[pawn]new Float:Victory[4][3] =
{
{1621.3602294922,1553.6691894531,3.9000000953674},
{1618.3933105469,1550.2579345703,3.9000000953674},
{1665.799,1565.7545166016,26.878124237061},
{1642.6647949219,1570.1186523438,12.800000190735}
};[/pawn]
[pawn]new rand = random(sizeof(Victory));
SetPlayerPos(playerid, Victory[rand][0], Victory[rand][1], Victory[rand][2]);[/pawn]