stock IsPlayerSpawned(playerid){new statex = GetPlayerState(playerid);if(statex != PLAYER_STATE_NONE && statex != PLAYER_STATE_WASTED && statex != PLAYER_STATE_SPAWNED) return true;return false;}
SendClientMessege(playerid, color, \"Még nem tudsz irni\");
stock IsPlayerSpawned(playerid){ new statex = GetPlayerState(playerid); if(statex != PLAYER_STATE_NONE && statex != PLAYER_STATE_WASTED && statex != PLAYER_STATE_SPAWNED) return true; SendClientMessege(playerid, color, \"Még nem tudsz irni\"); return false;}