Mint pl a kamionoshoz tettem be +3-4skint ugyanazzal a paraméterekkel mint ami benntvolt..de a végére hagy egy csomót és nincs felette hoyg milyen munka, bemásolom a GamemodeInit-et...és ezis nem a módban van hanem külön includeban nyitja meg a Gamemodeinit-et a mód..mi a gondd ezzel?
// Add character models to the class-selection and set their default spawn coordinates (without weapons)
GameModeInit_Classes()
{
AddPlayerClass(133, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 0 = Truck driver
AddPlayerClass(201, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 1 = Truck driver
AddPlayerClass(202, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 2 = Truck driver
AddPlayerClass(234, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 3 = Truck driver
AddPlayerClass(258, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 4 = Truck driver
AddPlayerClass(261, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 5 = Truck driver
AddPlayerClass(206, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 6 = Truck driver
AddPlayerClass(34, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 7 = Truck driver
AddPlayerClass(12, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 8 = Truck driver
AddPlayerClass(24, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 9 = Truck driver
AddPlayerClass(298, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 10 = Truck driver
AddPlayerClass(233, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 11 = Truck driver
AddPlayerClass(234, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 12 = Truck driver
AddPlayerClass(213, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 13 = Truck driver
AddPlayerClass(211, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 14 = Truck driver
AddPlayerClass(216, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 15 = Truck driver
AddPlayerClass(255, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 16 = Bus driver
AddPlayerClass(253, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 17 = Bus driver
AddPlayerClass(192, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 18 = Bus driver
AddPlayerClass(171, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 19 = Bus driver
AddPlayerClass(172, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 20 = Bus driver
AddPlayerClass(61, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 21 = Pilot
AddPlayerClass(163, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 22 = Pilot
AddPlayerClass(164, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 23 = Pilot
AddPlayerClass(165, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 24 = Pilot
AddPlayerClass(166, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 25 = Pilot
AddPlayerClass(280, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 26 = Police
AddPlayerClass(282, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 27 = Police
AddPlayerClass(283, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 28 = Police
AddPlayerClass(281, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 29 = Police
AddPlayerClass(285, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 30 = Police
AddPlayerClass(287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 31 = Police
AddPlayerClass(246, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 32 = Police
AddPlayerClass(298, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 33 = Police
AddPlayerClass(111, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 34 = Mafia
AddPlayerClass(112, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 35 = Mafia
AddPlayerClass(113, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 36 = Mafia
AddPlayerClass(83, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 37 = Mafia
AddPlayerClass(91, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 38 = Mafia
AddPlayerClass(117, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 39 = Mafia
AddPlayerClass(120, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 40 = Mafia
AddPlayerClass(249, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 41 = Mafia
AddPlayerClass(296, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 42 = Mafia
AddPlayerClass(250, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 43 = Courier
AddPlayerClass(193, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 44 = Courier
AddPlayerClass(209, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 45 = Courier
AddPlayerClass(188, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 46 = Courier
AddPlayerClass(194, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 47 = Courier
AddPlayerClass(192, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 48 = Courier
AddPlayerClass(181, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 49 = Courier
AddPlayerClass(167, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 50 = Courier
AddPlayerClass(50, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 51 = Assistance
AddPlayerClass(16, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 52 = Roadworker
AddPlayerClass(27, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 53 = Roadworker
AddPlayerClass(260, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 54 = Roadworker
}