#include <inc neve>
public OnPlayerConnect(playerid){ lampa[playerid] == false; motor[playerid] == false;return 1;}
public OnPlayerConnect(playerid) { lampa[playerid] = false; motor[playerid] = false; return 1; }
format(coordsstring, sizeof(coordsstring), \"%d|%d|%s|%d|%d|%d|%d|%d|%d|%d|%d|%f|%f|%f|%f|%f|%f|%f|%f|%d|%d|%d|%d|%s\\r\\n\", hInfo[idx][Nev], hInfo[idx][Ar], hInfo[idx][Tulaj], hInfo[idx][szint], hInfo[idx][Allapot],hInfo[idx][berelheto],hInfo[idx][ber],hInfo[idx][Fegyver1],hInfo[idx][Fegyver2],hInfo[idx][Fegyver3],hInfo[idx][Penz],hInfo[idx][beX],hInfo[idx][beY],hInfo[idx][beZ],hInfo[idx][beA],hInfo[idx][intiX],hInfo[idx][intiY],hInfo[idx][intiZ],hInfo[idx][intiA],hInfo[idx][inti],hInfo[idx][WW],hInfo[idx][iInti],hInfo[idx][iWW],mylabel);
C:\\Users\\user\\Desktop\\aHouse1.pwn(624 -- 648) : warning 213: tag mismatchPawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Warning.
format(coordsstring, sizeof(coordsstring), \"%s|%d|%s|%d|%d|%d|%d|%d|%d|%d|%d|%f|%f|%f|%f|%f|%f|%f|%d|%d|%d|%d|%d|%s\\r\\n\", hInfo[idx][Nev], hInfo[idx][Ar], hInfo[idx][Tulaj], hInfo[idx][szint], hInfo[idx][Allapot], hInfo[idx][berelheto], hInfo[idx][ber], hInfo[idx][Fegyver1], hInfo[idx][Fegyver2], hInfo[idx][Fegyver3], hInfo[idx][Penz], hInfo[idx][beX], hInfo[idx][beY], hInfo[idx][beZ], hInfo[idx][beA], hInfo[idx][intiX], hInfo[idx][intiY], hInfo[idx][intiZ], hInfo[idx][intiA], hInfo[idx][inti], hInfo[idx][WW], hInfo[idx][iInti], hInfo[idx][iWW], mylabel);
stock HazMent(){ new idx;new File: file2;while (idx < sizeof(hInfo)){ new coordsstring[512];format(coordsstring, sizeof(coordsstring), \"%s|%d|%s|%d|%d|%d|%d|%d|%d|%d|%d|%f|%f|%f|%f|%f|%f|%f|%d|%d|%d|%d|%d|%s\\r\\n\", hInfo[idx][Nev], hInfo[idx][Ar], hInfo[idx][Tulaj], hInfo[idx][szint], hInfo[idx][Allapot], hInfo[idx][berelheto], hInfo[idx][ber], hInfo[idx][Fegyver1], hInfo[idx][Fegyver2], hInfo[idx][Fegyver3], hInfo[idx][Penz], hInfo[idx][beX], hInfo[idx][beY], hInfo[idx][beZ], hInfo[idx][beA], hInfo[idx][intiX], hInfo[idx][intiY], hInfo[idx][intiZ], hInfo[idx][intiA], hInfo[idx][inti], hInfo[idx][WW], hInfo[idx][iInti], hInfo[idx][iWW], mylabel); if(idx == 0){ file2 = fopen(\"Hazak.cfg\", io_write);}else{ file2 = fopen(\"Hazak.cfg\", io_append);}fwrite(file2, coordsstring);idx++;fclose(file2);}return 1;}
fatal error 100: cannot read from file: \"sscanf2\"
format(result,sizeof(result), \"Eladó ház \\n Ár: %i \\n Szint: %i.\",HAr,HSzint); mylabel = Create3DTextLabel(result,0x008080FF,hInfo[id][beX],hInfo[id][beY],hInfo[id][beZ],40.0,0); format(string, sizeof(string), \"Ez a ház eladó! \\nÁr: %dFt ((/megvesz))\", hInfo[h][Ar]); //GameTextForPlayer(playerid, string, 3000, 3); Update3DTextLabelText(mylabel, 0xFFFFFFFF, string); format(string, sizeof(string), \"Tulajdonos: %s \\nBér: Nincs\", hInfo[h][Tulaj]); //GameTextForPlayer(playerid, string, 3000, 3); Update3DTextLabelText(mylabel, 0xFFFFFFFF, string); format(string, sizeof(string), \"Tulajdonos: %s \\nBér: %d\", hInfo[h][Tulaj], hInfo[h][ber]); //GameTextForPlayer(playerid, string, 3000, 3); Update3DTextLabelText(mylabel, 0xFFFFFFFF, string); Delete3DTextLabel(mylabel);
Nyasgem: Lehetséges, hogy több pawno található a gépeden, törölj ki annyit, hogy egy maradjon, vagy rakd be mindenhová.
warning 225: unreachable code
#pragma tabsize 0#include <a_samp>#include <YSI\\y_ini>#include <zcmd>#include <streamer>#include <sscanf2>#include <fixchars>#define Fajl \"Hazak/%s.ini\"#define PIROS 0xFF0000AA#define ZOLD 0x33AA33AAforward HazBetolt();forward HazMent();forward HazFrissit();new Timer;new KulcsSzoveg[MAX_PLAYERS];enum hAdat{Nev,Ar,Tulaj[128],Szint,Allapot,Berelheto,Ber,Fegyver1,Fegyver2,Fegyver3,Penz,Float:BeX,Float:BeY,Float:BeZ,Float:BeA,Float:IntiX,Float:IntiY,Float:IntiZ,Float:IntiA,Inti,WW,IInti,IWW,BPick,KPick}new hInfo[200][hAdat];new Text3D:mylabel;enum pAdat{HazID,BerID}new pInfo[MAX_PLAYERS][pAdat];public OnPlayerPickUpDynamicPickup(playerid, pickupid){new string[256]; for(new h = 1;h < sizeof(hInfo);h++){if(pickupid == hInfo[h][KPick]){ if(hInfo[h][Nev] == 0) { format(string, sizeof(string), \"Ez a ház eladó! \\nÁr: %dFt ((/megvesz))\", hInfo[h][Ar]); //GameTextForPlayer(playerid, string, 3000, 3); Update3DTextLabelText(mylabel, 0xFFFFFFFF, string); return 1; } if(hInfo[h][Nev] == 1) { if(hInfo[h][berelheto] == 0) { format(string, sizeof(string), \"Tulajdonos: %s \\nBér: Nincs\", hInfo[h][Tulaj]); //GameTextForPlayer(playerid, string, 3000, 3); Update3DTextLabelText(mylabel, 0xFFFFFFFF, string); return 1; } if(hInfo[h][berelheto] == 1) { format(string, sizeof(string), \"Tulajdonos: %s \\nBér: %d\", hInfo[h][Tulaj], hInfo[h][ber]); //GameTextForPlayer(playerid, string, 3000, 3); Update3DTextLabelText(mylabel, 0xFFFFFFFF, string); return 1; } }}}return 1;}public OnFilterScriptInit(){print(\"Ház Rendszer By: Amf | AKTÍV |\");Timer = SetTimer(\"HazFrissit\", 20000, true);HazBetolt();}public OnFilterScriptExit(){print(\"Ház Rendszer By: Amf | INAKTÍV |\");KillTimer(Timer);HazMent();}public HazFrissit(){HazMent();HazBetolt();return 1;}CMD:ajto(playerid, params[]){ for(new h = 1; h < sizeof(hInfo); h++){ if(IsPlayerInRangeOfPoint(playerid, 1.0, hInfo[h][beX], hInfo[h][beY], hInfo[h][beZ])) { if(hInfo[h][Allapot] == 1) return SendClientMessage(playerid, PIROS, \"A ház zárva!\"); SetPlayerPos(playerid, hInfo[h][intiX], hInfo[h][intiY], hInfo[h][intiZ]); SetPlayerFacingAngle(playerid, hInfo[h][intiA]); SetPlayerInterior(playerid, hInfo[h][iInti]); SetPlayerVirtualWorld(playerid, hInfo[h][iWW]); return 1;}if(IsPlayerInRangeOfPoint(playerid, 2.0, hInfo[h][intiX], hInfo[h][intiY], hInfo[h][intiZ]) && GetPlayerVirtualWorld(playerid) == hInfo[h][iWW]) { if(hInfo[h][Allapot] == 1) return SendClientMessage(playerid, PIROS, \"A ház zárva!\"); SetPlayerPos(playerid, hInfo[h][beX], hInfo[h][beY], hInfo[h][beZ]); SetPlayerFacingAngle(playerid, hInfo[h][beA]); SetPlayerInterior(playerid, hInfo[h][inti]); SetPlayerVirtualWorld(playerid, hInfo[h][WW]); return 1;}}return 1;}CMD:elad(playerid, params[]){ new id = pInfo[playerid][HazID]; if(id == 0) return SendClientMessage(playerid, PIROS, \"Ez nem a te házad.\"); hInfo[id][Nev] = 0; hInfo[id][Tulaj] = 0; hInfo[id][Allapot] = 1;hInfo[id][berelheto] = 0;hInfo[id][ber] = 0;hInfo[id][Fegyver1] = 0;hInfo[id][Fegyver2] = 0;hInfo[id][Fegyver3] = 0;hInfo[id][Penz] = 0;pInfo[playerid][HazID] = 0;SendClientMessage(playerid, PIROS, \"Eladtad a házadat!\");return 1;}CMD:berel(playerid, params[]){ new BerlesId = pInfo[playerid][berID]; new HID = pInfo[playerid][HazID]; new atid = IsPlayerTavolHaztol(playerid); if(HID !=0) return SendClientMessage(playerid, PIROS, \"Van házad, minek bérelnél?\"); if(BerlesId !=0) return SendClientMessage(playerid, PIROS, \"A házat te bérled.\"); if(atid == 0 || atid == -1) return SendClientMessage(playerid, PIROS, \"Nincs a közeledben bérelhetõ ház.\"); if(hInfo[atid][berelheto] == 0) return SendClientMessage(playerid, PIROS, \"A ház nem bérelhetõ!\"); if(GetPlayerMoney(playerid) < hInfo[atid][ber]) return SendClientMessage(playerid, PIROS, \"Sajnos nincs elég pénzed, hogy bérelhesd!\"); pInfo[playerid][berID] = atid;SendClientMessage(playerid, ZOLD, \"Gratulálok, te bérled a házat! ((/berhelp))\");return 1;}CMD:nemberlem(playerid, params[]){ if(pInfo[playerid][berID] != 0) { pInfo[playerid][berID] = 0; SendClientMessage(playerid, ZOLD, \"Mostantól, nem bérled ezt a házat!\"); return 1; } else { SendClientMessage(playerid, PIROS, \"Ezt a házat, nem te bérled!\"); } return 1;}CMD:kulcs(playerid, params[]){ new id = pInfo[playerid][HazID]; new BerlesId = pInfo[playerid][berID];new string[126];if(id != 0){if(IsPlayerInRangeOfPoint(playerid, 2.0, hInfo[id][beX], hInfo[id][beY], hInfo[id][beZ]) || IsPlayerInRangeOfPoint(playerid, 10.0, hInfo[id][intiX], hInfo[id][intiY], hInfo[id][intiZ])){ if(hInfo[id][Allapot] == 0) { hInfo[id][Allapot] = 1; format(string, sizeof(string), \"* %s bezárja a házát.\", PlayerName(playerid)); ProxDetector(10.0, playerid, string, -1,-1,-1,-1,-1); return 1; } if(hInfo[id][Allapot] == 1) { hInfo[id][Allapot] = 0; format(string, sizeof(string), \"* %s kinyitja házát.\", PlayerName(playerid)); ProxDetector(10.0, playerid, string, -1,-1,-1,-1,-1); return 1; }}else{ SendClientMessage(playerid, PIROS, \"Nem vagy a házadnál!\"); return 1;}}if(BerlesId !=0){ if(IsPlayerInRangeOfPoint(playerid, 2.0, hInfo[berlesId][beX], hInfo[berlesId][beY], hInfo[berlesId][beZ]) || IsPlayerInRangeOfPoint(playerid, 10.0, hInfo[berlesId][intiX], hInfo[berlesId][intiY], hInfo[berlesId][intiZ])){ if(hInfo[berlesId][Allapot] == 0) { hInfo[berlesId][Allapot] = 1; format(string, sizeof(string), \"* %s bezárja a házát.\", PlayerName(playerid)); ProxDetector(30.0, playerid, string, -1,-1,-1,-1,-1); return 1; } if(hInfo[berlesId][Allapot] == 1) { hInfo[berlesId][Allapot] = 0; format(string, sizeof(string), \"* %s kinyitja a házát.\", PlayerName(playerid)); ProxDetector(30.0, playerid, string, -1,-1,-1,-1,-1); return 1; }}else{ SendClientMessage(playerid, PIROS, \"Nem vagy a házadnál!\"); return 1;}}else{ SendClientMessage(playerid, PIROS, \"Ezt a ház, nem a tiéd!\");} return 1;}CMD:berelheto(playerid, params[]){ new id = pInfo[playerid][HazID]; if(id == 0) return SendClientMessage(playerid, PIROS, \"Ez nem a te házad.\"); if(hInfo[id][berelheto] == 0) {hInfo[id][berelheto] =1;SendClientMessage(playerid, ZOLD, \"Mostantól, bérelhetõ a házad! ((/ber))\");return 1;}if(hInfo[id][berelheto] == 1){ hInfo[id][berelheto] =0; SendClientMessage(playerid, ZOLD, \"Mostantól, nem bérelhetõ a házad!\"); hInfo[id][ber] = 0; return 1;}return 1;}CMD:ber(playerid, params[]){ new id = pInfo[playerid][HazID];if(id == 0) return SendClientMessage(playerid, PIROS, \"Ez, nem a te házad.\");if(hInfo[id][berelheto] == 0) return SendClientMessage(playerid, PIROS, \"Nem bérelhetõ a házad!\");new BerAr, string[126];if(sscanf(params, \"d\", BerAr)) return SendClientMessage(playerid, PIROS, \"Használat: /ber [1000-5000]\");if(BerAr < 1000 || BerAr > 5000) return SendClientMessage(playerid, PIROS, \"Minimum 1000Ft, Maximum 5000 Ft\");hInfo[id][ber] = BerAr;format(string, sizeof(string), \"Az új bér: %dFt\", BerAr);SendClientMessage(playerid, ZOLD, string);return 1;}CMD:megvesz(playerid, params[]){new id = IsPlayerTavolHaztol(playerid);new BerlesId = pInfo[playerid][berID];if(id == -1 || id == 0) return SendClientMessage(playerid, PIROS, \"Nincs ház a közeledben!\");if(hInfo[id][Nev] != 0 || hInfo[id][Ar] == 0) return SendClientMessage(playerid, PIROS, \"A ház nem eladó!\");if(BerlesId != 0) return SendClientMessage(playerid, PIROS, \"Már bérelsz egy házat!\");if(pInfo[playerid][HazID] != 0) return SendClientMessage(playerid, PIROS, \"Már van egy házad!\");if(GetPlayerMoney(playerid) < hInfo[id][Ar]) return SendClientMessage(playerid, PIROS, \"Nincs elég pénzed!\");pInfo[playerid][HazID] = id;GivePlayerMoney(playerid, -hInfo[id][Ar]);hInfo[id][Allapot] = 0;hInfo[id][Nev] = 1;hInfo[id][berelheto] = 0;strmid(hInfo[id][Tulaj], PlayerName(playerid), 0, strlen(PlayerName(playerid)), 255);SendClientMessage(playerid, ZOLD, \"Gratulálok az új házadhoz! ((/hazam))\");return 1;}CMD:ujhaz(playerid, params[]){new HAr, HSzint, id, int, world;if(IsPlayerAdmin(playerid)){if(sscanf(params, \"dd\", HAr, HSzint)) return SendClientMessage(playerid, PIROS, \"Használat: /ujhaz < Ár > < Szint >\");if(HSzint < 0 || HSzint > 10) return SendClientMessage(playerid, PIROS, \"Használat: A szintnek 0 és 10 között kell lennie!\");if(HAr < 5000) return SendClientMessage(playerid, PIROS, \"Használat: Az árnak 5,000Ft felett kell lennie!\");for(new h = 1;h < sizeof(hInfo);h++){ if(hInfo[h][Ar] == 0) { id = h; break; }}new Float:X,Float:Y,Float:Z,Float:A;GetPlayerPos(playerid, X, Y, Z);GetPlayerFacingAngle(playerid, A);int = GetPlayerInterior(playerid);world = GetPlayerVirtualWorld(playerid);hInfo[id][Nev] = 0;hInfo[id][Ar] = HAr;hInfo[id][szint] = HSzint;hInfo[id][beX] = X;hInfo[id][beY] = Y;hInfo[id][beZ] = Z;hInfo[id][beA] = A;hInfo[id][Allapot] = 1;hInfo[id][inti] = int;hInfo[id][WW] = world;hInfo[id][iWW] = id;if(HSzint == 1){ hInfo[id][intiX] = 2259.533935; hInfo[id][intiY] = -1135.811401; hInfo[id][intiZ] = 1050.632812; hInfo[id][intiA] = 273.193237; hInfo[id][iInti] = 10;}if(HSzint == 2){ hInfo[id][intiX] = 235.508994; hInfo[id][intiY] = 1189.169897; hInfo[id][intiZ] = 1080.339966; hInfo[id][intiA] = 273.193237; hInfo[id][iInti] = 3;}if(HSzint == 3){ hInfo[id][intiX] = 225.756989; hInfo[id][intiY] = 1240.000000; hInfo[id][intiZ] = 1082.149902; hInfo[id][intiA] = 273.193237; hInfo[id][iInti] = 2;}if(HSzint == 4){ hInfo[id][intiX] = 223.043991; hInfo[id][intiY] = 1289.259888; hInfo[id][intiZ] = 1082.199951; hInfo[id][intiA] = 273.193237; hInfo[id][iInti] = 1;}if(HSzint == 5){ hInfo[id][intiX] = 225.630997; hInfo[id][intiY] = 1022.479980; hInfo[id][intiZ] = 1084.069946; hInfo[id][intiA] = 273.193237; hInfo[id][iInti] = 7;}if(HSzint == 6){ hInfo[id][intiX] = 295.138977; hInfo[id][intiY] = 1474.469971; hInfo[id][intiZ] = 1080.519897; hInfo[id][intiA] = 273.193237; hInfo[id][iInti] = 15;}if(HSzint == 7){ hInfo[id][intiX] = 328.493988; hInfo[id][intiY] = 1480.589966; hInfo[id][intiZ] = 1084.449951; hInfo[id][intiA] = 273.193237; hInfo[id][iInti] = 15;}if(HSzint == { hInfo[id][intiX] = 385.803986; hInfo[id][intiY] = 1471.769897; hInfo[id][intiZ] = 1080.209961; hInfo[id][intiA] = 273.193237; hInfo[id][iInti] = 15;}/*if(level == 2) Bõvítés MAX 10!!!{ IntiX Koordináta IntiY Koordináta IntiZ Koordináta IntiA Koordináta (Angel) Interior id (SetPlayerInterior)}*/ new result[128];if(hInfo[id][KPick]) DestroyDynamicPickup(hInfo[id][KPick]); if(hInfo[id][bPick]) DestroyDynamicPickup(hInfo[id][bPick]); hInfo[id][KPick] = CreateDynamicPickup(1273, 1, hInfo[id][beX], hInfo[id][beY], hInfo[id][beZ], hInfo[id][WW]); hInfo[id][bPick] = CreateDynamicPickup(1273, 1, hInfo[id][intiX], hInfo[id][intiY], hInfo[id][intiZ], hInfo[id][iWW]); format(result,sizeof(result), \"Eladó ház \\n Ár: %i \\n Szint: %i.\",HAr,HSzint); mylabel = Create3DTextLabel(result,0x008080FF,hInfo[id][beX],hInfo[id][beY],hInfo[id][beZ],40.0,0);}else{ SendClientMessage(playerid, PIROS, \"Nem vagy rCon Admin!\");}return 1;}CMD:torolhaz(playerid, params[]){new id;if(IsPlayerAdmin(playerid)){if(sscanf(params, \"d\", id)) return SendClientMessage(playerid, PIROS, \"Használat: /torolhaz < ID >\");hInfo[id][Nev] = 0;hInfo[id][Ar] = 0;hInfo[id][Tulaj] = 0;hInfo[id][szint] = 0;hInfo[id][Allapot] = 0;hInfo[id][berelheto] = 0;hInfo[id][ber] = 0;hInfo[id][Fegyver1] = 0;hInfo[id][Fegyver2] = 0;hInfo[id][Fegyver3] = 0;hInfo[id][Penz] = 0;hInfo[id][beX] = 0;hInfo[id][beY] = 0;hInfo[id][beZ] = 0;hInfo[id][beA] = 0;hInfo[id][intiX] = 0;hInfo[id][intiY] = 0;hInfo[id][intiZ] = 0;hInfo[id][intiA] = 0;hInfo[id][inti] = 0;hInfo[id][WW] = 0; Delete3DTextLabel(mylabel);if(hInfo[id][KPick]) DestroyDynamicPickup(hInfo[id][KPick]);}else{ SendClientMessage(playerid, PIROS, \"Nem vagy rCon Admin!\");}return 1;}stock IsPlayerTavolHaztol(playerid){ for(new h = 1; h < sizeof(hInfo); h++){ if(IsPlayerInRangeOfPoint(playerid, 2.0, hInfo[h][beX], hInfo[h][beY], hInfo[h][beZ])) return h; } return -1;}stock UserPath(playerid){ new string[128],playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername,sizeof(playername)); format(string,sizeof(string),Fajl,playername); return string;}stock split(const strsrc[], strdest[][], delimiter){new i, li;new aNum;new len;while(i <= strlen(strsrc)){ if(strsrc==delimiter || i==strlen(strsrc)){ len = strmid(strdest[aNum], strsrc, li, i, 128); strdest[aNum][len] = 0; li = i+1; aNum++;}i++;}return 1;}stock PlayerName(playerid){ new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); return name;}stock PlayerBetolt(playerid,name[],value[]){INI_Int(\"HazID\", pInfo[playerid][HazID]);INI_Int(\"BerID\", pInfo[playerid][berID]);return 1;}stock PlayerMent(playerid){ new INI:File = INI_Open(UserPath(playerid));INI_WriteInt(File, \"HazID\", pInfo[playerid][HazID]);INI_WriteInt(File, \"BerID\", pInfo[playerid][berID]);return 1;}stock HazBetolt(){new arrCoords[23][64]; new strFromFile2[256]; new File: file = fopen(\"Hazak.cfg\", io_read); if (file) { new idx; while (idx < sizeof(hInfo)) { fread(file, strFromFile2); split(strFromFile2, arrCoords, \'|\'); hInfo[idx][Nev] = strval(arrCoords[0]); hInfo[idx][Ar] = strval(arrCoords[1]); strmid(hInfo[idx][Tulaj], arrCoords[2], 0, strlen(arrCoords[2]), 255); hInfo[idx][szint] = strval(arrCoords[3]); hInfo[idx][Allapot] = strval(arrCoords[4]); hInfo[idx][berelheto] = strval(arrCoords[5]); hInfo[idx][ber] = strval(arrCoords[6]); hInfo[idx][Fegyver1] = strval(arrCoords[7]); hInfo[idx][Fegyver2] = strval(arrCoords[8]); hInfo[idx][Fegyver3] = strval(arrCoords[9]); hInfo[idx][Penz] = strval(arrCoords[10]); hInfo[idx][beX] = floatstr(arrCoords[11]); hInfo[idx][beY] = floatstr(arrCoords[12]); hInfo[idx][beZ] = floatstr(arrCoords[13]); hInfo[idx][beA] = floatstr(arrCoords[14]); hInfo[idx][intiX] = floatstr(arrCoords[15]); hInfo[idx][intiY] = floatstr(arrCoords[16]); hInfo[idx][intiZ] = floatstr(arrCoords[17]); hInfo[idx][intiA] = floatstr(arrCoords[18]); hInfo[idx][inti] = strval(arrCoords[19]); hInfo[idx][WW] = strval(arrCoords[20]); hInfo[idx][iInti] = strval(arrCoords[21]); hInfo[idx][iWW] = strval(arrCoords[22]); if(hInfo[idx][KPick]) DestroyDynamicPickup(hInfo[idx][KPick]); if(hInfo[idx][bPick]) DestroyDynamicPickup(hInfo[idx][bPick]); hInfo[idx][KPick] = CreateDynamicPickup(1273, 1, hInfo[idx][beX], hInfo[idx][beY], hInfo[idx][beZ], hInfo[idx][WW]); hInfo[idx][bPick] = CreateDynamicPickup(1273, 1, hInfo[idx][intiX], hInfo[idx][intiY], hInfo[idx][intiZ], hInfo[idx][iWW]); mylabel = Create3DTextLabel(\"\",0x008080FF,hInfo[idx][beX],hInfo[idx][beY],hInfo[idx][beZ],40.0,0); idx++;}fclose(file);}return 1;}stock HazMent(){ new idx;new File: file2;while (idx < sizeof(hInfo)){ new coordsstring[512];format(coordsstring, sizeof(coordsstring), \"%s|%d|%s|%d|%d|%d|%d|%d|%d|%d|%d|%f|%f|%f|%f|%f|%f|%f|%d|%d|%d|%d|%d|%s\\r\\n\", hInfo[idx][Nev], hInfo[idx][Ar], hInfo[idx][Tulaj], hInfo[idx][szint], hInfo[idx][Allapot], hInfo[idx][berelheto], hInfo[idx][ber], hInfo[idx][Fegyver1], hInfo[idx][Fegyver2], hInfo[idx][Fegyver3], hInfo[idx][Penz], hInfo[idx][beX], hInfo[idx][beY], hInfo[idx][beZ], hInfo[idx][beA], hInfo[idx][intiX], hInfo[idx][intiY], hInfo[idx][intiZ], hInfo[idx][intiA], hInfo[idx][inti], hInfo[idx][WW], hInfo[idx][iInti], hInfo[idx][iWW], mylabel); if(idx == 0){ file2 = fopen(\"Hazak.cfg\", io_write);}else{ file2 = fopen(\"Hazak.cfg\", io_append);}fwrite(file2, coordsstring);idx++;fclose(file2);}return 1;}stock ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5){if(IsPlayerConnected(playerid)){new Float:posx, Float:posy, Float:posz;new Float:oldposx, Float:oldposy, Float:oldposz;new Float:tempposx, Float:tempposy, Float:tempposz;new invehicle[MAX_PLAYERS];new virtualworld = GetPlayerVirtualWorld(playerid);new interior = GetPlayerInterior(playerid);new vehicleid = GetPlayerVehicleID(playerid);new ivehicleid;if(vehicleid){ GetVehiclePos(vehicleid,oldposx,oldposy,oldposz);}else{ GetPlayerPos(playerid, oldposx, oldposy, oldposz); vehicleid = GetPlayerVehicleID(playerid);}for(new i = 0; i < MAX_PLAYERS; i++){ if(IsPlayerConnected(i)) { if(!KulcsSzoveg) { if(GetPlayerVirtualWorld(i) == virtualworld) { if((GetPlayerInterior(i) == interior)) { if(vehicleid) { if(IsPlayerInVehicle(i,vehicleid)) invehicle = 1; } if(!invehicle) { if(IsPlayerInAnyVehicle(i)) { ivehicleid = GetPlayerVehicleID(i); GetVehiclePos(ivehicleid,posx,posy,posz); } else { GetPlayerPos(i,posx,posy,posz); } tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) SendClientMessage(i, col1, string); else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) SendClientMessage(i, col2, string); else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) SendClientMessage(i, col3, string); else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) SendClientMessage(i, col4, string); else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) SendClientMessage(i, col5, string); } else SendClientMessage(i, col1, string); } } } else SendClientMessage(i, col1, string); }}}return 1;}
C:\\*Censured*\\rp.pwn(1739) : error 004: function \"SafeGivePlayerMoney\" is not implementedC:\\*Censured*\\rp.pwn(1768) : error 004: function \"SafeGivePlayerMoney\" is not implementedC:\\*Censured*\\rp.pwn(1804) : error 004: function \"SafeResetPlayerWeapons\" is not implementedC:\\*Censured*\\rp.pwn(1805) : error 004: function \"SafeGivePlayerWeapon\" is not implementedC:\\*Censured*\\rp.pwn(1832) : error 004: function \"SafeResetPlayerWeapons\" is not implementedC:\\*Censured*\\rp.pwn(2155) : error 004: function \"SetPlayerToTeamColor\" is not implementedC:\\*Censured*\\rp.pwn(2180) : error 004: function \"SetPlayerToTeamColor\" is not implementedC:\\*Censured*\\rp.pwn(2335) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2346) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2358) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2362) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2374) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2378) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2382) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2386) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2390) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2394) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2398) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2402) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2414) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2418) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2422) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2426) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2430) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2442) : error 004: function \"PlayerToPoint\" is not implementedC:\\*Censured*\\rp.pwn(2446) : error 004: function \"PlayerToPoint\" is not implementedCompilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors.