Szerző Téma: Carnames  (Megtekintve 477 alkalommal)

Nem elérhető ZSOLTI99

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Carnames
« Dátum: 2013. március 16. - 14:03:11 »
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Üd. Szeretnék kérni egy olyant ebbe a carmanesbe hogy ki tudjak jelölni egy Texdarw  kordinátát
Ebbe kellene
 
// Vehicle Name Text v1.1.1
//      by biltong
// You may edit this script as you like, so long as you credit myself for the original.
#include <a_samp>
#define FILTERSCRIPT
#if defined FILTERSCRIPT
#define GAMETEXT_COLOR 0 //Change this to change the color of the text. 0 = yellow(default), 1 = blue, 2 = green, 3 = red, 4 = purple, 5 = white, 6 = black.
new VehicleNames[212][] = {
{\"Landstalker\"},{\"Bravura\"},{\"Buffalo\"},{\"Linerunner\"},{\"Perrenial\"},{\"Sentinel\"},{\"Dumper\"},
{\"Firetruck\"},{\"Trashmaster\"},{\"Stretch\"},{\"Manana\"},{\"Infernus\"},{\"Voodoo\"},{\"Pony\"},{\"Mule\"},
{\"Cheetah\"},{\"Ambulance\"},{\"Leviathan\"},{\"Moonbeam\"},{\"Esperanto\"},{\"Taxi\"},{\"Washington\"},
{\"Bobcat\"},{\"Mr Whoopee\"},{\"BF Injection\"},{\"Hunter\"},{\"Premier\"},{\"Enforcer\"},{\"Securicar\"},
{\"Banshee\"},{\"Predator\"},{\"Bus\"},{\"Rhino\"},{\"Barracks\"},{\"Hotknife\"},{\"Trailer 1\"},{\"Previon\"},
{\"Coach\"},{\"Cabbie\"},{\"Stallion\"},{\"Rumpo\"},{\"RC Bandit\"},{\"Romero\"},{\"Packer\"},{\"Monster\"},
{\"Admiral\"},{\"Squalo\"},{\"Seasparrow\"},{\"Pizzaboy\"},{\"Tram\"},{\"Trailer 2\"},{\"Turismo\"},
{\"Speeder\"},{\"Reefer\"},{\"Tropic\"},{\"Flatbed\"},{\"Yankee\"},{\"Caddy\"},{\"Solair\"},{\"Berkley\'s RC Van\"},
{\"Skimmer\"},{\"PCJ-600\"},{\"Faggio\"},{\"Freeway\"},{\"RC Baron\"},{\"RC Raider\"},{\"Glendale\"},{\"Oceanic\"},
{\"Sanchez\"},{\"Sparrow\"},{\"Patriot\"},{\"Quad\"},{\"Coastguard\"},{\"Dinghy\"},{\"Hermes\"},{\"Sabre\"},
{\"Rustler\"},{\"ZR-350\"},{\"Walton\"},{\"Regina\"},{\"Comet\"},{\"BMX\"},{\"Burrito\"},{\"Camper\"},{\"Marquis\"},
{\"Baggage\"},{\"Dozer\"},{\"Maverick\"},{\"News Chopper\"},{\"Rancher\"},{\"FBI Rancher\"},{\"Virgo\"},{\"Greenwood\"},
{\"Jetmax\"},{\"Hotring\"},{\"Sandking\"},{\"Blista Compact\"},{\"Police Maverick\"},{\"Boxville\"},{\"Benson\"},
{\"Mesa\"},{\"RC Goblin\"},{\"Hotring Racer A\"},{\"Hotring Racer B\"},{\"Bloodring Banger\"},{\"Rancher\"},
{\"Super GT\"},{\"Elegant\"},{\"Journey\"},{\"Bike\"},{\"Mountain Bike\"},{\"Beagle\"},{\"Cropdust\"},{\"Stunt\"},
{\"Tanker\"}, {\"Roadtrain\"},{\"Nebula\"},{\"Majestic\"},{\"Buccaneer\"},{\"Shamal\"},{\"Hydra\"},{\"FCR-900\"},
{\"NRG-500\"},{\"HPV1000\"},{\"Cement Truck\"},{\"Tow Truck\"},{\"Fortune\"},{\"Cadrona\"},{\"FBI Truck\"},
{\"Willard\"},{\"Forklift\"},{\"Tractor\"},{\"Combine\"},{\"Feltzer\"},{\"Remington\"},{\"Slamvan\"},
{\"Blade\"},{\"Freight\"},{\"Streak\"},{\"Vortex\"},{\"Vincent\"},{\"Bullet\"},{\"Clover\"},{\"Sadler\"},
{\"Firetruck LA\"},{\"Hustler\"},{\"Intruder\"},{\"Primo\"},{\"Cargobob\"},{\"Tampa\"},{\"Sunrise\"},{\"Merit\"},
{\"Utility\"},{\"Nevada\"},{\"Yosemite\"},{\"Windsor\"},{\"Monster A\"},{\"Monster B\"},{\"Uranus\"},{\"Jester\"},
{\"Sultan\"},{\"Stratum\"},{\"Elegy\"},{\"Raindance\"},{\"RC Tiger\"},{\"Flash\"},{\"Tahoma\"},{\"Savanna\"},
{\"Bandito\"},{\"Freight Flat\"},{\"Streak Carriage\"},{\"Kart\"},{\"Mower\"},{\"Duneride\"},{\"Sweeper\"},
{\"Broadway\"},{\"Tornado\"},{\"AT-400\"},{\"DFT-30\"},{\"Huntley\"},{\"Stafford\"},{\"BF-400\"},{\"Newsvan\"},
{\"Tug\"},{\"Trailer 3\"},{\"Emperor\"},{\"Wayfarer\"},{\"Euros\"},{\"Hotdog\"},{\"Club\"},{\"Freight Carriage\"},
{\"Trailer 3\"},{\"Andromada\"},{\"Dodo\"},{\"RC Cam\"},{\"Launch\"},{\"Police Car (LSPD)\"},{\"Police Car (SFPD)\"},
{\"Police Car (LVPD)\"},{\"Police Ranger\"},{\"Picador\"},{\"S.W.A.T. Van\"},{\"Alpha\"},{\"Phoenix\"},{\"Glendale\"},
{\"Sadler\"},{\"Luggage Trailer A\"},{\"Luggage Trailer B\"},{\"Stair Trailer\"},{\"Boxville\"},{\"Farm Plow\"},
{\"Utility Trailer\"}
};
new VehicleModel[MAX_PLAYERS];
new CFCTimer;
forward CheckForChange(playerid);
forward ShowGameTextForPlayer(playerid);
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\"   Loaded Vehicle Names v1.1\");
print(\"    by biltong\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate) //checks when the player gets in a vehicle
{
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
    VehicleModel[playerid] = GetVehicleModel(GetPlayerVehicleID(playerid));
    ShowGameTextForPlayer(playerid);
return 1;
}
if(newstate != PLAYER_STATE_DRIVER && (oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER)) KillTimer(CFCTimer); //kills timer that checks for left vehicle if player exits vehicle
return 1;
}
public CheckForChange(playerid) //Checks if the player has changed vehicles.
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) != VehicleModel[playerid]) //makes sure the new vehicle isn\'t the same as old vehicle
{
    VehicleModel[playerid] = GetVehicleModel(GetPlayerVehicleID(playerid));
       ShowGameTextForPlayer(playerid);
}
return 1;
}
public ShowGameTextForPlayer(playerid) //optimised code here :D
{
new string[32];
switch(GAMETEXT_COLOR) //sets the text\'s color
    {
case 0: format(string,sizeof(string),\"%s\",VehicleNames[VehicleModel[playerid]-400]); //yellow
    case 1: format(string,sizeof(string),\"~b~%s\",VehicleNames[VehicleModel[playerid]-400]); //blue
    case 2: format(string,sizeof(string),\"~g~%s\",VehicleNames[VehicleModel[playerid]-400]); //green
    case 3: format(string,sizeof(string),\"~r~%s\",VehicleNames[VehicleModel[playerid]-400]); //red
    case 4: format(string,sizeof(string),\"~p~%s\",VehicleNames[VehicleModel[playerid]-400]); //purple
    case 5: format(string,sizeof(string),\"~w~%s\",VehicleNames[VehicleModel[playerid]-400]); //white
    case 6: format(string,sizeof(string),\"%~|~s\",VehicleNames[VehicleModel[playerid]-400]); //black
}
GameTextForPlayer(playerid,string,2000,1); //shows the text
CFCTimer = SetTimerEx(\"CheckForChange\",1000,true,\"i\",playerid); //starts timer to check if player has changed vehicles
return 1;
}
#endif

 

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