new weapons[13][2];
for (new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, weapons[0], weapons[1]);
printf(\"ID:%i | Lõszer:%i\",weapons[0], weapons[1]);
}
new weapons[13][2];
for (new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, weapons[0], weapons[1]);
printf(\"ID:%i | Lõszer:%i\",weapons[0], weapons[1]);
}