//----------------------------------[ooc]-----------------------------------------------
if(strcmp(cmd, \"/ooc\", true) == 0 || strcmp(cmd, \"/o\", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, \" You havent logged in yet !\");
return 1;
}
if ((noooc) && PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, \" The OOC channel has been disabled by an Admin !\");
return 1;
}
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, \" You can\'t speak, you have been silenced !\");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= \' \'))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, \"USAGE: (/o)oc [ooc chat]\");
return 1;
}
format(string, sizeof(string), \"(( %s: %s ))\", sendername, result);
OOCOff(COLOR_OOC,string);
printf(\"%s\", string);
}
return 1;
}
//----------------------------------[Emote]-----------------------------------------------
if(strcmp(cmd, \"/me\", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, \" You havent logged in yet !\");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= \' \'))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, \"USAGE: /me [action]\");
return 1;
}
format(string, sizeof(string), \"* %s %s\", sendername, result);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
printf(\"%s\", string);
}
return 1;
}
Rem jó, a gf bõl vágtam:D
//----------------------------------[ooc]-----------------------------------------------
if(strcmp(cmd, \"/ooc\", true) == 0 || strcmp(cmd, \"/o\", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, \" You havent logged in yet !\");
return 1;
}
if ((noooc) && PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, \" The OOC channel has been disabled by an Admin !\");
return 1;
}
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, \" You can\'t speak, you have been silenced !\");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= \' \'))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, \"USAGE: (/o)oc [ooc chat]\");
return 1;
}
format(string, sizeof(string), \"(( %s: %s ))\", sendername, result);
OOCOff(COLOR_OOC,string);
printf(\"%s\", string);
}
return 1;
}
//----------------------------------[Emote]-----------------------------------------------
if(strcmp(cmd, \"/me\", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, \" You havent logged in yet !\");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= \' \'))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, \"USAGE: /me [action]\");
return 1;
}
format(string, sizeof(string), \"* %s %s\", sendername, result);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
printf(\"%s\", string);
}
return 1;
}
Rem jó, a gf bõl vágtam:D
Legközelebb olvasd el figyelmesebben, hogy mit is kérnek.
Nem teszteltem.
public OnPlayerText( playerid, text[ ] ) {
for( new x = 0; x < MAX_PLAYERS; ++x ) {
if( !IsPlayerConnected( x ) || IsPlayerNPC( x ) ) continue;
static Float: playerPos[ 3 ];
GetPlayerPos( playerid, playerPos[ 0 ], playerPos[ 1 ], playerPos[ 2 ] );
if( !IsPlayerInRangeOfPoint( x, 20.0, playerPos[ 0 ], playerPos[ 1 ], playerPos[ 2 ] ) ) continue;
SendPlayerMessageToPlayer( x, playerid, text );
}
return 0;
}