//Adminautó script// szipuááááá #include <a_samp>#if defined FILTERSCRIPT#endifnew Text3D:vehicle3Dtext[MAX_VEHICLES],adminheli; public OnGameModeInit ( ){adminheli = CreateVehicle(497,1316.3000000,-635.2999900,113.8000000,344.0000000,-1,-1,15); //Ez a koordináta az ahova le van téve a jármu. vehicle3Dtext[ adminheli ] = Create3DTextLabel( \"*ADMINHELI*\", 0xFF0000AA, 0.0, 0.0, 0.0, 80.0, 0, 1 ); //Ez a Text elhelyezkedése a kocsin. Attach3DTextLabelToVehicle( vehicle3Dtext[ adminheli ] , adminheli, 0.0, 0.0, 0.5);}public OnPlayerStateChange(playerid,newstate){ if(newstate == PLAYER_STATE_DRIVER && GetPlayerVehicleID(playerid) == adminheli) { if(!IsPlayerAdmin(playerid)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,0xFF0000FF,\"Nem vagy RCON Adminisztrátor!\"); } } return 1;}
//Adminautó script//hoolllvetted?? a nagy patikábaaaa #include <a_samp>#if defined FILTERSCRIPT#endifnew Text3D:vehicle3Dtext[MAX_VEHICLES],adminkocsi; public OnGameModeInit ( ){ adminkocsi = CreateVehicle(490,1358.7000000,-620.2000100,109.5000000,18.0000000,-1,-1,15); //Ez a koordináta az ahova le van téve a jármu. vehicle3Dtext[ adminkocsi ] = Create3DTextLabel( \"*ADMINAUTÓ*\", 0x00FF00FF, 0.0, 0.0, 0.0, 50.0, 0, 1 ); //Ez a Text elhelyezkedése a kocsin. Attach3DTextLabelToVehicle( vehicle3Dtext[ adminkocsi ] , adminkocsi, 0.0, 0.0, 0.5);}public OnPlayerStateChange(playerid,newstate){ if(newstate == PLAYER_STATE_DRIVER && GetPlayerVehicleID(playerid) == adminkocsi) { if(!IsPlayerAdmin(playerid)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,0xFF0000FF,\"Nem vagy RCON Adminisztrátor!\"); } } return 1;}
//Adminautó script//Készítette shakeN #include <a_samp>#if defined FILTERSCRIPT#endifnew Text3D:vehicle3Dtext[MAX_VEHICLES],adminheli; public OnGameModeInit ( ){adminheli = CreateVehicle(497,1355.7000000,-630.5000000,113.4000000,19.9980000,-1,-1,15); //Ez a koordináta az ahova le van téve a jármu. vehicle3Dtext[ adminheli ] = Create3DTextLabel( \"*ADMINHELI*\", 0xFF0000AA, 0.0, 0.0, 0.0, 80.0, 0, 1 ); //Ez a Text elhelyezkedése a kocsin. Attach3DTextLabelToVehicle( vehicle3Dtext[ adminheli ] , adminheli, 0.0, 0.0, 0.5);}public OnPlayerStateChange(playerid,newstate){ if(newstate == PLAYER_STATE_DRIVER && GetPlayerVehicleID(playerid) == adminheli) { if(!IsPlayerAdmin(playerid)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,0xFF0000FF,\"Nem vagy RCON Adminisztrátor!\"); } } return 1;}
#include <a_samp>#if defined FILTERSCRIPT#endifnew Text3D:vehicle3Dtext[MAX_VEHICLES],adminkocsi;new Text3D:vehicle3Dtextw[MAX_VEHICLES],adminheli; public OnGameModeInit ( ){ adminkocsi = CreateVehicle(490,1358.7000000,-620.2000100,109.5000000,18.0000000,-1,-1,15); //Ez a koordináta az ahova le van téve a jármu. adminheli = CreateVehicle(497,1355.7000000,-630.5000000,113.4000000,19.9980000,-1,-1,15); //Ez a koordináta az ahova le van téve a jármu.vehicle3Dtext[ adminkocsi ] = Create3DTextLabel( \"*ADMINAUTÓ*\", 0x00FF00FF, 0.0, 0.0, 0.0, 50.0, 0, 1 ); //Ez a Text elhelyezkedése a kocsin. vehicle3Dtextw[ adminheli ] = Create3DTextLabel( \"*ADMINHELI*\", 0xFF0000AA, 0.0, 0.0, 0.0, 80.0, 0, 1 ); //Ez a Text elhelyezkedése a kocsin. Attach3DTextLabelToVehicle( vehicle3Dtext[ adminkocsi ] , adminkocsi, 0.0, 0.0, 0.5); Attach3DTextLabelToVehicle( vehicle3Dtextw[ adminheli ] , adminheli, 0.0, 0.0, 0.5);}public OnPlayerStateChange(playerid,newstate){ if(newstate == PLAYER_STATE_DRIVER && GetPlayerVehicleID(playerid) == adminkocsi) { if(!IsPlayerAdmin(playerid)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,0xFF0000FF,\"Nem vagy RCON Adminisztrátor!\"); } } if(newstate == PLAYER_STATE_DRIVER && GetPlayerVehicleID(playerid) == adminheli) { if(!IsPlayerAdmin(playerid)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,0xFF0000FF,\"Nem vagy RCON Adminisztrátor!\"); } } return 1;}