de ebbe mi a hiba 4 errors van:
#include <a_samp>
#define Rendorok 0
#define Terroristak 1
main()
{
print(\"\\n----------------------------------\");
print(\" Egyiptan\'s GM\");
print(\"----------------------------------\\n\");
}
public OnGameModeInit()
{
SetGameModeText(\"Egyiptan\'s mod\");
AddPlayerClass(286,1561.1564,-1627.8285,13.3828,83.0678,0,0,0,0,0,0); // rendor
AddPlayerClass(123,2771.9797,-2417.0337,13.6451,92.9497,0,0,0,0,0,0); // terroristak
AddStaticVehicle(596,1548.1588,-1627.2479,13.0932,2.3023,0,1); // lspd car
AddStaticVehicle(596,1547.9569,-1633.8353,13.1594,181.1879,0,1); // lspd car
AddStaticVehicle(596,1548.2909,-1621.2535,13.2496,176.9157,0,1); // lspd car
AddStaticVehicle(596,1582.1404,-1628.8287,13.1044,0.0002,0,1); // lspd car
AddStaticVehicle(596,1584.1848,-1622.0623,13.1056,326.0259,0,1); // lspd car
AddStaticVehicle(596,1535.6637,-1606.0280,13.1865,270.7560,0,1); // lspd car
AddStaticVehicle(596,1528.4849,-1605.7335,13.1075,88.4125,0,1); // lspd car
AddStaticVehicle(596,1522.0618,-1605.4559,13.2564,270.4692,0,1); // lspd car
AddStaticVehicle(596,1540.8191,-1670.8108,13.2605,104.5192,0,1); // lspd car
AddStaticVehicle(596,1537.9512,-1676.6938,13.1777,359.5093,0,1); // lspd car
AddStaticVehicle(596,1539.5541,-1685.1589,13.2702,55.9674,0,1); // lspd car
AddStaticVehicle(596,1519.4205,-1715.2207,13.2681,359.9646,0,1); // lspd car
AddStaticVehicle(596,1521.2629,-1720.8872,13.2686,66.2698,0,1); // lspd car
AddStaticVehicle(596,1527.3170,-1722.3514,13.0623,269.1352,0,1); // lspd car
AddStaticVehicle(596,1533.7129,-1722.3041,13.1876,270.5034,0,1); // lspd car
AddStaticVehicle(596,1540.0161,-1718.9124,13.2729,316.2413,0,1); // lspd car
AddStaticVehicle(523,1524.5283,-1699.9662,13.0887,1.4228,0,0); // lspd car
AddStaticVehicle(523,1524.5864,-1706.8879,13.0384,357.0183,0,0); // lspd car
AddStaticVehicle(523,1524.5433,-1617.9962,13.1090,0.1232,0,0); // lspd car
AddStaticVehicle(523,1524.3389,-1630.4476,13.1130,0.0029,0,0); // lspd car
AddStaticVehicle(596,1539.9425,-1643.8997,5.6139,321.8509,0,1); // lspd car
AddStaticVehicle(596,1533.6924,-1649.2837,5.6120,297.0216,0,1); // lspd car
AddStaticVehicle(596,1592.8420,-1668.3065,5.5898,93.3464,0,1); // lspd car
AddStaticVehicle(596,1601.1416,-1668.0210,5.6077,91.2584,0,1); // lspd car
AddStaticVehicle(596,2382.7705,-2174.8096,22.8181,135.3949,0,1); // lspd car
AddStaticVehicle(596,2377.5049,-2179.9524,22.8120,136.4816,0,1); // lspd car
AddStaticVehicle(580,2731.9468,-2399.6680,13.3411,88.9147,81,81); // lspd car
AddStaticVehicle(560,2751.3259,-2428.0095,13.3573,0.0536,9,39); // lspd car
AddStaticVehicle(550,2755.6321,-2443.2827,13.3606,359.9627,42,42); // lspd car
AddStaticVehicle(440,2779.5037,-2411.1907,13.7490,0.9368,32,32); // lspd car
AddStaticVehicle(440,2777.4722,-2424.4829,13.7543,181.0860,20,20); // lspd car
AddStaticVehicle(440,2778.2085,-2463.2686,13.7585,180.5154,66,66); // lspd car
AddStaticVehicle(440,2779.7244,-2449.7927,13.7482,178.4644,110,110); // lspd car
AddStaticVehicle(530,2765.9358,-2389.1169,13.3984,357.2248,111,1); // lspd car
AddStaticVehicle(469,2786.0403,-2378.5330,18.9330,2.1722,1,3); // lspd car
AddStaticVehicle(469,2747.8071,-2453.9700,16.6610,90.4485,1,3); // lspd car
AddStaticVehicle(497,1482.5706,-1613.5280,14.2393,0.1120,0,1); // lspd car
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
switch (classid)
{
case 0:
{
GameTextForPlayer(playerid, \"~b~Rendor!\", 1000, 5);
SetPlayerColor(playerid, 0x2641FEAA);
}
case 1:
{
GameTextForPlayer(playerid, \"~r~!Terroristak!\", 1000, 5);
SetPlayerColor(playerid, 0xAA3333AA);
}
}
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
if(gTeam[playerid] == TEAM_Rendorok)
{
SetPlayerColor(playerid,COLOR_BLUE);
GivePlayerWeapon(playerid,29,1000);
GivePlayerWeapon(playerid,31,1000);
GivePlayerWeapon(playerid,23,1000);
}
else if(gTeam[playerid] == TEAM_TERRORISTAK)
{
SetPlayerColor(playerid,COLOR_RED);
GivePlayerWeapon(playerid,27,1000);
GivePlayerWeapon(playerid,30,1000);
GivePlayerWeapon(playerid,24,1000);
}
return 1;
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
public OnPlayerText(playerid,text[])
{
new string[128],
pname[MAX_PLAYER_NAME],
tmpcolour;
if(text[0] == \'!\')
{
switch(gTeam[playerid])
{
case TEAM_RENDOR: tmpcolour = COLOR_BLUE;
case TEAM_TERRORISTÁK: tmpcolour = COLOR_RED;
return 0;
}
GetPlayerName(playerid,pname,sizeof(pname));
format(string,256,\"[TEAMCHAT] %s: %s\",pname,text[1]);
for(new i; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(gTeam[playerid] == gTeam)
{
SendClientMessage(i,tmpcolour,string);
}
}
}
return 0;
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, \"/myteam\", true)==0)
{
if(gTeam[playerid] == TEAM_RENDOROK)
{
SendClientMessage(playerid, 0xFFFF00AA, \"Te a Rendor csapatban vagy!\");
}
else
{
SendClientMessage(playerid, 0xFFFF00AA, \"Te nem a rendor csapatban vagy!\");
}
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
GivePlayerMoney( playerid, 200 );
DisablePlayerCheckpoint( playerid );
SendClientMessage(playerid,0xD32841FF, \"Amiért megtaláltad a CP-t kapsz 200$-t.\");
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
kéne még egykis segitség ;D hogy azt hogy lehet megcsinalni amikor bemegyunk a játékba és skint kell választani hogy ne csak 1 skin közül lehesen valasztani csapatonként. pl: hogy vannak az Aztech banda és hogy ne csak egy skin legyen abba a banda tipusba hanem több is.
SetGameModeText(\"[HUN]GangWars\");
AddPlayerClass(105,106,107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove !!
AddPlayerClass(102,103,104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas
AddPlayerClass(108,109,110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos
AddPlayerClass(114,115,116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech
igy nem jo ha egymas melé irok töbet mert hibat észlel...
AddPlayerClass(105,106,107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove
AddPlayerClass(105,106,107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove2
AddPlayerClass(102,103,104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas
AddPlayerClass(102,103,104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas2
AddPlayerClass(108,109,110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos
AddPlayerClass(108,109,110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos2
AddPlayerClass(114,115,116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztec
AddPlayerClass(114,115,116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztec2
A 2.oknak írd át a skinid-jét.