Szerző Téma: Filterscript betöltése  (Megtekintve 658 alkalommal)

Nem elérhető KrisT

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Filterscript betöltése
« Dátum: 2014. augusztus 23. - 14:50:17 »
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Sziaszok! Hogy csináljam, hogyha a public OnPlayerConnect(playerid) -hez akarok betölteni egy filterscriptet?
Csináltam objekteket, és elmentettem filterscriptbe, és úgy szeretném, hogy a filterscript tartalmát írja public OnPlayerConnect(playerid)-ide
« Utoljára szerkesztve: 2014. augusztus 23. - 16:26:04 írta Dfoglalo »

Nem elérhető Flash

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Filterscript betöltése
« Válasz #1 Dátum: 2014. augusztus 23. - 14:59:31 »
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SendRconCommand(\"loadfs objects\");

 
objects helyére a FS nevét .amx nélkül

Nem elérhető KrisT

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Filterscript betöltése
« Válasz #2 Dátum: 2014. augusztus 23. - 15:30:28 »
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A filterscript.
 

#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\"MAPok Betöltve\");
print(\"--------------------------------------\\n\");
return 1;
}
RemoveBuildingForPlayer(playerid, 785, -2823.9219, -1564.2734, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 785, -2856.3906, -1542.4922, 134.5391, 0.25);
RemoveBuildingForPlayer(playerid, 785, -2867.5234, -1515.8359, 134.3047, 0.25);
RemoveBuildingForPlayer(playerid, 785, -2796.0625, -1582.7656, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 791, -2856.3906, -1542.4922, 134.5391, 0.25);
RemoveBuildingForPlayer(playerid, 791, -2823.9219, -1564.2734, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18267, -2816.1797, -1524.2813, 139.7656, 0.25);
RemoveBuildingForPlayer(playerid, 18230, -2811.0313, -1523.9141, 140.1250, 0.25);
CreateObject(4079, -2814.48975, -1532.98535, 151.60170,   0.00000, 0.00000, 40.00000);
CreateObject(8483, -2808.47998, -1533.62207, 154.00040,   -1.00000, 0.00000, -1.00000);
CreateObject(7073, -2814.45313, -1520.22961, 166.47070,   0.00000, 0.00000, -55.00000);
CreateObject(6865, -9940.13086, -2955.40601, -4.53410,   0.00000, 0.00000, 0.00000);
CreateObject(3524, -2790.74048, -1535.85547, 140.03230,   0.00000, 0.00000, 76.00000);
CreateObject(3524, -2788.78931, -1529.46960, 140.06000,   0.00000, 0.00000, 76.00000);
CreateObject(14608, -2803.97827, -1549.50513, 149.91110,   0.00000, 0.00000, 236.00000);
CreateObject(14608, -2801.15845, -1522.51025, 149.91110,   0.00000, 0.00000, 200.00000);
CreateObject(3524, -2784.10913, -1538.55640, 140.03230,   0.00000, 0.00000, 62.00000);
CreateObject(3524, -2781.68359, -1532.94299, 140.03230,   0.00000, 0.00000, 53.00000);
CreateObject(3524, -2778.74780, -1542.17114, 140.03230,   0.00000, 0.00000, 33.00000);
CreateObject(3524, -2775.26294, -1538.11914, 140.03230,   0.00000, 0.00000, 25.00000);
CreateObject(3524, -2774.52612, -1548.41333, 140.03230,   0.00000, 0.00000, 33.00000);
CreateObject(3524, -2770.31689, -1545.45093, 140.03230,   0.00000, 0.00000, 25.00000);
CreateObject(3524, -2771.03906, -1555.35217, 140.03230,   0.00000, 0.00000, 33.00000);
CreateObject(3524, -2766.33154, -1551.07019, 140.03230,   0.00000, 0.00000, 47.00000);
CreateObject(3528, -2804.04761, -1512.89966, 153.13300,   0.00000, 0.00000, -55.00000);
CreateObject(3528, -2806.53833, -1554.44299, 153.80370,   0.00000, 0.00000, 25.00000);
CreateObject(3471, -2789.98462, -1537.92749, 139.71750,   0.00000, 0.00000, -18.00000);
CreateObject(3471, -2787.54980, -1528.98792, 139.45270,   0.00000, 0.00000, -18.00000);
CreateObject(13667, -2804.72217, -1561.27881, 159.08160,   0.00000, 0.00000, 11.00000);
CreateObject(13667, -2799.24609, -1506.46777, 159.59750,   0.00000, 0.00000, 0.00000);
CreateObject(7392, -2818.07959, -1544.82141, 157.51770,   0.00000, 0.00000, 4.00000);
CreateObject(3033, -2815.72339, -1569.73682, 142.34500,   -0.06000, -0.22000, -5.30000);
CreateObject(3033, -2814.61914, -1569.92847, 142.26160,   0.00000, 0.00000, -7.02000);
CreateObject(791, -2853.95239, -1558.57349, 134.30470,   0.00000, 0.00000, 265.00000);
CreateObject(3525, -2799.72192, -1543.76831, 145.26320,   0.00000, 0.00000, 80.00000);
CreateObject(3525, -2799.25830, -1535.62610, 145.26320,   0.00000, 0.00000, 80.00000);
CreateObject(3461, -2772.64819, -1551.73804, 141.12154,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2768.00073, -1548.40601, 141.12880,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2776.00146, -1544.55286, 140.28400,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2772.47803, -1541.24146, 140.28400,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2781.87476, -1540.10364, 140.28400,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2778.72461, -1534.98279, 140.28400,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2785.20630, -1531.11414, 139.86060,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2787.78320, -1536.26001, 139.86060,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2791.10840, -1528.82568, 140.56059,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2792.43311, -1534.61829, 139.86060,   0.00000, 0.00000, 0.00000);
RemoveBuildingForPlayer(playerid, 3709, 2660.4766, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2639.5469, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2618.8594, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2372.4453, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2789.2109, -2377.6250, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2386.8516, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2520.5469, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2534.9531, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2356.5703, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2521.4922, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2618.8594, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2672.5938, -2506.8594, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2680.8594, -2493.0781, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2481.5156, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 5326, 2661.5156, -2465.1406, 20.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2447.2891, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2639.5469, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2660.4766, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2629.2109, -2419.6875, 12.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2649.8984, -2419.6875, 12.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2686.7578, -2416.6250, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2672.5938, -2408.2500, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2416.5234, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2534.9531, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2520.5469, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2501.8359, 14.6953, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2486.9609, 14.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2747.0078, -2480.2422, 13.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2463.8203, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2448.4766, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2425.3516, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2386.8516, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2372.4453, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2410.2109, 14.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2789.2109, -2377.6250, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2802.4297, -2556.5234, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2501.8359, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2486.8281, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2486.9609, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2463.8203, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2448.3438, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2448.4766, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2425.3516, 14.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2410.2109, 14.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2410.0781, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2521.4922, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2356.5703, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 857.3750, -1381.1641, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1365, 861.9844, -1380.4609, 13.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1415, 732.8516, -1332.8984, 12.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1439, 732.7266, -1341.7734, 12.6328, 0.25);//ide rakod az objeckteket
}
public OnFilterScriptExit()
{
return 1;
}
#else
#endif

 
Az OnPlayerConnect-nél
 
public OnPlayerConnect(playerid)
{
GetPlayerName(playerid,nev,sizeof(nev));
printf(\"%s belépett a szerverre!\",nev);
new uzenet[256];
GetPlayerName(playerid,nev,sizeof(nev));
format(uzenet,sizeof(uzenet),\"Üdv a KrisT-RPG szerveren, kedves %s! Jó játékot kívánunk!\",nev);
SendClientMessage(playerid,COLOR_GREEN, uzenet);
infovonal[playerid] = TextDrawCreate(0.0,427.0, \"x\");
TextDrawUseBox(infovonal[playerid], 1);
TextDrawColor(infovonal[playerid],-1);
TextDrawBoxColor(infovonal[playerid], 0x000000AA);
TextDrawSetOutline(infovonal[playerid],1);
TextDrawBackgroundColor(infovonal[playerid], 0x000000FF);
TextDrawFont(infovonal[playerid], 2);
Nevek[playerid] = false;
Ft[playerid] = TextDrawCreate(500.000000, 77.000000, \"00000000 Ft\");
TextDrawBackgroundColor(Ft[playerid], 0x12900BBF);
TextDrawFont(Ft[playerid], 3);
TextDrawLetterSize(Ft[playerid], 0.539999, 2.299999);
TextDrawColor(Ft[playerid], -1);
TextDrawSetOutline(Ft[playerid], 1);
TextDrawSetProportional(Ft[playerid], 1);
Box[playerid] = TextDrawCreate( 497.000000, 78.000000, \"~n~\" );
TextDrawColor( Box[playerid], -1 );
TextDrawSetShadow( Box[playerid], 1 );
TextDrawFont( Box[playerid], 1 );
TextDrawSetOutline( Box[playerid], 0 );
TextDrawUseBox( Box[playerid], 1 );
TextDrawBoxColor( Box[playerid], 255 );
TextDrawTextSize( Box[playerid], 609.000000, 0.000000 );
TextDrawLetterSize( Box[playerid], 0.479999, 2.139999 );
    SendRconCommand(\"loadfs objektek\");
return 1;
}

 
server.cfg-be:
 
echo Executing Server Config...
lanmode 0
rcon_password vadkacsa
maxplayers 50
port 7777
hostname KrisT-RPG[készülõben]
gamemode0 KrisT-RPG
filterscripts Objektek
announce 0
query 1
chatlogging 0
weburl www.sa-mp.com
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
maxnpc 0
plugins sscanf.dll
logtimeformat [%H:%M:%S]

 
Így van beállítva, és nemjó
[mod]Javítottam helyetted a

taget

tagre![/mod]
« Utoljára szerkesztve: 2014. augusztus 23. - 16:29:46 írta Dfoglalo »

Nem elérhető BackUP

  • 908
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Filterscript betöltése
« Válasz #3 Dátum: 2014. augusztus 23. - 15:40:05 »
0 Show voters
Nem fogalmaztad meg elég egyértelmûen. Ha server.cfgbe be van írva akkor felesleges a játékmódba is, mert onnan már betölti. Mi a hibajelenség? Esetleg server_log.txt utolsó indításnál írt tartalmát bemásolhatnád.

Filterscript betöltése
« Válasz #4 Dátum: 2014. augusztus 23. - 15:47:29 »
0 Show voters
Ez legyen a FilterScript tartalma..



#define FILTERSCRIPT
#include <a_samp>
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\"Mappok betöltve!\");
print(\"--------------------------------------\\n\");
CreateObject(4079, -2814.48975, -1532.98535, 151.60170,   0.00000, 0.00000, 40.00000);
CreateObject(8483, -2808.47998, -1533.62207, 154.00040,   -1.00000, 0.00000, -1.00000);
CreateObject(7073, -2814.45313, -1520.22961, 166.47070,   0.00000, 0.00000, -55.00000);
CreateObject(6865, -9940.13086, -2955.40601, -4.53410,   0.00000, 0.00000, 0.00000);
CreateObject(3524, -2790.74048, -1535.85547, 140.03230,   0.00000, 0.00000, 76.00000);
CreateObject(3524, -2788.78931, -1529.46960, 140.06000,   0.00000, 0.00000, 76.00000);
CreateObject(14608, -2803.97827, -1549.50513, 149.91110,   0.00000, 0.00000, 236.00000);
CreateObject(14608, -2801.15845, -1522.51025, 149.91110,   0.00000, 0.00000, 200.00000);
CreateObject(3524, -2784.10913, -1538.55640, 140.03230,   0.00000, 0.00000, 62.00000);
CreateObject(3524, -2781.68359, -1532.94299, 140.03230,   0.00000, 0.00000, 53.00000);
CreateObject(3524, -2778.74780, -1542.17114, 140.03230,   0.00000, 0.00000, 33.00000);
CreateObject(3524, -2775.26294, -1538.11914, 140.03230,   0.00000, 0.00000, 25.00000);
CreateObject(3524, -2774.52612, -1548.41333, 140.03230,   0.00000, 0.00000, 33.00000);
CreateObject(3524, -2770.31689, -1545.45093, 140.03230,   0.00000, 0.00000, 25.00000);
CreateObject(3524, -2771.03906, -1555.35217, 140.03230,   0.00000, 0.00000, 33.00000);
CreateObject(3524, -2766.33154, -1551.07019, 140.03230,   0.00000, 0.00000, 47.00000);
CreateObject(3528, -2804.04761, -1512.89966, 153.13300,   0.00000, 0.00000, -55.00000);
CreateObject(3528, -2806.53833, -1554.44299, 153.80370,   0.00000, 0.00000, 25.00000);
CreateObject(3471, -2789.98462, -1537.92749, 139.71750,   0.00000, 0.00000, -18.00000);
CreateObject(3471, -2787.54980, -1528.98792, 139.45270,   0.00000, 0.00000, -18.00000);
CreateObject(13667, -2804.72217, -1561.27881, 159.08160,   0.00000, 0.00000, 11.00000);
CreateObject(13667, -2799.24609, -1506.46777, 159.59750,   0.00000, 0.00000, 0.00000);
CreateObject(7392, -2818.07959, -1544.82141, 157.51770,   0.00000, 0.00000, 4.00000);
CreateObject(3033, -2815.72339, -1569.73682, 142.34500,   -0.06000, -0.22000, -5.30000);
CreateObject(3033, -2814.61914, -1569.92847, 142.26160,   0.00000, 0.00000, -7.02000);
CreateObject(791, -2853.95239, -1558.57349, 134.30470,   0.00000, 0.00000, 265.00000);
CreateObject(3525, -2799.72192, -1543.76831, 145.26320,   0.00000, 0.00000, 80.00000);
CreateObject(3525, -2799.25830, -1535.62610, 145.26320,   0.00000, 0.00000, 80.00000);
CreateObject(3461, -2772.64819, -1551.73804, 141.12154,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2768.00073, -1548.40601, 141.12880,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2776.00146, -1544.55286, 140.28400,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2772.47803, -1541.24146, 140.28400,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2781.87476, -1540.10364, 140.28400,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2778.72461, -1534.98279, 140.28400,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2785.20630, -1531.11414, 139.86060,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2787.78320, -1536.26001, 139.86060,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2791.10840, -1528.82568, 140.56059,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -2792.43311, -1534.61829, 139.86060,   0.00000, 0.00000, 0.00000);
return 1;
}
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 785, -2823.9219, -1564.2734, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 785, -2856.3906, -1542.4922, 134.5391, 0.25);
RemoveBuildingForPlayer(playerid, 785, -2867.5234, -1515.8359, 134.3047, 0.25);
RemoveBuildingForPlayer(playerid, 785, -2796.0625, -1582.7656, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 791, -2856.3906, -1542.4922, 134.5391, 0.25);
RemoveBuildingForPlayer(playerid, 791, -2823.9219, -1564.2734, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18267, -2816.1797, -1524.2813, 139.7656, 0.25);
RemoveBuildingForPlayer(playerid, 18230, -2811.0313, -1523.9141, 140.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2660.4766, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2639.5469, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2618.8594, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2372.4453, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2789.2109, -2377.6250, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2386.8516, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2520.5469, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2534.9531, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2356.5703, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2521.4922, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2618.8594, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2672.5938, -2506.8594, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2680.8594, -2493.0781, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2481.5156, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 5326, 2661.5156, -2465.1406, 20.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2447.2891, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2639.5469, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2660.4766, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2629.2109, -2419.6875, 12.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2649.8984, -2419.6875, 12.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2686.7578, -2416.6250, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2672.5938, -2408.2500, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2416.5234, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2534.9531, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2520.5469, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2501.8359, 14.6953, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2486.9609, 14.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2747.0078, -2480.2422, 13.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2463.8203, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2448.4766, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2425.3516, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2386.8516, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2372.4453, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2410.2109, 14.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2789.2109, -2377.6250, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2802.4297, -2556.5234, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2501.8359, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2486.8281, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2486.9609, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2463.8203, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2448.3438, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2448.4766, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2425.3516, 14.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2410.2109, 14.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2410.0781, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2521.4922, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2356.5703, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 857.3750, -1381.1641, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1365, 861.9844, -1380.4609, 13.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1415, 732.8516, -1332.8984, 12.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1439, 732.7266, -1341.7734, 12.6328, 0.25);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}

 

A server.cfg -be pedig \"filterscripts Objektek\" legyen benne.

\"SendRconCommand(\"loadfs objects\");\" ezt pedig felesleges berakni a GameMode -ba, ha egyszer már betöltöd a server.cfg -be..

Nem elérhető KrisT

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Filterscript betöltése
« Válasz #5 Dátum: 2014. augusztus 23. - 19:53:31 »
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Köszönöm, sikerült!

 

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