array sizes do not match, or destination array is too small
: warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5081) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5110) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5145) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5221) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5275) : error 021: symbol already defined: \"string\"D:\\SAMP\\gamemodes\\loginommysql.pwn(5329) : error 021: symbol already defined: \"string\"D:\\SAMP\\gamemodes\\loginommysql.pwn(5394) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5424) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5463) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5492) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5530) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5560) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5599) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(5628) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6519) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6541) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6564) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6586) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6612) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6644) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6680) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6701) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6731) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6752) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6783) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6804) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6835) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6856) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6887) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6908) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6939) : warning 219: local variable \"string\" shadows a variable at a preceding levelD:\\SAMP\\gamemodes\\loginommysql.pwn(6960) : warning 219: local variable \"string\" shadows a variable at a preceding levelPawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
#pragma dynamic 20000
}// Calculate minutesif (TotalBanTime >= 60){
CMD:me(playerid, params[]){new S[100], S2[128];if(sscanf(params, \"s[100]\", S)) return SendClientMessage(playerid, piros, \"Használat: /me < Cselekvés >\");format(S2, sizeof(S2), \"* %s %s\", Nev(playerid), S);print(S2);ProxDetector(8.0, playerid, S2, lila, lila, lila, lila, lila);SetPlayerChatBubble(playerid, S2, lila, 15.0, 1500);return 1;}
new Nev;
new Nev[32];
new Nev[MAX_PLAYER_NAME];
/*********************************** ** @Author: aSa. ** @Version: 0.0.1 ** @Released: 28/01/2014 ** ************************************ Funkciók: ** ChatClear(playerid); ** ChatClearAll(); **********************************/stock ChatClear(playerid){ SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"); SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\"),SendClientMessage(playerid, -1, \"\");return 1;}stock ChatClearAll(){for(new i; i < MAX_PLAYERS; i ++){ChatClear(i);}}