new i;for(i = 0; i < 300; i++){switch(i){case 0, 105, 106, 107, 102, 103, 104, 108, 109, 110, 292, 114, 115, 116: Class_SetPlayer(skins, playerid, true);} Class_SetPlayer(i, playerid, false);}
...else if (GetPlayerVirtualWorld(playerid) == 1){ switch(classid) { case 0, 105, 106, 107: { GameTextForPlayer(playerid, \"~g~Gove Street\", 10000, 2); SetPlayerPos(playerid, 2490.5068,-1692.0166,14.7656); SetPlayerCameraPos(playerid, 2490.3801,-1682.6628,13.3365); SetPlayerCameraLookAt(playerid, 2490.5068,-1692.0166,14.7656); SetPlayerFacingAngle(playerid, 7.7016); ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_A\",4.0,1,0,0,0,-1); } case 102, 103, 104: { GameTextForPlayer(playerid, \"~p~Ballas\", 10000, 2); SetPlayerPos(playerid, 1964.3861,-1175.6609,20.0307); SetPlayerCameraPos(playerid, 1960.9847,-1185.2389,18.1053); SetPlayerCameraLookAt(playerid, 1964.3861,-1175.6609,20.0307); SetPlayerFacingAngle(playerid, 173.7110); ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_A\",4.0,1,0,0,0,-1); } case 108, 109, 110: { GameTextForPlayer(playerid, \"~y~Vagos\", 10000, 2); SetPlayerPos(playerid, -564.1467, 2313.8867, 44.6536); SetPlayerCameraPos(playerid, -550.6572, 2300.7188, 46.4362); SetPlayerCameraLookAt(playerid, -551.1174, 2301.6111, 46.3213); SetPlayerFacingAngle(playerid, 232.0); ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_A\",4.0,1,0,0,0,-1); } case 292, 114, 115, 116: { GameTextForPlayer(playerid, \"~b~Varrio Los Aztecas\", 10000, 2); SetPlayerPos(playerid, 2650.0615,-2022.1217,14.1766); SetPlayerCameraPos(playerid, 2642.6111,-2015.0573,13.5557); SetPlayerCameraLookAt(playerid, 2650.0615,-2022.1217,14.1766); SetPlayerFacingAngle(playerid, 33.3766); ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_A\",4.0,1,0,0,0,-1); } }}