000000,52.70000076,0.00000000,-1,-1); //Merit
AddStaticVehicle(551,900.70001221,-2201.60009766,52.90000153,0.00000000,-1,-1); //Merit
AddStaticVehicle(551,879.09997559,-2184.30004883,52.70000076,0.00000000,-1,-1); //Merit
AddStaticVehicle(551,866.79998779,-2187.80004883,52.70000076,0.00000000,-1,-1); //Merit
AddStaticVehicle(551,866.90002441,-2196.50000000,52.70000076,0.00000000,-1,-1); //Merit
AddStaticVehicle(551,900.79998779,-2192.30004883,52.70000076,0.00000000,-1,-1); //Merit
AddStaticVehicle(548,961.90002441,-2215.00000000,57.59999847,0.00000000,-1,-1); //Cargobob
AddStaticVehicle(548,940.20001221,-2215.50000000,57.59999847,0.00000000,-1,-1); //Cargobob
AddStaticVehicle(413,830.40002441,-2198.39990234,52.90000153,270.00000000,-1,-1); //Pony
AddStaticVehicle(413,830.59997559,-2191.89990234,52.90000153,270.00000000,-1,-1); //Pony
AddStaticVehicle(413,830.50000000,-2185.69995117,52.90000153,270.00000000,-1,-1); //Pony
AddStaticVehicle(413,830.50000000,-2179.10009766,52.90000153,270.00000000,-1,-1); //Pony
AddStaticVehicle(413,830.29998779,-2204.69995117,52.90000153,270.00000000,-1,-1); //Pony
AddStaticVehicle(525,1089.00000000,-1749.00000000,13.39999962,0.00000000,-1,-1); //Tow Truck
AddStaticVehicle(525,1093.40002441,-1749.00000000,13.39999962,0.00000000,-1,-1); //Tow Truck
AddStaticVehicle(525,1097.59997559,-1749.00000000,13.39999962,0.00000000,-1,-1); //Tow Truck
AddStaticVehicle(474,2499.60009766,-1680.09997559,13.30000019,20.00000000,16,1); //Hermes
AddStaticVehicle(474,2493.30004883,-1681.09997559,13.19999981,0.00000000,16,1); //Hermes
AddStaticVehicle(474,2487.80004883,-1681.00000000,13.19999981,0.00000000,16,1); //Hermes
AddStaticVehicle(414,2499.10009766,-1653.09997559,13.60000038,256.00000000,86,1); //Mule
AddStaticVehicle(418,2480.10009766,-1654.69995117,13.50000000,139.99987793,86,1); //Moonbeam
AddStaticVehicle(418,2484.60009766,-1655.00000000,13.50000000,139.99877930,86,87); //Moonbeam
AddStaticVehicle(596,1583.30004883,-1710.59997559,5.69999981,0.00000000,6,6); //Police Car (LSPD)
AddStaticVehicle(596,1588.00000000,-1710.69995117,5.69999981,0.00000000,34,35); //Police Car (LSPD)
AddStaticVehicle(596,1592.19995117,-1710.59997559,5.69999981,0.00000000,126,126); //Police Car (LSPD)
AddStaticVehicle(601,1559.30004883,-1710.19995117,5.80000019,0.00000000,-1,-1); //S.W.A.T. Van
AddStaticVehicle(601,1565.00000000,-1710.69995117,5.80000019,0.00000000,-1,-1); //S.W.A.T. Van
AddStaticVehicle(601,1570.40002441,-1711.00000000,5.80000019,0.00000000,114,1); //S.W.A.T. Van
AddStaticVehicle(601,1553.59997559,-1710.09997559,6.09999990,0.00000000,-1,-1); //S.W.A.T. Van
AddStaticVehicle(528,1603.69995117,-1689.50000000,6.09999990,0.00000000,-1,-1); //FBI Truck
AddStaticVehicle(528,1603.80004883,-1696.80004883,6.09999990,0.00000000,-1,-1); //FBI Truck
AddStaticVehicle(528,1603.80004883,-1704.50000000,6.09999990,0.00000000,-1,-1); //FBI Truck
AddStaticVehicle(596,1578.59997559,-1710.40002441,5.69999981,0.00000000,86,86); //Police Car (LSPD)
AddStaticVehicle(596,1570.90002441,-1693.90002441,5.69999981,0.00000000,1,1); //Police Car (LSPD)
AddStaticVehicle(596,1566.80004883,-1694.09997559,5.69999981,0.00000000,104,102); //Police Car (LSPD)
AddStaticVehicle(596,1562.59997559,-1694.00000000,5.69999981,0.00000000,22,22); //Police Car (LSPD)
AddStaticVehicle(596,1558.19995117,-1694.09997559,5.69999981,0.00000000,79,79); //Police Car (LSPD)
AddStaticVehicle(427,1539.50000000,-1646.40002441,6.09999990,178.00000000,-1,-1); //Enforcer
AddStaticVehicle(427,1534.59997559,-1646.00000000,6.09999990,177.99499512,-1,-1); //Enforcer
AddStaticVehicle(427,1529.69995117,-1646.09997559,6.09999990,177.99499512,-1,93); //Enforcer
AddStaticVehicle(497,1554.59997559,-1612.80004883,13.60000038,180.00000000,44,1); //Police Maverick
AddStaticVehicle(497,1568.69995117,-1612.90002441,13.60000038,180.00000000,44,1); //Police Maverick
AddStaticVehicle(571,1896.59997559,-2314.19995117,12.89999962,272.00000000,-1,-1); //Kart
AddStaticVehicle(571,1896.80004883,-2317.00000000,12.89999962,272.00000000,-1,-1); //Kart
AddStaticVehicle(571,1893.40002441,-2317.19995117,12.89999962,271.99951172,-1,-1); //Kart
AddStaticVehicle(571,1893.30004883,-2314.19995117,12.89999962,271.99951172,-1,-1); //Kart
AddStaticVehicle(571,1889.09997559,-2314.19995117,12.89999962,271.99951172,-1,-1); //Kart
AddStaticVehicle(571,1889.40002441,-2317.39990234,12.89999962,271.99951172,-1,-1); //Kart
AddStaticVehicle(571,1893.40002441,-2319.50000000,12.89999962,271.99951172,-1,-1); //Kart
AddStaticVehicle(571,1896.90002441,-2319.19995117,12.89999962,271.99951172,-1,-1); //Kart
//OBJECTEK//
CreateObject(18074,895.79998779,-1670.00000000,53.40000153,0.00000000,0.00000000,272.00000000); //object(donut_rail) (1)
CreateObject(4553,836.50000000,-2107.39990234,29.50000000,0.00000000,340.00000000,270.00000000); //object(road12_lan2) (1)
CreateObject(8420,863.90002441,-2186.69995117,51.79999924,0.00000000,0.00000000,270.00000000); //object(arprtcrprk04_lvs) (1)
CreateObject(3069,845.90002441,-2147.00000000,52.00000000,0.00000000,0.00000000,0.00000000); //object(d9_ramp) (1)
CreateObject(4874,934.09997559,-2217.69995117,55.20000076,0.00000000,0.00000000,182.00000000); //object(helipad1_las) (1)
CreateObject(16409,1093.89941406,-1758.59960938,12.10000038,0.00000000,0.00000000,0.00000000); //object(by_weehangr) (1)
CreateObject(16409,1094.00000000,-1772.19921875,12.10000038,0.00000000,0.00000000,0.00000000); //object(by_weehangr) (2)
CreateObject(1337,1083.72558594,-1750.80761719,13.32418060,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (1)
CreateObject(966,1066.50000000,-1756.00000000,12.39999962,0.00000000,0.00000000,90.00000000); //object(bar_gatebar01) (1)
CreateObject(966,1065.50000000,-1776.30004883,12.30000019,0.00000000,0.00000000,270.00000000); //object(bar_gatebar01) (2)
CreateObject(968,1065.50000000,-1776.30004883,13.10000038,0.00000000,0.00000000,270.00000000); //object(barrierturn) (1)
CreateObject(968,1066.50000000,-1755.90002441,13.19999981,0.00000000,0.00000000,270.00000000); //object(barrierturn) (2)
CreateObject(970,1099.59997559,-1750.59997559,12.89999962,0.00000000,0.00000000,272.00000000); //object(fencesmallb) (1)
CreateObject(970,1099.50000000,-1747.80004883,12.89999962,0.00000000,0.00000000,271.99951172); //object(fencesmallb) (2)
CreateObject(3578,1081.30004883,-1763.80004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1)
CreateObject(3578,1081.09997559,-1768.80004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (2)
CreateObject(3578,1070.80004883,-1768.80004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3)
CreateObject(3578,1071.09997559,-1763.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (4)
CreateObject(3578,1081.69995117,-1755.19995117,13.19999981,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (5)
CreateObject(3578,1071.50000000,-1755.19995117,13.19999981,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (6)
CreateObject(3578,1081.00000000,-1777.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
CreateObject(3578,1070.69995117,-1777.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (8)
CreateObject(3578,1062.09997559,-1765.19995117,13.19999981,0.00000000,0.00000000,198.00000000); //object(dockbarr1_la) (9)
CreateObject(3578,1062.30004883,-1767.69995117,13.19999981,0.00000000,0.00000000,167.99560547); //object(dockbarr1_la) (10)
CreateObject(16337,1067.69995117,-1754.40002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(des_cranecontrol) (1)
CreateObject(16337,1066.69995117,-1778.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(des_cranecontrol) (2)
CreateObject(3593,2462.69995117,-1663.90002441,12.69999981,0.00000000,252.00000000,324.00000000); //object(la_fuckcar2) (1)
CreateObject(3593,2462.10009766,-1652.09997559,13.00000000,0.00000000,105.99993896,26.00000000); //object(la_fuckcar2) (2)
CreateObject(3593,2461.30004883,-1656.30004883,12.30000019,0.00000000,28.00000000,328.00000000); //object(la_fuckcar2) (3)
CreateObject(3867,2450.39990234,-1670.59997559,27.50000000,0.00000000,0.00000000,38.00000000); //object(ws_scaffolding_sfx) (1)
CreateObject(3399,2515.80004883,-1677.09997559,15.69999981,0.00000000,350.00000000,0.00000000); //object(cxrf_a51_stairs) (1)
CreateObject(3399,2463.50000000,-1665.09997559,14.80000019,0.00000000,357.99694824,180.00000000); //object(cxrf_a51_stairs) (2)
CreateObject(3593,2474.39990234,-1655.59997559,13.00000000,0.00000000,36.00000000,355.99786377); //object(la_fuckcar2) (4)
CreateObject(973,1899.69995117,-2328.19995117,13.39999962,0.00000000,0.00000000,276.00000000); //object(sub_roadbarrier) (1)
CreateObject(973,1900.69995117,-2337.60009766,13.39999962,0.00000000,0.00000000,275.99853516); //object(sub_roadbarrier) (2)
CreateObject(973,1902.50000000,-2346.89990234,13.39999962,0.00000000,0.00000000,285.99853516); //object(sub_roadbarrier) (3)
CreateObject(973,1906.40002441,-2355.69995117,13.39999962,0.00000000,0.00000000,303.99609375); //object(sub_roadbarrier) (4)
CreateObject(973,1912.30004883,-2363.19995117,13.39999962,0.00000000,0.00000000,311.99169922); //object(sub_roadbarrier) (5)
CreateObject(973,1899.00000000,-2289.50000000,13.39999962,0.00000000,0.00000000,267.98474121); //object(sub_roadbarrier) (8)
CreateObject(973,1900.50000000,-2280.10009766,13.39999962,0.00000000,0.00000000,255.98400879); //object(sub_roadbarrier) (9)
CreateObject(973,1904.09997559,-2271.30004883,13.39999962,0.00000000,0.00000000,239.98144531); //object(sub_roadbarrier) (10)
CreateObject(973,1910.90002441,-2265.19995117,13.39999962,0.00000000,0.00000000,203.97985840); //object(sub_roadbarrier) (11)
CreateObject(973,1920.09997559,-2262.50000000,13.39999962,0.00000000,0.00000000,187.97766113); //object(sub_roadbarrier) (12)
CreateObject(973,1929.40002441,-2263.69995117,13.39999962,0.00000000,0.00000000,157.97607422); //object(sub_roadbarrier) (13)
CreateObject(973,1937.90002441,-2268.00000000,13.39999962,0.00000000,0.00000000,147.97241211); //object(sub_roadbarrier) (14)
CreateObject(973,1944.59997559,-2274.50000000,13.39999962,0.00000000,0.00000000,123.96936035); //object(sub_roadbarrier) (15)
CreateObject(973,1948.59997559,-2283.10009766,13.39999962,0.00000000,0.00000000,105.96423340); //object(sub_roadbarrier) (16)
CreateObject(973,1950.80004883,-2290.00000000,13.39999962,0.00000000,0.00000000,107.96203613); //object(sub_roadbarrier) (17)
CreateObject(973,1955.30004883,-2343.89990234,13.39999962,0.00000000,0.00000000,79.94543457); //object(sub_roadbarrier) (31)
CreateObject(973,1948.19995117,-2314.69995117,13.39999962,0.00000000,0.00000000,271.93774414); //object(sub_roadbarrier) (35)
CreateObject(973,1951.30004883,-2352.50000000,13.39999962,0.00000000,0.00000000,47.93627930); //object(sub_roadbarrier) (36)
CreateObject(3069,1951.40002441,-2309.69995117,12.10000038,13.00000000,0.00000000,182.00000000); //object(d9_ramp) (2)
CreateObject(973,1956.00000000,-2334.39990234,13.39999962,0.00000000,0.00000000,89.94201660); //object(sub_roadbarrier) (37)
CreateObject(973,1955.69995117,-2324.60009766,13.39999962,0.00000000,0.00000000,91.93957520); //object(sub_roadbarrier) (38)
CreateObject(973,1955.19995117,-2315.10009766,13.39999962,0.00000000,0.00000000,93.93957520); //object(sub_roadbarrier) (39)
CreateObject(973,1954.69995117,-2305.80004883,13.39999962,0.00000000,0.00000000,91.93908691); //object(sub_roadbarrier) (40)
CreateObject(973,1953.09997559,-2296.69995117,13.39999962,0.00000000,0.00000000,107.93811035); //object(sub_roadbarrier) (41)
CreateObject(973,1944.59997559,-2359.10009766,13.39999962,0.00000000,0.00000000,39.93334961); //object(sub_roadbarrier) (42)
CreateObject(973,1936.80004883,-2364.30004883,13.39999962,0.00000000,0.00000000,27.92980957); //object(sub_roadbarrier) (43)
CreateObject(973,1928.00000000,-2367.10009766,13.39999962,0.00000000,0.00000000,5.92724609); //object(sub_roadbarrier) (44)
CreateObject(973,1919.40002441,-2366.89990234,13.39999962,0.00000000,0.00000000,349.92712402); //object(sub_roadbarrier) (45)
CreateObject(973,1947.90002441,-2324.00000000,13.39999962,0.00000000,0.00000000,263.93359375); //object(sub_roadbarrier) (46)
CreateObject(973,1946.50000000,-2333.00000000,13.39999962,0.00000000,0.00000000,259.93359375); //object(sub_roadbarrier) (47)
CreateObject(973,1943.00000000,-2341.30004883,13.39999962,0.00000000,0.00000000,233.93103027); //object(sub_roadbarrier) (48)
CreateObject(973,1939.09997559,-2349.60009766,13.39999962,0.00000000,0.00000000,255.92639160); //object(sub_roadbarrier) (49)
CreateObject(973,1934.90002441,-2357.60009766,13.39999962,0.00000000,0.00000000,227.92102051); //object(sub_roadbarrier) (50)
CreateObject(973,1927.19995117,-2359.80004883,13.39999962,0.00000000,0.00000000,165.91687012); //object(sub_roadbarrier) (51)
CreateObject(973,1919.30004883,-2355.60009766,13.39999962,0.00000000,0.00000000,137.91552734); //object(sub_roadbarrier) (52)
CreateObject(973,1914.50000000,-2348.30004883,13.39999962,0.00000000,0.00000000,109.91137695); //object(sub_roadbarrier) (53)
CreateObject(973,1912.30004883,-2339.19995117,13.39999962,0.00000000,0.00000000,97.90722656); //object(sub_roadbarrier) (54)
CreateObject(973,1911.19995117,-2329.80004883,13.39999962,0.00000000,0.00000000,95.90466309); //object(sub_roadbarrier) (55)
CreateObject(973,1910.50000000,-2320.39990234,13.39999962,0.00000000,0.00000000,91.89965820); //object(sub_roadbarrier) (56)
CreateObject(973,1910.30004883,-2311.00000000,13.39999962,0.00000000,0.00000000,89.89514160); //object(sub_roadbarrier) (57)
CreateObject(973,1910.30004883,-2301.50000000,13.39999962,0.00000000,0.00000000,89.89013672); //object(sub_roadbarrier) (58)
CreateObject(973,1910.40002441,-2292.10009766,13.39999962,0.00000000,0.00000000,89.89013672); //object(sub_roadbarrier) (59)
CreateObject(973,1910.19995117,-2282.60009766,13.39999962,0.00000000,0.00000000,89.89013672); //object(sub_roadbarrier) (60)
CreateObject(973,1914.00000000,-2275.60009766,13.39999962,0.00000000,0.00000000,35.89013672); //object(sub_roadbarrier) (61)
CreateObject(973,1922.19995117,-2271.39990234,13.39999962,0.00000000,0.00000000,17.88684082); //object(sub_roadbarrier) (62)
CreateObject(973,1929.59997559,-2273.39990234,13.39999962,0.00000000,0.00000000,311.88574219); //object(sub_roadbarrier) (63)
CreateObject(973,1936.59997559,-2280.00000000,13.39999962,0.00000000,0.00000000,323.88537598); //object(sub_roadbarrier) (64)
CreateObject(973,1941.40002441,-2287.50000000,13.39999962,0.00000000,0.00000000,281.88244629); //object(sub_roadbarrier) (65)
CreateObject(973,1943.59997559,-2296.69995117,13.39999962,0.00000000,0.00000000,285.88171387); //object(sub_roadbarrier) (66)
CreateObject(973,1946.40002441,-2305.60009766,13.39999962,0.00000000,0.00000000,289.88073730); //object(sub_roadbarrier) (67)
CreateObject(1503,1904.80004883,-2336.39990234,12.50000000,0.00000000,0.00000000,4.00000000); //object(dyn_ramp) (1)
CreateObject(1503,1902.09997559,-2336.50000000,12.50000000,0.00000000,0.00000000,1.99902344); //object(dyn_ramp) (2)
CreateObject(16409,1891.19995117,-2318.30004883,12.50000000,0.00000000,0.00000000,184.00000000); //object(by_weehangr) (3)
CreateObject(973,1898.30004883,-2305.30004883,13.39999962,0.00000000,0.00000000,267.98400879); //object(sub_roadbarrier) (68)
CreateObject(973,1898.69995117,-2297.69995117,13.39999962,0.00000000,0.00000000,267.98400879); //object(sub_roadbarrier) (69)
//EGYÉB BEÁLLÍTÁSOK//
SetGameModeText(\"TDM\");
DisableInteriorEnterExits();
UsePlayerPedAnims();
Create3DTextLabel(\"Szerelõmûhely\\n Javításért használd a /javít.\\n(10.000$)\",ZOLD,1092.0858,-1759.2483,13.0840,40,0,1);
//KARAKTEREK//
AddPlayerClass(28, 2512.5291,-1671.7675,13.4941, 269.1425, 0, 0, 0, 0, 0, 0); //groove
AddPlayerClass(282, 1546.6661,-1675.5879,13.5628, 269.1425, 0, 0, 0, 0, 0, 0); //rendor
AddPlayerClass(60, 846.5576,-2167.6704,52.9797, 269.1425, 0, 0, 0, 0, 0, 0); //civil
AddPlayerClass(56, 846.5576,-2167.6704,52.9797, 269.1425, 0, 0, 0, 0, 0, 0); //civil
AddPlayerClass(51, 846.5576,-2167.6704,52.9797, 269.1425, 0, 0, 0, 0, 0, 0); //civil
AddPlayerClass(40, 846.5576,-2167.6704,52.9797, 269.1425, 0, 0, 0, 0, 0, 0); //civil
AddPlayerClass(8, 1092.0858,-1759.2483,13.0840, 269.1425, 0, 0, 0, 0, 0, 0); //szerelõ
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 2512.5291,-1671.7675,13.4941);
SetPlayerCameraPos(playerid, 2508.5398,-1670.8857,13.3812);
SetPlayerCameraLookAt(playerid, 2512.5291,-1671.7675,13.4941);
SetPlayerFacingAngle(playerid, 89.6908);
//return 1;
switch(classid)
    {
         case 0:
         {
              SetPlayerTeam(playerid, Groove);
              GameTextForPlayer(playerid, \"~g~Geooveos\",1000,3);
          }
         case 1:
         {
              SetPlayerTeam(playerid, Rendor);
              GameTextForPlayer(playerid, \"~b~Rendõr\",1000,3);
         }
         case 2:
         {
              SetPlayerTeam(playerid, Civil);
              GameTextForPlayer(playerid, \"~y~Civil\",1000,5);
         }
         case 3:
         {
              SetPlayerTeam(playerid, Szerelo);
              GameTextForPlayer(playerid, \"~r~Szerelõ\",1000,3);
         }
     }
{
    if(pLogged[playerid] == 0) return SendClientMessage(playerid,CSARGA,\"Spawnolás elõtt regisztrálj!\");
    return 1;
}
}
public OnPlayerConnect(playerid)
{
    pLogged[playerid] = 0;
    #if defined AUTOLOGIN
        new tmpIP[16];
        GetPlayerIp(playerid,tmpIP,sizeof(tmpIP)); //Getting IP
    #endif
    if(fexist(PlayerPath(playerid))) {
        INI_ParseFile(PlayerPath(playerid), \"UserDataLoad_%s\", .bExtra = true, .extra = playerid); //Calling loading callback
        #if defined AUTOLOGIN
            if(strcmp(tmpIP,pIP[playerid],true) == 0) { //Checking if the IPs match
                pLogged[playerid] = 1;
                SetPlayerScore(playerid,pInfo[playerid][score]);
                GivePlayerMoney(playerid,pInfo[playerid][Cash]);
                SendClientMessage(playerid,PINK,\"Autómatikusan beléptél [iP match]\");
                return 1;
            }
        #endif
        ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,\"Belép\",\"Add meg a jelszavadat elõbb.\",\"Login\",\"Leave\");
    } else {
        ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,\"Regisztráció\",\"Elõbb regisztrál!.\",\"Register\",\"Leave\");
    }
    return 1;
}
forward UserDataLoad_data(playerid,name[],value[]);
public UserDataLoad_data(playerid,name[],value[]) { //This loads the settings from the INI file
    INI_Int(\"Pass\",pInfo[playerid][Pass]);
    INI_String(\"IP\",pIP[playerid],16);
    //INI_Int(\"Admin\",pInfo[playerid][Admin]);
    INI_Int(\"Cash\",pInfo[playerid][Cash]);
    INI_Int(\"Score\",pInfo[playerid][score]);
    INI_Int(\"Banned\",pInfo[playerid][banned]);
    return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    if(pLogged[playerid] == 1) {
        new INI:iFile = INI_Open(PlayerPath(playerid));
        INI_SetTag(iFile,\"data\");
        INI_WriteInt(iFile,\"Cash\",GetPlayerMoney(playerid));
        INI_WriteInt(iFile,\"Score\",GetPlayerScore(playerid));
        INI_Close(iFile);
    }
    pLogged[playerid] = 0;
    return 1;
}
public OnPlayerSpawn(playerid)
{
    if(GetPlayerTeam(playerid) == Groove)
    {
        SetPlayerColor(playerid, GrooveColor);
    }
    else if(GetPlayerTeam(playerid) ==Rendor)
    {
        SetPlayerColor(playerid, RendorColor);
    }
   
    else if(GetPlayerTeam(playerid) ==Civil)
    {
        SetPlayerColor(playerid, CivilColor);
    }
    else if(GetPlayerTeam(playerid) ==Szerelo)
    {
        SetPlayerColor(playerid, SzereloColor);
    }
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_REGISTER)
{
        GetPlayerIp(playerid,pIP[playerid],16);
        if(!response) Kick(playerid);
        if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,\"Regisztráció\",\"Add meg a jelszavadat kérlek.\",\"Regisztrál\",\"Mégsem\");
        new INI:iFile = INI_Open(PlayerPath(playerid)); //Making the INI file and writing settings
        INI_SetTag(iFile,\"data\");
        INI_WriteInt(iFile,\"Pass\",udb_hash(inputtext));
        #if defined AUTOLOGIN
            INI_WriteString(iFile,\"IP\",pIP[playerid]);
        #endif
        INI_WriteInt(iFile,\"Cash\",REGISTERED_MONEY);
        INI_WriteInt(iFile,\"Score\",0);
        INI_Close(iFile);
        pLogged[playerid] = 1;
        new iStr[128];
        format(iStr,sizeof(iStr),\"Sikeresen regisztráltál a következõ jelszóval: \\\"%s\\\".\",inputtext);
        SendClientMessage(playerid,CSARGA,iStr);
        return 1;
       }
if(dialogid == DIALOG_LOGIN)
{
        if(!response) Kick(playerid);
        new iStr[128],gTries;
        if(gTries == 0) gTries = 1;
        if(gTries == 3) { // 3 tries = kick
            new pName[30];
            GetPlayerName(playerid,pName,sizeof(pName));
            format(iStr,sizeof(iStr),\"%s kirugtunk mert elrontottad a jelszavad 3-szor is!\",pName);
            SendClientMessageToAll(PIROS,iStr);
            return Kick(playerid);
        }
        if(!strlen(inputtext))
{
            format(iStr,sizeof(iStr),\"Add meg a jelszavad kérlek. Próbálkozások: %i/3\",gTries);
            return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,\"Belép\",iStr,\"Belép\",\"Mégsem\");
        }
        if(udb_hash(inputtext) == pInfo[playerid][Pass])
{
            pLogged[playerid] = 1;
            SendClientMessage(playerid,ZOLD,\"Sikeresen beléptél.\");
            SetPlayerScore(playerid,pInfo[playerid][score]); //Loading player score
            GivePlayerMoney(playerid,pInfo[playerid][Cash]); //Loading player money
        }
else
{
            format(iStr,sizeof(iStr),\"Rossz jelszó. Próbálkozások: %i/3\",gTries);
            ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,\"Regisztráció\",iStr,\"Belép\",\"Mégsem\");
            gTries++;
            return 1;
        }
        }
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
//PARANCSOK//=======================================================
CMD:help(playerid,params[])
{
SendClientMessage(playerid,ZOLD,\"/fegyver--(fegyvertvehetsz) /ahelp--(autószerelõ segítség)\");
return 1;
}
CMD:javit(playerid, params[])
{
if(IsPlayerInRangeOfPoint(playerid,5,1092.0858,-1759.2483,13.0840))
{
        new vehicleid=GetPlayerVehicleID(vehicleid);
        SetVehicleHealth(vehicleid, 1000.0);
       RepairVehicle(vehicleid);
       SendClientMessage(playerid,ZOLD, \"Sikeresen megjavítottad!\");
     }else{
         SendClientMessage(playerid,PIROS, \"Nem vagy mûhelyben!\");
        SetPlayerCheckpoint(playerid,1092.0858,-1759.2483,13.0840,3);
     }
return 1;
}

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal