if(killerid == INVALID_PLAYER_ID) SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);else SendDeathMessage(killerid,playerid,reason);
SetPlayerHealth(playerid, GetPlayerHealth(playerid)+10));
public OnPlayerDeath(playerid, killerid, reason){ SendDeathMessage(killerid, playerid, reason); return 1;}
if (!strcmp(\"/valami\", cmdtext, true)){new Float:health;if(GetPlayerHealth(playerid, health))GetPlayerHealth(playerid, health);SetPlayerHealth(playerid, health + 5.0);return 1;}
if(GetPlayerHealth(playerid, health))