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Sziasztok!
Valaki megtudná mondani hogy ebben a jármû lekérõ scriptben hol tiltja ezeket a jármûveket? Hydra, Rhino, Hunter
#include
#include
#include
#include
#define COLOR_GREY 0x808080FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_GREEN 0x088A08FF
forward GetVehicleModelIDFromName(vname[]);
enum pInfo
{
CanSpawnVehicle,
SpawnVehicle,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new VehicleNames[212][] = {
{\"Landstalker\"},{\"Bravura\"},{\"Buffalo\"},{\"Linerunner\"},{\"Perrenial\"},{\"Sentinel\"},{\"Dumper\"},
{\"Firetruck\"},{\"Trashmaster\"},{\"Stretch\"},{\"Manana\"},{\"Infernus\"},{\"Voodoo\"},{\"Pony\"},{\"Mule\"},
{\"Cheetah\"},{\"Ambulance\"},{\"Leviathan\"},{\"Moonbeam\"},{\"Esperanto\"},{\"Taxi\"},{\"Washington\"},
{\"Bobcat\"},{\"Mr Whoopee\"},{\"BF Injection\"},{\"Hunter\"},{\"Premier\"},{\"Enforcer\"},{\"Securicar\"},
{\"Banshee\"},{\"Predator\"},{\"Bus\"},{\"Rhino\"},{\"Barracks\"},{\"Hotknife\"},{\"Trailer 1\"},{\"Previon\"},
{\"Coach\"},{\"Cabbie\"},{\"Stallion\"},{\"Rumpo\"},{\"RC Bandit\"},{\"Romero\"},{\"Packer\"},{\"Monster\"},
{\"Admiral\"},{\"Squalo\"},{\"Seasparrow\"},{\"Pizzaboy\"},{\"Tram\"},{\"Trailer 2\"},{\"Turismo\"},
{\"Speeder\"},{\"Reefer\"},{\"Tropic\"},{\"Flatbed\"},{\"Yankee\"},{\"Caddy\"},{\"Solair\"},{\"Berkley\'s RC Van\"},
{\"Skimmer\"},{\"PCJ-600\"},{\"Faggio\"},{\"Freeway\"},{\"RC Baron\"},{\"RC Raider\"},{\"Glendale\"},{\"Oceanic\"},
{\"Sanchez\"},{\"Sparrow\"},{\"Patriot\"},{\"Quad\"},{\"Coastguard\"},{\"Dinghy\"},{\"Hermes\"},{\"Sabre\"},
{\"Rustler\"},{\"ZR-350\"},{\"Walton\"},{\"Regina\"},{\"Comet\"},{\"BMX\"},{\"Burrito\"},{\"Camper\"},{\"Marquis\"},
{\"Baggage\"},{\"Dozer\"},{\"Maverick\"},{\"News Chopper\"},{\"Rancher\"},{\"FBI Rancher\"},{\"Virgo\"},{\"Greenwood\"},
{\"Jetmax\"},{\"Hotring\"},{\"Sandking\"},{\"Blista Compact\"},{\"Police Maverick\"},{\"Boxville\"},{\"Benson\"},
{\"Mesa\"},{\"RC Goblin\"},{\"Hotring Racer A\"},{\"Hotring Racer B\"},{\"Bloodring Banger\"},{\"Rancher\"},
{\"Super GT\"},{\"Elegant\"},{\"Journey\"},{\"Bike\"},{\"Mountain Bike\"},{\"Beagle\"},{\"Cropdust\"},{\"Stunt\"},
{\"Tanker\"}, {\"Roadtrain\"},{\"Nebula\"},{\"Majestic\"},{\"Buccaneer\"},{\"Shamal\"},{\"Hydra\"},{\"FCR-900\"},
{\"NRG-500\"},{\"HPV1000\"},{\"Cement Truck\"},{\"Tow Truck\"},{\"Fortune\"},{\"Cadrona\"},{\"FBI Truck\"},
{\"Willard\"},{\"Forklift\"},{\"Tractor\"},{\"Combine\"},{\"Feltzer\"},{\"Remington\"},{\"Slamvan\"},
{\"Blade\"},{\"Freight\"},{\"Streak\"},{\"Vortex\"},{\"Vincent\"},{\"Bullet\"},{\"Clover\"},{\"Sadler\"},
{\"Firetruck LA\"},{\"Hustler\"},{\"Intruder\"},{\"Primo\"},{\"Cargobob\"},{\"Tampa\"},{\"Sunrise\"},{\"Merit\"},
{\"Utility\"},{\"Nevada\"},{\"Yosemite\"},{\"Windsor\"},{\"Monster A\"},{\"Monster B\"},{\"Uranus\"},{\"Jester\"},
{\"Sultan\"},{\"Stratum\"},{\"Elegy\"},{\"Raindance\"},{\"RC Tiger\"},{\"Flash\"},{\"Tahoma\"},{\"Savanna\"},
{\"Bandito\"},{\"Freight Flat\"},{\"Streak Carriage\"},{\"Kart\"},{\"Mower\"},{\"Duneride\"},{\"Sweeper\"},
{\"Broadway\"},{\"Tornado\"},{\"AT-400\"},{\"DFT-30\"},{\"Huntley\"},{\"Stafford\"},{\"BF-400\"},{\"Newsvan\"},
{\"Tug\"},{\"Trailer 3\"},{\"Emperor\"},{\"Wayfarer\"},{\"Euros\"},{\"Hotdog\"},{\"Club\"},{\"Freight Carriage\"},
{\"Trailer 3\"},{\"Andromada\"},{\"Dodo\"},{\"RC Cam\"},{\"Launch\"},{\"Police Car (LSPD)\"},{\"Police Car (SFPD)\"},
{\"Police Car (LVPD)\"},{\"Police Ranger\"},{\"Picador\"},{\"S.W.A.T. Van\"},{\"Alpha\"},{\"Phoenix\"},{\"Glendale\"},
{\"Sadler\"},{\"Luggage Trailer A\"},{\"Luggage Trailer B\"},{\"Stair Trailer\"},{\"Boxville\"},{\"Farm Plow\"},
{\"Utility Trailer\"}};
public GetVehicleModelIDFromName(vname[])
{
for(new i = 0; i < 211; i++)
{
if ( strfind(VehicleNames, vname, true) != -1 )
return i + 400;
}
return -1;
}
CMD:v2(playerid, params[])
{
new Vehicle[32], VehicleID, ColorOne, ColorTwo, Float:pX,Float:pY, Float:pZ, Float:pAngle;
PlayerInfo[playerid][CanSpawnVehicle] = 1;
if(sscanf(params, \"s[32]D(-1)D(-1)\", Vehicle, ColorOne, ColorTwo))
{
PlayerInfo[playerid][CanSpawnVehicle] = 1;
SendClientMessage(playerid, -1, \"[uSAGE]: /v[Vehiclename/Vehicleid] [Color 1 (optional)] [Color 2 (optional)]\");
return 1;
}
if(PlayerInfo[playerid][CanSpawnVehicle])
{
VehicleID = GetVehicleModelIDFromName(Vehicle);
if(VehicleID != 425 && VehicleID != 432 && VehicleID != 447 &&
VehicleID != 430 && VehicleID != 417 && VehicleID != 435 &&
VehicleID != 446 && VehicleID != 449 && VehicleID != 450 &&
VehicleID != 452 && VehicleID != 453 && VehicleID != 454 &&
VehicleID != 460 && VehicleID != 464 && VehicleID != 465 &&
VehicleID != 469 && VehicleID != 472 && VehicleID != 473 &&
VehicleID != 476 && VehicleID != 484 && VehicleID != 487 &&
VehicleID != 488 && VehicleID != 493 && VehicleID != 497 &&
VehicleID != 501 && VehicleID != 511 && VehicleID != 512 &&
VehicleID != 513 && VehicleID != 519 && VehicleID != 520 &&
VehicleID != 537 && VehicleID != 538 && VehicleID != 548 &&
VehicleID != 553 && VehicleID != 563 && VehicleID != 564 &&
VehicleID != 569 && VehicleID != 570 && VehicleID != 577 &&
VehicleID != 584 && VehicleID != 590 && VehicleID != 591 &&
VehicleID != 592 && VehicleID != 593 && VehicleID != 594 &&
VehicleID != 595 && VehicleID != 606 && VehicleID != 607 &&
VehicleID != 608 && VehicleID != 610 && VehicleID != 611) {
if(VehicleID == -1 )
{
VehicleID = strval(Vehicle);
if(VehicleID < 400 || VehicleID > 611 )
{
return SendClientMessage(playerid, COLOR_GREY, \"Nincs ilyen jármû!\");
}
}
GetPlayerPos(playerid, pX, pY, pZ);
GetPlayerFacingAngle(playerid, pAngle);
PlayerInfo[playerid][spawnVehicle] = CreateVehicle(VehicleID, pX, pY, pZ+2.0, pAngle, ColorOne, ColorTwo, -1);
LinkVehicleToInterior(PlayerInfo[playerid][spawnVehicle], GetPlayerInterior(playerid));
PutPlayerInVehicle(playerid, PlayerInfo[playerid][spawnVehicle], 0);
SendClientMessage(playerid, COLOR_GREY, \"Jármû sikeresen lekérve!\");
} else {
SendClientMessage(playerid, COLOR_GREY, \"You are not allowed to spawn this vehicle!!\");
}
} else {
SendClientMessage(playerid, COLOR_GREY, \"You can not spawn vehicles in this zone!\");
}
return 1;
}
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Nekem így mûködött:
#include
#include
#include
#include
#define COLOR_GREY 0x808080FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_GREEN 0x088A08FF
forward GetVehicleModelIDFromName(vname[]);
enum pInfo
{
CanSpawnVehicle,
SpawnVehicle,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new VehicleNames[212][] = {
{\"Landstalker\"},{\"Bravura\"},{\"Buffalo\"},{\"Linerunner\"},{\"Perrenial\"},{\"Sentinel\"},{\"Dumper\"},
{\"Firetruck\"},{\"Trashmaster\"},{\"Stretch\"},{\"Manana\"},{\"Infernus\"},{\"Voodoo\"},{\"Pony\"},{\"Mule\"},
{\"Cheetah\"},{\"Ambulance\"},{\"Leviathan\"},{\"Moonbeam\"},{\"Esperanto\"},{\"Taxi\"},{\"Washington\"},
{\"Bobcat\"},{\"Mr Whoopee\"},{\"BF Injection\"},{\"Hunter\"},{\"Premier\"},{\"Enforcer\"},{\"Securicar\"},
{\"Banshee\"},{\"Predator\"},{\"Bus\"},{\"Rhino\"},{\"Barracks\"},{\"Hotknife\"},{\"Trailer 1\"},{\"Previon\"},
{\"Coach\"},{\"Cabbie\"},{\"Stallion\"},{\"Rumpo\"},{\"RC Bandit\"},{\"Romero\"},{\"Packer\"},{\"Monster\"},
{\"Admiral\"},{\"Squalo\"},{\"Seasparrow\"},{\"Pizzaboy\"},{\"Tram\"},{\"Trailer 2\"},{\"Turismo\"},
{\"Speeder\"},{\"Reefer\"},{\"Tropic\"},{\"Flatbed\"},{\"Yankee\"},{\"Caddy\"},{\"Solair\"},{\"Berkley\'s RC Van\"},
{\"Skimmer\"},{\"PCJ-600\"},{\"Faggio\"},{\"Freeway\"},{\"RC Baron\"},{\"RC Raider\"},{\"Glendale\"},{\"Oceanic\"},
{\"Sanchez\"},{\"Sparrow\"},{\"Patriot\"},{\"Quad\"},{\"Coastguard\"},{\"Dinghy\"},{\"Hermes\"},{\"Sabre\"},
{\"Rustler\"},{\"ZR-350\"},{\"Walton\"},{\"Regina\"},{\"Comet\"},{\"BMX\"},{\"Burrito\"},{\"Camper\"},{\"Marquis\"},
{\"Baggage\"},{\"Dozer\"},{\"Maverick\"},{\"News Chopper\"},{\"Rancher\"},{\"FBI Rancher\"},{\"Virgo\"},{\"Greenwood\"},
{\"Jetmax\"},{\"Hotring\"},{\"Sandking\"},{\"Blista Compact\"},{\"Police Maverick\"},{\"Boxville\"},{\"Benson\"},
{\"Mesa\"},{\"RC Goblin\"},{\"Hotring Racer A\"},{\"Hotring Racer B\"},{\"Bloodring Banger\"},{\"Rancher\"},
{\"Super GT\"},{\"Elegant\"},{\"Journey\"},{\"Bike\"},{\"Mountain Bike\"},{\"Beagle\"},{\"Cropdust\"},{\"Stunt\"},
{\"Tanker\"}, {\"Roadtrain\"},{\"Nebula\"},{\"Majestic\"},{\"Buccaneer\"},{\"Shamal\"},{\"Hydra\"},{\"FCR-900\"},
{\"NRG-500\"},{\"HPV1000\"},{\"Cement Truck\"},{\"Tow Truck\"},{\"Fortune\"},{\"Cadrona\"},{\"FBI Truck\"},
{\"Willard\"},{\"Forklift\"},{\"Tractor\"},{\"Combine\"},{\"Feltzer\"},{\"Remington\"},{\"Slamvan\"},
{\"Blade\"},{\"Freight\"},{\"Streak\"},{\"Vortex\"},{\"Vincent\"},{\"Bullet\"},{\"Clover\"},{\"Sadler\"},
{\"Firetruck LA\"},{\"Hustler\"},{\"Intruder\"},{\"Primo\"},{\"Cargobob\"},{\"Tampa\"},{\"Sunrise\"},{\"Merit\"},
{\"Utility\"},{\"Nevada\"},{\"Yosemite\"},{\"Windsor\"},{\"Monster A\"},{\"Monster B\"},{\"Uranus\"},{\"Jester\"},
{\"Sultan\"},{\"Stratum\"},{\"Elegy\"},{\"Raindance\"},{\"RC Tiger\"},{\"Flash\"},{\"Tahoma\"},{\"Savanna\"},
{\"Bandito\"},{\"Freight Flat\"},{\"Streak Carriage\"},{\"Kart\"},{\"Mower\"},{\"Duneride\"},{\"Sweeper\"},
{\"Broadway\"},{\"Tornado\"},{\"AT-400\"},{\"DFT-30\"},{\"Huntley\"},{\"Stafford\"},{\"BF-400\"},{\"Newsvan\"},
{\"Tug\"},{\"Trailer 3\"},{\"Emperor\"},{\"Wayfarer\"},{\"Euros\"},{\"Hotdog\"},{\"Club\"},{\"Freight Carriage\"},
{\"Trailer 3\"},{\"Andromada\"},{\"Dodo\"},{\"RC Cam\"},{\"Launch\"},{\"Police Car (LSPD)\"},{\"Police Car (SFPD)\"},
{\"Police Car (LVPD)\"},{\"Police Ranger\"},{\"Picador\"},{\"S.W.A.T. Van\"},{\"Alpha\"},{\"Phoenix\"},{\"Glendale\"},
{\"Sadler\"},{\"Luggage Trailer A\"},{\"Luggage Trailer B\"},{\"Stair Trailer\"},{\"Boxville\"},{\"Farm Plow\"},
{\"Utility Trailer\"}};
public GetVehicleModelIDFromName(vname[])
{
for(new i = 0; i < 211; i++)
{
if ( strfind(VehicleNames, vname, true) != -1 )
return i + 400;
}
return -1;
}
CMD:v2(playerid, params[])
{
new Vehicle[32], VehicleID, ColorOne, ColorTwo, Float:pX,Float:pY, Float:pZ, Float:pAngle;
PlayerInfo[playerid][CanSpawnVehicle] = 1;
if(sscanf(params, \"s[32]D(-1)D(-1)\", Vehicle, ColorOne, ColorTwo))
{
PlayerInfo[playerid][CanSpawnVehicle] = 1;
SendClientMessage(playerid, -1, \"[uSAGE]: /v[Vehiclename/Vehicleid] [Color 1 (optional)] [Color 2 (optional)]\");
return 1;
}
if(PlayerInfo[playerid][CanSpawnVehicle])
{
VehicleID = GetVehicleModelIDFromName(Vehicle);
if(
VehicleID != 425 && VehicleID != 432 && VehicleID != 447 &&
VehicleID != 430 && VehicleID != 417 && VehicleID != 435 &&
VehicleID != 446 && VehicleID != 449 && VehicleID != 450 &&
VehicleID != 452 && VehicleID != 453 && VehicleID != 454 &&
VehicleID != 460 && VehicleID != 464 && VehicleID != 465 &&
VehicleID != 469 && VehicleID != 472 && VehicleID != 473 &&
VehicleID != 476 && VehicleID != 484 && VehicleID != 487 &&
VehicleID != 488 && VehicleID != 493 && VehicleID != 497 &&
VehicleID != 501 && VehicleID != 511 && VehicleID != 512 &&
VehicleID != 513 && VehicleID != 519 && VehicleID != 520 &&
VehicleID != 537 && VehicleID != 538 && VehicleID != 548 &&
VehicleID != 553 && VehicleID != 563 && VehicleID != 564 &&
VehicleID != 569 && VehicleID != 570 && VehicleID != 577 &&
VehicleID != 584 && VehicleID != 590 && VehicleID != 591 &&
VehicleID != 592 && VehicleID != 593 && VehicleID != 594 &&
VehicleID != 595 && VehicleID != 606 && VehicleID != 607 &&
VehicleID != 608 && VehicleID != 610 && VehicleID != 611) {
if(VehicleID == -1 )
{
VehicleID = strval(Vehicle);
if(VehicleID < 400 || VehicleID > 611 )
{
return SendClientMessage(playerid, COLOR_GREY, \"Nincs ilyen jármû!\");
}
}
GetPlayerPos(playerid, pX, pY, pZ);
GetPlayerFacingAngle(playerid, pAngle);
PlayerInfo[playerid][spawnVehicle] = CreateVehicle(VehicleID, pX, pY, pZ+2.0, pAngle, ColorOne, ColorTwo, -1);
LinkVehicleToInterior(PlayerInfo[playerid][spawnVehicle], GetPlayerInterior(playerid));
PutPlayerInVehicle(playerid, PlayerInfo[playerid][spawnVehicle], 0);
SendClientMessage(playerid, COLOR_GREY, \"Jármû sikeresen lekérve!\");
} else {
SendClientMessage(playerid, COLOR_GREY, \"You are not allowed to spawn this vehicle!!\");
}
} else {
SendClientMessage(playerid, COLOR_GREY, \"You can not spawn vehicles in this zone!\");
}
return 1;
}
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Nekem is mûködött csak azt akarom hogy ne tiltson le semijen jármûvet.
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Semmiféle tiltás nincs! Lehet a szerver tiltja le. Ki ír valamit amikor le akarod hozni? Egyébként a tank és a hunter egy sorban vannak. Lehet, ha kicserélnéd olyan kocsi idkre amik nem kellenek le tudnád hozni.
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Sehol sem tiltja le. Biztosan a mód tiltja le. Egyébként az általad említett jármûvek pedig mind ölésre alkalmas, katonai, harci jármûvek, így azért lehetnek letiltva a módbam, hogy elkerüljék a folyamatos, értelmetlen öldöklést, és az adott jármûvekkel való visszaélést.
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Az összes itt felsorolt érték a tiltás, pontosabban a parancs nem engedi hogy le lehessen kérni vele.
if(VehicleID != 425 && VehicleID != 432 && VehicleID != 447 &&
VehicleID != 430 && VehicleID != 417 && VehicleID != 435 &&
VehicleID != 446 && VehicleID != 449 && VehicleID != 450 &&
VehicleID != 452 && VehicleID != 453 && VehicleID != 454 &&
VehicleID != 460 && VehicleID != 464 && VehicleID != 465 &&
VehicleID != 469 && VehicleID != 472 && VehicleID != 473 &&
VehicleID != 476 && VehicleID != 484 && VehicleID != 487 &&
VehicleID != 488 && VehicleID != 493 && VehicleID != 497 &&
VehicleID != 501 && VehicleID != 511 && VehicleID != 512 &&
VehicleID != 513 && VehicleID != 519 && VehicleID != 520 &&
VehicleID != 537 && VehicleID != 538 && VehicleID != 548 &&
VehicleID != 553 && VehicleID != 563 && VehicleID != 564 &&
VehicleID != 569 && VehicleID != 570 && VehicleID != 577 &&
VehicleID != 584 && VehicleID != 590 && VehicleID != 591 &&
VehicleID != 592 && VehicleID != 593 && VehicleID != 594 &&
VehicleID != 595 && VehicleID != 606 && VehicleID != 607 &&
VehicleID != 608 && VehicleID != 610 && VehicleID != 611)
[/quote]
A pirossal kiemelt rész a Hunter(425) a Rhino(432) és a Hydra (520).
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Teljes szkriptbe itt lesz:
#include
#include
#include
#include
#define COLOR_GREY 0x808080FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_GREEN 0x088A08FF
forward GetVehicleModelIDFromName(vname[]);
enum pInfo
{
CanSpawnVehicle,
SpawnVehicle,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new VehicleNames[212][] = {
{\"Landstalker\"},{\"Bravura\"},{\"Buffalo\"},{\"Linerunner\"},{\"Perrenial\"},{\"Sentinel\"},{\"Dumper\"},
{\"Firetruck\"},{\"Trashmaster\"},{\"Stretch\"},{\"Manana\"},{\"Infernus\"},{\"Voodoo\"},{\"Pony\"},{\"Mule\"},
{\"Cheetah\"},{\"Ambulance\"},{\"Leviathan\"},{\"Moonbeam\"},{\"Esperanto\"},{\"Taxi\"},{\"Washington\"},
{\"Bobcat\"},{\"Mr Whoopee\"},{\"BF Injection\"},{\"Hunter\"},{\"Premier\"},{\"Enforcer\"},{\"Securicar\"},
{\"Banshee\"},{\"Predator\"},{\"Bus\"},{\"Rhino\"},{\"Barracks\"},{\"Hotknife\"},{\"Trailer 1\"},{\"Previon\"},
{\"Coach\"},{\"Cabbie\"},{\"Stallion\"},{\"Rumpo\"},{\"RC Bandit\"},{\"Romero\"},{\"Packer\"},{\"Monster\"},
{\"Admiral\"},{\"Squalo\"},{\"Seasparrow\"},{\"Pizzaboy\"},{\"Tram\"},{\"Trailer 2\"},{\"Turismo\"},
{\"Speeder\"},{\"Reefer\"},{\"Tropic\"},{\"Flatbed\"},{\"Yankee\"},{\"Caddy\"},{\"Solair\"},{\"Berkley\'s RC Van\"},
{\"Skimmer\"},{\"PCJ-600\"},{\"Faggio\"},{\"Freeway\"},{\"RC Baron\"},{\"RC Raider\"},{\"Glendale\"},{\"Oceanic\"},
{\"Sanchez\"},{\"Sparrow\"},{\"Patriot\"},{\"Quad\"},{\"Coastguard\"},{\"Dinghy\"},{\"Hermes\"},{\"Sabre\"},
{\"Rustler\"},{\"ZR-350\"},{\"Walton\"},{\"Regina\"},{\"Comet\"},{\"BMX\"},{\"Burrito\"},{\"Camper\"},{\"Marquis\"},
{\"Baggage\"},{\"Dozer\"},{\"Maverick\"},{\"News Chopper\"},{\"Rancher\"},{\"FBI Rancher\"},{\"Virgo\"},{\"Greenwood\"},
{\"Jetmax\"},{\"Hotring\"},{\"Sandking\"},{\"Blista Compact\"},{\"Police Maverick\"},{\"Boxville\"},{\"Benson\"},
{\"Mesa\"},{\"RC Goblin\"},{\"Hotring Racer A\"},{\"Hotring Racer B\"},{\"Bloodring Banger\"},{\"Rancher\"},
{\"Super GT\"},{\"Elegant\"},{\"Journey\"},{\"Bike\"},{\"Mountain Bike\"},{\"Beagle\"},{\"Cropdust\"},{\"Stunt\"},
{\"Tanker\"}, {\"Roadtrain\"},{\"Nebula\"},{\"Majestic\"},{\"Buccaneer\"},{\"Shamal\"},{\"Hydra\"},{\"FCR-900\"},
{\"NRG-500\"},{\"HPV1000\"},{\"Cement Truck\"},{\"Tow Truck\"},{\"Fortune\"},{\"Cadrona\"},{\"FBI Truck\"},
{\"Willard\"},{\"Forklift\"},{\"Tractor\"},{\"Combine\"},{\"Feltzer\"},{\"Remington\"},{\"Slamvan\"},
{\"Blade\"},{\"Freight\"},{\"Streak\"},{\"Vortex\"},{\"Vincent\"},{\"Bullet\"},{\"Clover\"},{\"Sadler\"},
{\"Firetruck LA\"},{\"Hustler\"},{\"Intruder\"},{\"Primo\"},{\"Cargobob\"},{\"Tampa\"},{\"Sunrise\"},{\"Merit\"},
{\"Utility\"},{\"Nevada\"},{\"Yosemite\"},{\"Windsor\"},{\"Monster A\"},{\"Monster B\"},{\"Uranus\"},{\"Jester\"},
{\"Sultan\"},{\"Stratum\"},{\"Elegy\"},{\"Raindance\"},{\"RC Tiger\"},{\"Flash\"},{\"Tahoma\"},{\"Savanna\"},
{\"Bandito\"},{\"Freight Flat\"},{\"Streak Carriage\"},{\"Kart\"},{\"Mower\"},{\"Duneride\"},{\"Sweeper\"},
{\"Broadway\"},{\"Tornado\"},{\"AT-400\"},{\"DFT-30\"},{\"Huntley\"},{\"Stafford\"},{\"BF-400\"},{\"Newsvan\"},
{\"Tug\"},{\"Trailer 3\"},{\"Emperor\"},{\"Wayfarer\"},{\"Euros\"},{\"Hotdog\"},{\"Club\"},{\"Freight Carriage\"},
{\"Trailer 3\"},{\"Andromada\"},{\"Dodo\"},{\"RC Cam\"},{\"Launch\"},{\"Police Car (LSPD)\"},{\"Police Car (SFPD)\"},
{\"Police Car (LVPD)\"},{\"Police Ranger\"},{\"Picador\"},{\"S.W.A.T. Van\"},{\"Alpha\"},{\"Phoenix\"},{\"Glendale\"},
{\"Sadler\"},{\"Luggage Trailer A\"},{\"Luggage Trailer B\"},{\"Stair Trailer\"},{\"Boxville\"},{\"Farm Plow\"},
{\"Utility Trailer\"}};
public GetVehicleModelIDFromName(vname[])
{
for(new i = 0; i < 211; i++)
{
if ( strfind(VehicleNames, vname, true) != -1 )
return i + 400;
}
return -1;
}
CMD:v2(playerid, params[])
{
new Vehicle[32], VehicleID, ColorOne, ColorTwo, Float:pX,Float:pY, Float:pZ, Float:pAngle;
PlayerInfo[playerid][CanSpawnVehicle] = 1;
if(sscanf(params, \"s[32]D(-1)D(-1)\", Vehicle, ColorOne, ColorTwo))
{
PlayerInfo[playerid][CanSpawnVehicle] = 1;
SendClientMessage(playerid, -1, \"[uSAGE]: /v[Vehiclename/Vehicleid] [Color 1 (optional)] [Color 2 (optional)]\");
return 1;
}
if(PlayerInfo[playerid][CanSpawnVehicle])
{
VehicleID = GetVehicleModelIDFromName(Vehicle);
if(VehicleID != 447 &&
VehicleID != 430 && VehicleID != 417 && VehicleID != 435 &&
VehicleID != 446 && VehicleID != 449 && VehicleID != 450 &&
VehicleID != 452 && VehicleID != 453 && VehicleID != 454 &&
VehicleID != 460 && VehicleID != 464 && VehicleID != 465 &&
VehicleID != 469 && VehicleID != 472 && VehicleID != 473 &&
VehicleID != 476 && VehicleID != 484 && VehicleID != 487 &&
VehicleID != 488 && VehicleID != 493 && VehicleID != 497 &&
VehicleID != 501 && VehicleID != 511 && VehicleID != 512 &&
VehicleID != 513 && VehicleID != 519 &&
VehicleID != 537 && VehicleID != 538 && VehicleID != 548 &&
VehicleID != 553 && VehicleID != 563 && VehicleID != 564 &&
VehicleID != 569 && VehicleID != 570 && VehicleID != 577 &&
VehicleID != 584 && VehicleID != 590 && VehicleID != 591 &&
VehicleID != 592 && VehicleID != 593 && VehicleID != 594 &&
VehicleID != 595 && VehicleID != 606 && VehicleID != 607 &&
VehicleID != 608 && VehicleID != 610 && VehicleID != 611) {
if(VehicleID == -1 )
{
VehicleID = strval(Vehicle);
if(VehicleID < 400 || VehicleID > 611 )
{
return SendClientMessage(playerid, COLOR_GREY, \"Nincs ilyen jármû!\");
}
}
GetPlayerPos(playerid, pX, pY, pZ);
GetPlayerFacingAngle(playerid, pAngle);
PlayerInfo[playerid][spawnVehicle] = CreateVehicle(VehicleID, pX, pY, pZ+2.0, pAngle, ColorOne, ColorTwo, -1);
LinkVehicleToInterior(PlayerInfo[playerid][spawnVehicle], GetPlayerInterior(playerid));
PutPlayerInVehicle(playerid, PlayerInfo[playerid][spawnVehicle], 0);
SendClientMessage(playerid, COLOR_GREY, \"Jármû sikeresen lekérve!\");
} else {
SendClientMessage(playerid, COLOR_GREY, \"You are not allowed to spawn this vehicle!!\");
}
} else {
SendClientMessage(playerid, COLOR_GREY, \"You can not spawn vehicles in this zone!\");
}
return 1;
}