szervusztok!
irtam egy ilyen dolgot, de amint használom, a szerver nem kommunikál tovább.
CMD:setleader(playerid, params[])
{
new targetid,leader;
if (sscanf(params, \"ud\", targetid,leader)) SendClientMessage(playerid, -1, \"[TIPP]: /setleader <playerid> <frakció>\");
if (targetid == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_ERROR,\"[HIBA]: Nincs ilyen játékos!\");
else
{
pInfo[targetid][LeaderJob] = leader;
pInfo[targetid][LeaderRank] = 5;
}
return 1;
}
tulajdonképpen olyan, mintha kifagyna, de mégsem. a crashdetect nem mutat semmit, a konzol fut tovább, ám a játékosok felé nem mennek adatcsomagok és a szerver sem érzékeli a játékosok által küldött adatcsomagokat. Ötlet?
most már parancs sem kell hozzá... :D
házi szerveren gyönyörűen fut, a szervergépen meg már b@szik rá menni.
se parancsok, se mentések, se ciklusok, semmi -.-
Editke: a szerver a játékos bejelentkezésig eljut, bejelentkezik, a spawnolást már nem érzékeli a szerver.
if(dialogid == DIALOG_LOGIN)
{
if(response) // If they clicked \'Cancel\' or pressed esc
{
new string[24+4];
format(string,sizeof(string),\"users/%s.ini\",pName(playerid));
dfile_Open(string);
if(!strcmp(inputtext, dfile_ReadString(\"Password\")))
{
pInfo[playerid] = dfile_ReadInt(\"Admin\");
pInfo[playerid][Logins] = dfile_ReadInt(\"Logins\");
pInfo[playerid][Warns] = dfile_ReadInt(\"Warns\");
pInfo[playerid][PosX] = dfile_ReadFloat(\"PosX\");
pInfo[playerid][PosY] = dfile_ReadFloat(\"PosY\");
pInfo[playerid][PosZ] = dfile_ReadFloat(\"PosZ\");
pInfo[playerid][Money] = dfile_ReadInt(\"Money\");
pInfo[playerid][Kills] = dfile_ReadInt(\"Kills\");
pInfo[playerid][Deaths] = dfile_ReadInt(\"Deaths\");
pInfo[playerid][interior] = dfile_ReadInt(\"Interior\");
pInfo[playerid][skin] = dfile_ReadInt(\"Skin\");
pInfo[playerid][sex] = dfile_ReadInt(\"Sex\");
pInfo[playerid][Age] = dfile_ReadInt(\"Age\");
pInfo[playerid][Money] = dfile_ReadInt(\"Money\");
pInfo[playerid][Kills] = dfile_ReadInt(\"Kills\");
pInfo[playerid][Deaths] = dfile_ReadInt(\"Deaths\");
pInfo[playerid][Wanted] = dfile_ReadInt(\"Wanted\");
pInfo[playerid][Job] = dfile_ReadInt(\"Job\");
pInfo[playerid][LeaderJob] = dfile_ReadInt(\"LeaderJob\");
pInfo[playerid][LeaderRank] = dfile_ReadInt(\"LeaderRank\");
pInfo[playerid][Family] = dfile_ReadInt(\"Family\");
pInfo[playerid][FamilyRank] = dfile_ReadInt(\"FamilyRank\");
pInfo[playerid][CarJacks] = dfile_ReadInt(\"CarJacks\");
pInfo[playerid][JailTime] = dfile_ReadInt(\"JailTime\");
pInfo[playerid][AdminJailTime] = dfile_ReadInt(\"AdminJailTime\");
pInfo[playerid][Joint] = dfile_ReadInt(\"Joint\");
pInfo[playerid][Marihuana] = dfile_ReadInt(\"Marihuana\");
pInfo[playerid][MarihuanaLeaves] = dfile_ReadInt(\"MarihuanaLeaves\");
pInfo[playerid][Cocaine] = dfile_ReadInt(\"Cocaine\");
pInfo[playerid][beer] = dfile_ReadInt(\"Beer\");
pInfo[playerid][Water] = dfile_ReadInt(\"Water\");
pInfo[playerid][sandwich] = dfile_ReadInt(\"Sandwich\");
pInfo[playerid][bagett] = dfile_ReadInt(\"Bagett\");
pInfo[playerid][Crips] = dfile_ReadInt(\"Crips\");
pInfo[playerid][Cigarettes] = dfile_ReadInt(\"Cigarettes\");
pInfo[playerid][Paper] = dfile_ReadInt(\"Paper\");
pInfo[playerid][Lighter] = dfile_ReadInt(\"Lighter\");
pInfo[playerid][bandage] = dfile_ReadInt(\"Bandage\");
pInfo[playerid][Pills] = dfile_ReadInt(\"Pills\");
pInfo[playerid][Lighter] = dfile_ReadInt(\"Lighter\");
pInfo[playerid][bandage] = dfile_ReadInt(\"Bandage\");
pInfo[playerid][JapaneseSkill] = dfile_ReadInt(\"JapaneseSkill\");
pInfo[playerid][RussianSkill] = dfile_ReadInt(\"RussianSkill\");
pInfo[playerid][spanishSkill] = dfile_ReadInt(\"SpanishSkill\");
GivePlayerMoney(playerid,pInfo[playerid][Money]);
LoggedIn[playerid] = true;
CarJackTime[playerid] = 5*60;
pInfo[playerid][Logins] ++;
SpawnPlayer(playerid);
printf(\"%s bejelentkezett!\",pName(playerid));
if(pInfo[playerid] == 1) SendClientMessage(playerid,-1,\"Üdvözöllek, admin segéd!\");
if(pInfo[playerid] == 2) SendClientMessage(playerid,-1,\"Üdvözöllek, admin!\");
if(pInfo[playerid] == 3) SendClientMessage(playerid,-1,\"Üdvözöllek, főadmin!\");
if(pInfo[playerid] == 4) SendClientMessage(playerid,-1,\"Üdvözöllek, fejlesztő!\");
if(pInfo[playerid] == 5) SendClientMessage(playerid,-1,\"Üdvözöllek, tulajdonos!\");
}
else ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, \"Bejelentkezés\", \"Az általad megadott jelszó hibás!\\nGépeld be a jelszavad!\", \"Belép\", \"Kilép\");
}
else // Pressed ENTER or clicked \'Login\' button
{
Kick(playerid);
}
return 1; // We handled a dialog, so return 1. Just like OnPlayerCommandText.
}
public OnPlayerSpawn(playerid)
{
if(!IsPlayerNPC(playerid))
{
Tempomat[playerid] = 0;
printf(\"%s spawnolt!\",pName(playerid));
if (LoggedIn[playerid] == false)
{
SetPlayerPos(playerid, 1461.0857,-894.0391,55.0890);
SetPlayerCameraPos(playerid, 1480.6654,-861.4821,58.1107);
SetPlayerCameraLookAt(playerid, 1417.5055,-800.6302,81.1883);
Freeze(playerid);
}
else if (LoggedIn[playerid] == true)
{
if(WeatherID == 1) SetWeather(1);
else if(WeatherID == 2) SetWeather(3);
else if(WeatherID == 3) SetWeather(4);
else if(WeatherID == 4) SetWeather(8);
else if(WeatherID == 5) SetWeather(4);
else if(WeatherID == 6) SetWeather(9);
SetCameraBehindPlayer(playerid);
if(pInfo[playerid][Logins] >= 1)
{
SetPlayerPos(playerid,pInfo[playerid][PosX],pInfo[playerid][PosY],pInfo[playerid][PosZ]);
SetPlayerInterior(playerid,pInfo[playerid][interior]);
SetPlayerSkin(playerid,pInfo[playerid][skin]);
ResetPlayerWeapons(playerid);
UnFreeze(playerid);
if(pInfo[playerid][JailTime] > 0)
{
SendClientMessage(playerid,COLOR_ERROR,\"Letöltetlen börtönbüntetés!\");
SendClientMessage(playerid,COLOR_ERROR,\"A börtönben ébredtél...\");
Jail(playerid,pInfo[playerid][JailTime]);
}
}
else if(pInfo[playerid][Logins] == 0)
{
StartTutorial(playerid);
}
}
}
else
{
new cart = CreateVehicle(449,-2264.6492,541.1763,35.1227,181.3010,0,0,-1);
PutPlayerInVehicle(playerid,cart,0);
}
return 1;
}
még editke:
a botot sem engedi felcsatlakozni, pedig minden rendben lenne vele. ki van kerülve a login panel is, a botok száma
maxnpc 100 0
, nem igazán értem már a dolgot.