Hy! \"Próbálkozom\" egy admin rendszer beüzemelésére egy tutorial alapján (
http://forum.sa-mp.com/showthread.php?t=273088&highlight=admin)
Kifogástalanul működik már 2 parancsot csináltam is rá, viszont azt szeretném, hogy a fontosabb információkat, pl: a pénz, az Admin szintet az .ini fájl elejére írja.
Sok + dolgot tervezek bele, és nem szeretnék majd görgetgetni, kényelmesebb átláthatóbb ini-ket szeretnék
Józan paraszt ésszel, elkezdtem fordítva bepakolgatni, de sajnos elbaszarinthattam valamit, mert a jelszót nem fogadja el, mindíg azt írja hogy hibás a jelszó. Regisztrációnál elfogadja, fel is tördeli számokra, be is írja jó sorrendbe stb, de beolvasni nem tudja a jelszót. A loginnal lehet a baj, jó lenne egy ötlet, hogy hogyan kéne megcsinálni.
#include <a_samp>
#include <YSI\\y_ini>
#include <zcmd>
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SIKERES_1 3
#define DIALOG_SIKERES_2 4
#define PATH \"BSR/Users/%s.ini\"
#define COL_WHITE \"{FFFFFF}\"
#define COL_RED \"{F81414}\"
#define COL_GREEN \"{00FF22}\"
#define COL_LIGHTBLUE \"{00CED1}\"
enum pInfo
{
Login,
pPass,
pCash,
pAdmin,
pKills,
pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
INI_Int(\"Halálok\",PlayerInfo[playerid][pDeaths]);
INI_Int(\"Ölések\",PlayerInfo[playerid][pKills]);
INI_Int(\"Admin\",PlayerInfo[playerid][pAdmin]);
INI_Int(\"Pénz\",PlayerInfo[playerid][pCash]);
INI_Int(\"Jelszó\",PlayerInfo[playerid][pPass]);
return 1;
}
stock UserPath(playerid)
{
new string[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}
/*Credits to Dracoblue*/
stock udb_hash(buf[]) {
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n<length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
public OnGameModeInit()
{
SetGameModeText(\"Teszt\");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
PlayerInfo[playerid][Login] = 0;
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), \"LoadUser_%s\", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,\"\"COL_WHITE\"Login\",\"\"COL_WHITE\"Type your password below to login.\",\"Login\",\"Quit\");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,\"\"COL_WHITE\"Registering...\",\"\"COL_WHITE\"Type your password below to register a new account.\",\"Register\",\"Quit\");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(UserPath(playerid));
INI_WriteInt(File,\"Halálok\",PlayerInfo[playerid][pDeaths]);
INI_WriteInt(File,\"Ölések\",PlayerInfo[playerid][pKills]);
INI_WriteInt(File,\"Admin\",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,\"Pénz\",GetPlayerMoney(playerid));
INI_Close(File);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
PlayerInfo[killerid][pKills]++;
PlayerInfo[playerid][pDeaths]++;
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, \"\"COL_WHITE\"Registering...\",\"\"COL_RED\"You have entered an invalid password.\\n\"COL_WHITE\"Type your password below to register a new account.\",\"Register\",\"Quit\");
new INI:File = INI_Open(UserPath(playerid));
INI_WriteInt(File,\"Halálok\",0);
INI_WriteInt(File,\"Ölések\",0);
INI_WriteInt(File,\"Admin\",0);
INI_WriteInt(File,\"Pénz\",0);
INI_WriteInt(File,\"Jelszó\",udb_hash(inputtext));
INI_Close(File);
PlayerInfo[playerid][Login] = 1;
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
ShowPlayerDialog(playerid, DIALOG_SIKERES_1, DIALOG_STYLE_MSGBOX,\"\"COL_WHITE\"Success!\",\"\"COL_GREEN\"Great! Your Y_INI system works perfectly. Relog to save your stats!\",\"Ok\",\"\");
}
}
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), \"LoadUser_%s\", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
ShowPlayerDialog(playerid, DIALOG_SIKERES_2, DIALOG_STYLE_MSGBOX,\"\"COL_WHITE\"Success!\",\"\"COL_GREEN\"You have successfully logged in!\",\"Ok\",\"\");
PlayerInfo[playerid][Login] = 1;
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,\"\"COL_WHITE\"Login\",\"\"COL_RED\"You have entered an incorrect password.\\n\"COL_WHITE\"Type your password below to login.\",\"Login\",\"Quit\");
}
return 1;
}
}
}
return 1;
}