if(listitem == 2) // Deagle { GivePlayerWeapon(playerid, 24, 100); PlayerInfo[playerid][pGun2] = 24; TogglePlayerControllable(playerid,1); }
public OnPlayerExitVehicle(playerid, vehicleid){if(PlayerSeatbelt[playerid] == 1){ new string[128]; new sendername[24]; PlayerSeatbelt[playerid] = 0; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), \" %s kicsatolta az övét és kinyitotta az ajtót\", sendername); ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);} if(vehicleid >= Pizza[0] && vehicleid <= Pizza[4]) {if(PlayerInfo[playerid][pPRoute] == 1){ SendClientMessage(playerid, COLOR_WHITE,\"PizzaFutár mondja : Jött egy újabb megrendelés vidd a pizzát a házhoz! Megjelöltük a helyet a GPS-en!\"); SetPlayerAttachedObject( playerid, 0, 1582, 1, -0.064613, 0.520760, 0.000000, 0.000000, 84.217391, 0.000000, 1.000000, 1.000000, 1.000000 ); ApplyAnimation(playerid,\"CARRY\",\"crry_prtial\",4.1,1,0,0,1,1); } } StopAudioStreamForPlayer(playerid); return 1;}
public OnPlayerEnterVehicle(playerid, vehicleid){if(vehicleid >= vipCars[0] && vehicleid <= vipCars[42]){ if(PlayerInfo[playerid][pDonateRank] < 1) { SendClientMessage(playerid, -1,\"Nem vagy VIP tag!\"); ClearAnimations(playerid);}}if(vehicleid >= rlounge[0] && vehicleid <= rlounge[3]){ if(PlayerInfo[playerid][pDonateRank] < 1) { SendClientMessage(playerid, -1,\" Nem vagy VIP tag!\"); ClearAnimations(playerid); }}if(vehicleid >= Kukas[0] && vehicleid <= Kukas[2]){ if(PlayerInfo[playerid][pJob] != 11) { SendClientMessage(playerid, COLOR_GREY,\"Nem vagy kukás!\"); ClearAnimations(playerid); }}if(vehicleid >= Sofor[0] && vehicleid <= Sofor[12]){ if(PlayerInfo[playerid][pJob] != 24) { SendClientMessage(playerid, COLOR_GREY,\"Nem vagy a Fuvarozók ZRT munkatársa!\"); ClearAnimations(playerid); }}if(vehicleid >= Utnyalo[0] && vehicleid <= Utnyalo[8]){ if(PlayerInfo[playerid][pJob] != 23) { SendClientMessage(playerid, COLOR_GREY,\"Nem vagy Úttisztító!\"); ClearAnimations(playerid); }}if(vehicleid >= Pizza[0] && vehicleid <= Pizza[5]){ if(PlayerInfo[playerid][pJob] != 22) { SendClientMessage(playerid, COLOR_GREY,\"Nem vagy Pizza futár!\"); ClearAnimations(playerid); }}if(vehicleid >= Pizza[0] && vehicleid <= Pizza[4]){ if(PlayerInfo[playerid][pJob] != 20) { SendClientMessage(playerid, COLOR_GREY,\"Nem vagy Pizza futár!\"); ClearAnimations(playerid); }}if(vehicleid >= CopVehicle[0] && vehicleid <= CopVehicle[6]){if(PlayerInfo[playerid][pMember] != 1) { SendClientMessage(playerid, COLOR_WHITE,\"Nincs kulcsod ehez a jármûhöz!( Frakció kocsi!)\"); ClearAnimations(playerid);}}return 1;}
public OnPlayerStateChange(playerid, newstate, oldstate){new string[128];if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER){ ShowSpeed[playerid] = 1;
public OnPlayerUpdate(playerid){new weaponid = GetPlayerWeapon(playerid);new panels, tires;if(!IsPlayerInAnyVehicle(playerid) && weaponid == 44 || weaponid == 45){new Keys, ud, lr;GetPlayerKeys(playerid, Keys, ud, lr);if(Keys & KEY_FIRE) return 0;}if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { for(new i = 0; i < sizeof(SpikeInfo); i++) { if(IsPlayerInRangeOfPoint(playerid, 3.0, SpikeInfo[sX], SpikeInfo[sY], SpikeInfo[sZ])) { if(SpikeInfo[sCreated] == 1) { new carid = GetPlayerVehicleID(playerid); GetVehicleDamageStatus(carid, panels, doors, lights, tires); tires = encode_tires(1, 1, 1, 1); UpdateVehicleDamageStatus(carid, panels, doors, lights, tires); return 0; } } } } if(PlayerInfo[playerid][beingDraggedBy] != -1){ if(IsPlayerConnected(PlayerInfo[playerid][beingDraggedBy])) { SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(PlayerInfo[playerid][beingDraggedBy])); SetPlayerInterior(playerid, GetPlayerInterior(PlayerInfo[playerid][beingDraggedBy])); GetPlayerPos(PlayerInfo[playerid][beingDraggedBy], PlayerInfo[playerid][pSPos_x], PlayerInfo[playerid][pSPos_y], PlayerInfo[playerid][pSPos_z]); SetPlayerPos(playerid, PlayerInfo[playerid][pSPos_x], PlayerInfo[playerid][pSPos_y], PlayerInfo[playerid][pSPos_z]);} else { PlayerInfo[playerid][beingDraggedBy] = -1; SendClientMessage(playerid, COLOR_GRAD1, \"The person who was dragging you has disconnected.\"); }}if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){ for(new i = 0; i < sizeof(SpikeInfo); i++) { if(IsPlayerInRangeOfPoint(playerid, 3.0, SpikeInfo[sX], SpikeInfo[sY], SpikeInfo[sZ])) { if(SpikeInfo[sCreated] == 1) { new carid = GetPlayerVehicleID(playerid); GetVehicleDamageStatus(carid, panels, doors, lights, tires); tires = encode_tires(1, 1, 1, 1); UpdateVehicleDamageStatus(carid, panels, doors, lights, tires); GameTextForPlayer(playerid,\"~r~Spiked\",4000,3); return 0; } } } }if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER || PLAYER_STATE_PASSENGER){if(IsPlayerInRangeOfPoint(playerid, 20.0, 597.2967,-1283.4063,862.5063)){ SetPlayerCheckpoint(playerid,597.2967,-1283.4063,862.5063, 3.0); CP[playerid] = 2330; } }new Keys, ud, lr;GetPlayerKeys(playerid, Keys, ud, lr);if(Keys & KEY_FIRE){ if(GetPlayerWeapon(playerid) == 23 && PlayerHasTazer[playerid] == 1){ for(new i; i<MAX_PLAYERS; i++) { if(IsPlayerAimingAtPlayer(playerid, i)) { if(i == playerid) return 1; if(GetDistanceBetweenPlayers(playerid, i) < { if(PlayerCuffed) return 1; if(IsACop(i)) return SendClientMessage(playerid, COLOR_GREY, \" Cannot Tazer Cops / FBI / SASD !\"); if(IsPlayerInAnyVehicle(i)) return SendClientMessage(playerid, COLOR_GREY, \" Get the suspect out of the vehicle !\"); if(TazerTime[playerid] == 1) return SendClientMessage(playerid, COLOR_GREY, \" Please wait while your tazer recharges!\"); new string[128]; TogglePlayerControllable(i, 0); format(string, sizeof(string), \"* You were Tazed by %s for 8 seconds.\", PlayerName(playerid)); SendClientMessage(i, COLOR_LIGHTBLUE, string); if(PlayerInfo[pMask] == 1) { format(string, sizeof(string), \"* You Tazed A Stranger for 8 seconds.\"); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), \"* %s shoots with his Tazer at A Stranger, and tazed him.\", PlayerName(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else { format(string, sizeof(string), \"* You Tazed %s for 8 seconds.\",PlayerName(i)); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), \"* %s shoots with his Tazer at %s, and tazed him.\", PlayerName(playerid),PlayerName(i)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } SetTimerEx(\"TazerTimer\", 8000, false, \"i\", playerid); TazerTime[playerid] = 1; GameTextForPlayer(i, \"~r~Tazed\", 2500, 3); PlayerCuffed = 1; PlayerCuffedTime = 8; ApplyAnimation(i, \"PED\",\"FLOOR_hit_f\", 4.0, 1, 0, 0, 0, 0); } else { SendClientMessage(playerid, COLOR_GREY, \" Túl messze van a gyanúsított!\"); return 1; } } } }}return 1;}
public OnPlayerDisconnect(playerid, reason){ new disconnectstr[128]; new string[128]; new sendername[MAX_PLAYER_NAME]; new caller = Mobile[playerid]; gActivePlayers[playerid]--; numplayers--; KillTimer(RelogTimer[playerid]); TextDrawHideForPlayer(playerid, Website); TextDrawHideForPlayer(playerid, Time);TextDrawHideForPlayer(playerid, Date);for(new i = 1; i < MAX_POINTS; i++){ if(PointAttemptingToCapture[playerid] == i) { Capturing[playerid] = 0; PointAttemptingToCapture[playerid] = 0; KillTimer(pointtimer); format(disconnectstr, sizeof(disconnectstr), \"Játékos %s lecsatlakozott.\", PointStatistics[pointname]); SendFamilyMessageToAll(YELLOW, disconnectstr); capturegoingon = 0; break;}} if(GetPVarType(playerid, \"pDynamicBB\")){ DestroyDynamicObject(GetPVarInt(playerid, \"pDynamicBB\")); DestroyDynamic3DTextLabel(Text3D:GetPVarInt(playerid, \"pDynamicBBLabel\")); if(GetPVarType(playerid, \"pDynamicBBArea\")) { format(string, sizeof(string), \"A boombox tulajdonos (%s) már kijelentkezett!\", SenderName(playerid)); foreach(Player, i) { if(IsPlayerInDynamicArea(i, GetPVarInt(playerid, \"pDynamicBBArea\"))) { StopAudioEx(i); SendClientMessage(i, COLOR_PURPLE, string); } }}}if(usingcarwash == playerid){ SetVehicleToRespawn(GetPlayerVehicleID(playerid)); usingcarwash = -2000; Update3DTextLabelText(entrancetext, 0x008B00FF, \"Autómosó\\nÁra: 2000FT (/autómosó)\");}if(CurrentCCTV[playerid] > -1){ KillTimer(KeyTimer[playerid]); TextDrawHideForPlayer(playerid, TD);}CurrentCCTV[playerid] = -1; if (GetPVarInt(playerid, \"Renting\") == 1)IsRented[GetPVarInt(playerid, \"CarRentID\")] = 0,SetVehicleToRespawn(GetPVarInt(playerid, \"CarRentID\"));DeletePVar(playerid, \"Renting\");DeletePVar(playerid, \"CarRentID\"); PlayerInfo[playerid][pAdjustable] = 1; if(PlayerInfo[playerid][Robbing] == 1){ if(RobStatus[setup] == 1 && RobStatus[beingRobbed] == 0 && RobStatus[RobberID1] == playerid) { RobStatus[setup] = 0; SendClientMessage(RobStatus[RobberID1], COLOR_YELLOW, \"A vezetõ elhagyta a szervert, a rablásnak vége!\"); SendClientMessage(RobStatus[RobberID2], COLOR_YELLOW, \"A vezetõ elhagyta a szervert, a rablásnak vége!\"); SendClientMessage(RobStatus[RobberID3], COLOR_YELLOW, \"A vezetõ elhagyta a szervert, a rablásnak vége!\"); SendClientMessage(RobStatus[RobberID4], COLOR_YELLOW, \"A vezetõ elhagyta a szervert, a rablásnak vége!\"); SendClientMessage(RobStatus[RobberID5], COLOR_YELLOW, \"A vezetõ elhagyta a szervert, a rablásnak vége!\"); RobStatus[RobberID1] = 255; RobStatus[RobberID2] = 255; RobStatus[RobberID3] = 255; RobStatus[RobberID4] = 255; RobStatus[RobberID5] = 255; } if(RobStatus[RobberID1] == playerid){ RobStatus[RobberID1] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[beingRobbed] = 0; RobStatus[bankReload] = 2; RobStatus[setup] = 0; SendClientMessageToAll(COLOR_LIGHTBLUE, \"A bankrablás befejezve!\"); FinishRobbery(); }}if(RobStatus[RobberID2] == playerid){ RobStatus[RobberID2] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[beingRobbed] = 0; RobStatus[bankReload] = 2; RobStatus[setup] = 0; SendClientMessageToAll(COLOR_ORANGE, \"A bankrablás befejezve!\"); FinishRobbery(); }}if(RobStatus[RobberID3] == playerid){ RobStatus[RobberID3] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[beingRobbed] = 0; RobStatus[bankReload] = 2; RobStatus[setup] = 0; SendClientMessageToAll(COLOR_ORANGE, \"A bankrablás befejezve!\"); FinishRobbery(); }}if(RobStatus[RobberID4] == playerid){ RobStatus[RobberID4] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[beingRobbed] = 0; RobStatus[bankReload] = 2; RobStatus[setup] = 0; SendClientMessageToAll(COLOR_ORANGE, \"A bankrablás befejezve!\"); FinishRobbery(); }}if(RobStatus[RobberID5] == playerid){ RobStatus[RobberID5] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[beingRobbed] = 0; RobStatus[bankReload] = 2; RobStatus[setup] = 0; SendClientMessageToAll(COLOR_ORANGE, \"A bankrablás befejezve!\"); FinishRobbery(); }}format(string,sizeof(string),\"Már meghalt és nem kapja meg a %dFT-ot!\",PlayerInfo[playerid][CashLoaded]);SendClientMessage(playerid, COLOR_YELLOW, string);PlayerInfo[playerid][CashLoaded] = 0;PlayerInfo[playerid][Robbing] = 0;DisablePlayerCheckpoint(playerid);} if(HasPlantWeed[playerid] != 0) DestroyDynamicObject(Weed[playerid]); GetPlayerName(playerid, sendername, sizeof(sendername)); switch(reason){case 0: format(string, sizeof(string), \"* %s elhagyta a szervert. (Idõtúllépés)\", sendername);case 1: format(string, sizeof(string), \"* %s elhagyta a szervert. (Kilépett)\", sendername);case 2: format(string, sizeof(string), \"* %s elhagyta a szervert. (Kirúgva)\", sendername);}if(PlayerInfo[playerid][pAdmin] < 2){ProxDetector(30.0, playerid, string, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW);} if(PlayerTied[playerid] > 0 || PlayerCuffed[playerid] > 0 && PlayerInfo[playerid][pJailed] == 0){PlayerInfo[playerid][pJailed] = 1; PlayerInfo[playerid][pJailTime] = 800;}OnPlayerSave(playerid); new x = 0;while(x != MAX_PLAYERS){if(IsPlayerConnected(x) && GetPlayerState(x) == PLAYER_STATE_SPECTATING && SpectatedID == playerid){ SetPlayerHealth(x, PlayerInfo[pHealth]); SetPlayerArmour(x, PlayerInfo[pArmor]); SetPlayerVirtualWorld(x, PlayerInfo[pVirtualWorld]); SetPlayerInterior(x, PlayerInfo[pInt]); SetPlayerPos(x, PlayerInfo[pSPos_x], PlayerInfo[pSPos_y], PlayerInfo[pSPos_z]); SetPlayerFacingAngle(x, PlayerInfo[pSPos_r]); SendClientMessage(x, COLOR_WHITE, \"Ön már nem nézõ!\"); TogglePlayerSpectating(x, 0); SpectatedID = INVALID_PLAYER_ID; SpectateType = ADMIN_SPEC_TYPE_NONE; HidePM = 0; PhoneOnline = 0; ResetPlayerAdminWeaponsEx(x);}x++;}////foreach(Player, i)for(new i; i<MAX_PLAYERS; i++){ if(IsPlayerConnected(i)) { if(TaxiAccepted < 999) { if(TaxiAccepted == playerid) { TaxiAccepted = 999; GameTextForPlayer(i, \"~w~A taxi sofõr~n~~r~elhagyta a szervert!\", 5000, 1); TaxiCallTime = 0; DisablePlayerCheckpoint(i); } } else if(BusAccepted < 999) { if(BusAccepted == playerid) { BusAccepted = 999; GameTextForPlayer(i, \"~w~A buszsofõr~n~~r~elhagyta a szervert!\", 5000, 1); BusCallTime = 0; DisablePlayerCheckpoint(i); } } if(GoChase < 999) { if(GoChase == playerid) { SendClientMessage(i, COLOR_YELLOW, \"A célpont elhagyta a szervert.\"); GoChase = 999; } } }}if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999){ if(IsPlayerConnected(TransportDriver[playerid])){ TransportMoney[TransportDriver[playerid]] += TransportCost[playerid]; TransportTime[TransportDriver[playerid]] = 0; TransportCost[TransportDriver[playerid]] = 0; format(string, sizeof(string), \"~w~A fuvarnak vége~n~~g~szerzett %dFT-ot!\",TransportCost[playerid]); GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);}}if(BombID[playerid] != 0){ DestroyDynamicObject(BombID[playerid]);}if(PlayerPaintballing[playerid] != 0){ PaintballPlayers --;}if(caller != 255){ SendClientMessage(caller, COLOR_GRAD2, \"A vonal megszakadt...\"); CellTime[caller] = 0; Mobile[caller] = 255; SetPlayerSpecialAction(caller,SPECIAL_ACTION_STOPUSECELLPHONE);}if(PlayersChannel[playerid] < 999){IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1;}if(PlayerBoxing[playerid] > 0){ if(Boxer1 == playerid) { if(IsPlayerConnected(Boxer2)) { PlayerBoxing[boxer2] = 0; SetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186); SetPlayerInterior(Boxer2, 5); GameTextForPlayer(Boxer2, \"~r~A mecs megszakítva\", 5000, 1); } } else if(Boxer2 == playerid) { if(IsPlayerConnected(Boxer1)) { PlayerBoxing[boxer1] = 0; SetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186); SetPlayerInterior(Boxer1, 5); GameTextForPlayer(Boxer1, \"~r~A mecs megszakítva\", 5000, 1); } } InRing = 0; RoundStarted = 0;Boxer1 = 255;Boxer2 = 255;TBoxer = 255;} if(TransportDuty[playerid] == 1){TaxiDrivers -= 1;} else if(TransportDuty[playerid] == 2){BusDrivers -= 1;}if(ThiefText[playerid] != Text3D:INVALID_3DTEXT_ID) DestroyDynamic3DTextLabel(ThiefText[playerid]);if(PlayerHadDeagle[playerid] == 1) PlayerInfo[playerid][pGun2] = 24;if(PlayerInfo[playerid][pJob] == 2){ if(JobDuty[playerid] == 1) { Lawyers -= 1; }}if(PlayerInfo[playerid][pJob] == 11){ if(JobDuty[playerid] == 1) { Medics -= 1; }}else if(PlayerInfo[playerid][pJob] == 7){ if(JobDuty[playerid] == 1) { Mechanics -= 1; }}if(PlayerInfo[playerid][PlayerVehicleModel1] != 0){ResetPlayerVehicle(playerid,1);}if(PlayerInfo[playerid][PlayerVehicleModel2] != 0){ResetPlayerVehicle(playerid,2);}if(PlayerInfo[playerid][PlayerVehicleModel3] != 0){ResetPlayerVehicle(playerid,3);}if(PlayerInfo[playerid][PlayerVehicleModel4] != 0){ResetPlayerVehicle(playerid,4);}if(PlayerInfo[playerid][PlayerVehicleModel5] != 0){ResetPlayerVehicle(playerid,5);} printf(\"//Deleting Vehicles For ID: %d\", playerid);return 1;}public SetPlayerSpawn(playerid){if(IsPlayerConnected(playerid)){ //TUTORIAL if(PlayerInfo[playerid][pTut] == 0) { HideArea(playerid); ShowGUI(playerid); gOoc[playerid] = 1; gNewbie[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1; RegistrationStep[playerid] = 1; CanTalk[playerid] = 1; SetPlayerPos(playerid, 1305.5662841797,-1543.8950195313,122.20141601563); TogglePlayerControllable(playerid, 0); SetPlayerCameraPos(playerid, 1460.0, -1324.0, 287.2); SetPlayerCameraLookAt(playerid, 1374.5, -1291.1, 239.0); ShowPlayerDialog(playerid, SEXMENU, DIALOG_STYLE_MSGBOX, \"{00C0FF}Immigration Center - First Question\",\"{FFFFFF}- What Is your Gender ?\\n[Note : Fake Info Will get you {A80000}Perm-Banned{FFFFFF} from Immigrating to LS]\", \"Male\", \"Female\"); return 1; } HideGUI(playerid); //PAINTBALLif(PlayerPaintballing[playerid] > 0){ HideArea(playerid); PlayerInfo[playerid][pHospital] = 0; ResetPlayerWeapons(playerid); GivePlayerAdminGun(playerid, 24); GivePlayerAdminGun(playerid, 29); new rand = random(sizeof(PaintballSpawns)); SetPlayerPos(playerid, PaintballSpawns[rand][0], PaintballSpawns[rand][1], PaintballSpawns[rand][2]); SetPlayerToTeamColor(playerid); SetCameraBehindPlayer(playerid); return 1;}//JAILif(PlayerInfo[playerid][pJailed] == 1){ HideArea(playerid); SetPlayerInterior(playerid, 6); SetPlayerPos(playerid,264.6288,77.5742,1001.0391); SetCameraBehindPlayer(playerid); SetPlayerFacingAngle( playerid, -90); SetPlayerToTeamColor(playerid); CanTalk[playerid] = 1; return 1;}if(PlayerInfo[playerid][pJailed] == 2){ HideArea(playerid); Pause(playerid); SetPlayerInterior(playerid, 0); SetCameraBehindPlayer(playerid); CanTalk[playerid] = 1; PlayerInfo[playerid][pSafeSpawn] = 0; TogglePlayerControllable(playerid, 1); new rand = random(sizeof(PrisonSpawns)); PlayerCell = rand; SetPlayerPos(playerid, PrisonSpawns[rand][0], PrisonSpawns[rand][1], PrisonSpawns[rand][2]); SetPlayerFacingAngle(playerid, PrisonSpawns[rand][3]); StopAudioStreamForPlayer(playerid); return 1;
GivePlayerAdminGun();