public OnPlayerSpawn(playerid) {switch(GetPVarInt(playerid,\"DM\")){case 0:{ new rand = random(sizeof( M4 ) ); SetPlayerPos(playerid,M4[rand][0],M4[rand][1],M4[rand][2]); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,31,5000); SetPlayerHealth(playerid,10); } case 1: { new rand = random( sizeof ( Sawn ) ); SetPlayerPos(playerid,Sawn[rand][0],Sawn[rand][1],Sawn[rand][2]); SetPlayerHealth(playerid,100); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,26,5000);}case 2:{ new rand = random( sizeof ( MGM ) ); SetPlayerPos( playerid, MGM[ rand ] [ 0 ], MGM[ rand ] [ 1 ], MGM[ rand ] [ 2 ] ); ResetPlayerWeapons( playerid ); GivePlayerWeapon( playerid, 38, 9999 );}case 3:{ new rand = random( sizeof ( MGM ) ); SetPlayerPos( playerid, DDM[ rand ] [ 0 ], DDM[ rand ] [ 1 ], DDM[ rand ] [ 2 ] ); ResetPlayerWeapons( playerid ); SetPlayerInterior(playerid,16); GivePlayerWeapon( playerid, 10, 9999 );}default:{ Tele(playerid,2239.0166,2233.2952,10.8032,273.8759,\"\");}}return 1;}Parancsok:CMD:m4dm(playerid,params[]){SetPVarInt( playerid, \"DM\", M4DM);format( szFormat, sizeof( szFormat ), \"|- Death Match -| {%06x}%s(%d) {00ff00} Belépett az M4 DM Zónába! {00ff00}. ( /m4dm )\",GetPlayerColor( playerid ) >>> 8, GetName(playerid),playerid);SendClientMessageToAll( -1, szFormat );SpawnPlayer(playerid);return 1;}CMD:sawndm(playerid,params[]){SetPVarInt(playerid,\"DM\",SAWN);format( szFormat, sizeof( szFormat ), \"|- Death Match -| {%06x}%s(%d) {00ff00} Belépett a Sawn OFF DM Zónába! {00ff00}. ( /sawndm )\",GetPlayerColor( playerid ) >>> 8, GetName(playerid),playerid);SendClientMessageToAll( -1, szFormat );SpawnPlayer(playerid);return 1;}CMD:minigundm(playerid,params[]){SetPVarInt(playerid,\"DM\",MGDM);format( szFormat, sizeof( szFormat ), \"|- Death Match -| {%06x}%s(%d) {00ff00} Belépett a Minigun DM Zónába! {00ff00}. ( /minigundm )\",GetPlayerColor( playerid ) >>> 8, GetName(playerid),playerid);SendClientMessageToAll( -1, szFormat );SpawnPlayer(playerid);return 1;}CMD:dildodm(playerid,params[]){SetPVarInt(playerid,\"DM\",DIDM);format( szFormat, sizeof( szFormat ), \"|- Death Match -| {%06x}%s(%d) {00ff00} Belépett a DILDO DM Zónába! {00ff00}. ( /dildodm )\",GetPlayerColor( playerid ) >>> 8, GetName(playerid),playerid);SendClientMessageToAll( -1, szFormat );SpawnPlayer(playerid);return 1;}
#define M4DM 0#define SWAN 1#define MGDM 2#define DIDM 3
Legyenek így definálva: #define M4DM 0#define SWAN 1#define MGDM 2#define DIDM 3
case 0: { SendClientMessage(playerid, -1, \"M4 dm\");
ɐʞzssǝlosz(Legend) Tisztelet: 556 Hozzászólások: 2000 Fórumon eltöltött óra: 950 [/quote] (Csak emlékeztetésnek mi volt a statisztika 2000. hsz-nél.)Edit.:2000. hozzászólás. Pezsgõ bontás, csillagszóró, na mégse, de egy sört azért iszok.