public OnPlayerDeath(playerid){ Meghalt[playerid] = true; return true;}
public OnPlayerSpawn(playerid){ if(Meghalt[playerid] == true) { Meghalt[playerid] = false; SetPlayerPos(); ...... etc } return true;}
C:\\Documents and Settings\\Administrator\\Desktop\\Szerver\\gamemodes\\bare.pwn(26) : error 017: undefined symbol \"strtok\"C:\\Documents and Settings\\Administrator\\Desktop\\Szerver\\gamemodes\\bare.pwn(26) : error 033: array must be indexed (variable \"cmd\")C:\\Documents and Settings\\Administrator\\Desktop\\Szerver\\gamemodes\\bare.pwn(23) : warning 203: symbol is never used: \"idx\"C:\\Documents and Settings\\Administrator\\Desktop\\Szerver\\gamemodes\\bare.pwn(23 -- 38) : error 017: undefined symbol \"Meghalt\"C:\\Documents and Settings\\Administrator\\Desktop\\Szerver\\gamemodes\\bare.pwn(23 -- 38) : fatal error 107: too many error messages on one lineCompilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase