Adok egy pár képet és kódot:
Ha SetPlayerSkin-hez beállítom az 5-öst, akkor minden skin amit beraktam, az 5-ös számú skinnel kezd.
De CJ még mindig benne van. Pedig nézzétek csak meg az utolsó kódot... Nincs benne 0-val kezdődő!
Cj-nek, meg ennek a nagy macinak nincsen spawn koordinátája, ezért az alap kezdőhelyre rak, lv-be ebbe a kis sikátorba vagy mibe.
A többi skint, amiket beraktam, azokat Las Barraccas-ba spawnolja le... (ami jó dolog, mivel oda van beállítva)
De CJ meg a maci esetében, nem jó dolog!!!
public OnPlayerSpawn(playerid)
{
GivePlayerMoney(playerid, PocketMoney);
SetPlayerInterior(playerid,0);
TogglePlayerClock(playerid,1);
SetPlayerSkin(playerid,5);
return 1;
}
// Játékos skinek
AddPlayerClass(32,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(10,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(33,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(31,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(34,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(38,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(62,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(39,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(78,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(77,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(79,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(89,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(94,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(129,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(95,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(130,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(128,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(131,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(135,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(157,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(137,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(196,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(156,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(197,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(158,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(198,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(159,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(199,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(160,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(201,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(162,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(231,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(162,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(232,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
AddPlayerClass(200,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(10,-892.1331,1561.3285,25.8237,170.6601,10,0,30,600,25,30); // nyanya spawn
// +3 tata spawn mert kevés a nyanya és több a tata
AddPlayerClass(229,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(235,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn
AddPlayerClass(249,-730.0091,1457.6890,18.1671,51.9056,14,0,31,500,32,300); // tata spawn