Szerző Téma: CØde | Speedometer  (Megtekintve 1641 alkalommal)

CØde | Speedometer
« Dátum: 2012. május 20. - 16:07:30 »
0 Show voters
Sziasztok !
Nem rég letöltöttem ezt a sebességmérõt: http://forum.sa-mp.com/showthread.php?t=182923&highlight=speed Pastebin: http://pastebin.com/2nrjvFiZ (Igen hasonlít a Fay RPG-re  :whistle:)
 
// CØde Speedometer v 1
// Edit it use it on your gamemode do what ever you want just say thank you
#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
forward SpeedMeter(playerid);
forward HideSpeedMeter(playerid);
//-----SPEEDMETERTEXT----------
new Text:Textdraws0[MAX_PLAYERS];
new Text:Textdraws1[MAX_PLAYERS];
new Text:Textdraws2[MAX_PLAYERS];
new Text:Textdraws3[MAX_PLAYERS];
new Text:Textdraws4[MAX_PLAYERS];
new Text:Textdraws5[MAX_PLAYERS];
new speedmetertimer[MAX_PLAYERS];
new speedmeteron[MAX_PLAYERS];
new VehicleEngine[MAX_VEHICLES];
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\" CØde Speedometer v 1\");
print(\"--------------------------------------\\n\");
return 1;
}
new VehicleName[][] = {
   \"Landstalker\",
   \"Bravura\",
   \"Buffalo\",
   \"Linerunner\",
   \"Pereniel\",
   \"Sentinel\",
   \"Dumper\",
   \"Firetruck\",
   \"Trashmaster\",
   \"Stretch\",
   \"Manana\",
   \"Infernus\",
   \"Voodoo\",
   \"Pony\",
   \"Mule\",
   \"Cheetah\",
   \"Ambulance\",
   \"Leviathan\",
   \"Moonbeam\",
   \"Esperanto\",
   \"Taxi\",
   \"Washington\",
   \"Bobcat\",
   \"Mr Whoopee\",
   \"BF Injection\",
   \"Hunter\",
   \"Premier\",
   \"Enforcer\",
   \"Securicar\",
   \"Banshee\",
   \"Predator\",
   \"Bus\",
   \"Rhino\",
   \"Barracks\",
   \"Hotknife\",
   \"Trailer\",
   \"Previon\",
   \"Coach\",
   \"Cabbie\",
   \"Stallion\",
   \"Rumpo\",
   \"RC Bandit\",
   \"Romero\",
   \"Packer\",
   \"Monster Truck\",
   \"Admiral\",
   \"Squalo\",
   \"Seasparrow\",
   \"Pizzaboy\",
   \"Tram\",
   \"Trailer\",
   \"Turismo\",
   \"Speeder\",
   \"Reefer\",
   \"Tropic\",
   \"Flatbed\",
   \"Yankee\",
   \"Caddy\",
   \"Solair\",
   \"Berkley\'s RC Van\",
   \"Skimmer\",
   \"PCJ-600\",
   \"Faggio\",
   \"Freeway\",
   \"RC Baron\",
   \"RC Raider\",
   \"Glendale\",
   \"Oceanic\",
   \"Sanchez\",
   \"Sparrow\",
   \"Patriot\",
   \"Quad\",
   \"Coastguard\",
   \"Dinghy\",
   \"Hermes\",
   \"Sabre\",
   \"Rustler\",
   \"ZR-350\",
   \"Walton\",
   \"Regina\",
   \"Comet\",
   \"BMX\",
   \"Burrito\",
   \"Camper\",
   \"Marquis\",
   \"Baggage\",
   \"Dozer\",
   \"Maverick\",
   \"News Chopper\",
   \"Rancher\",
   \"FBI Rancher\",
   \"Virgo\",
   \"Greenwood\",
   \"Jetmax\",
   \"Hotring\",
   \"Sandking\",
   \"Blista Compact\",
   \"Police Maverick\",
   \"Boxville\",
   \"Benson\",
   \"Mesa\",
   \"RC Goblin\",
   \"Hotring Racer\",
   \"Hotring Racer\",
   \"Bloodring Banger\",
   \"Rancher\",
   \"Super GT\",
   \"Elegant\",
   \"Journey\",
   \"Bike\",
   \"Mountain Bike\",
   \"Beagle\",
   \"Cropdust\",
   \"Stunt\",
   \"Tanker\",
   \"RoadTrain\",
   \"Nebula\",
   \"Majestic\",
   \"Buccaneer\",
   \"Shamal\",
   \"Hydra\",
   \"FCR-900\",
   \"NRG-500\",
   \"HPV1000\",
   \"Cement Truck\",
   \"Tow Truck\",
   \"Fortune\",
   \"Cadrona\",
   \"FBI Truck\",
   \"Willard\",
   \"Forklift\",
   \"Tractor\",
   \"Combine\",
   \"Feltzer\",
   \"Remington\",
   \"Slamvan\",
   \"Blade\",
   \"Freight\",
   \"Streak\",
   \"Vortex\",
   \"Vincent\",
   \"Bullet\",
   \"Clover\",
   \"Sadler\",
   \"Firetruck\",
   \"Hustler\",
   \"Intruder\",
   \"Primo\",
   \"Cargobob\",
   \"Tampa\",
   \"Sunrise\",
   \"Merit\",
   \"Utility\",
   \"Nevada\",
   \"Yosemite\",
   \"Windsor\",
   \"Monster Truck\",
   \"Monster Truck\",
   \"Uranus\",
   \"Jester\",
   \"Sultan\",
   \"Stratum\",
   \"Elegy\",
   \"Raindance\",
   \"RC Tiger\",
   \"Flash\",
   \"Tahoma\",
   \"Savanna\",
   \"Bandito\",
   \"Freight\",
   \"Trailer\",
   \"Kart\",
   \"Mower\",
   \"Duneride\",
   \"Sweeper\",
   \"Broadway\",
   \"Tornado\",
   \"AT-400\",
   \"DFT-30\",
   \"Huntley\",
   \"Stafford\",
   \"BF-400\",
   \"Newsvan\",
   \"Tug\",
   \"Trailer\",
   \"Emperor\",
   \"Wayfarer\",
   \"Euros\",
   \"Hotdog\",
   \"Club\",
   \"Trailer\",
   \"Trailer\",
   \"Andromada\",
   \"Dodo\",
   \"RC Cam\",
   \"Launch\",
   \"Police Car (LSPD)\",
   \"Police Car (SFPD)\",
   \"Police Car (LVPD)\",
   \"Police Ranger\",
   \"Picador\",
   \"S.W.A.T. Van\",
   \"Alpha\",
   \"Phoenix\",
   \"Glendale\",
   \"Sadler\",
   \"Luggage Trailer\",
   \"Luggage Trailer\",
   \"Stair Trailer\",
   \"Boxville\",
   \"Farm Plow\",
   \"Utility Trailer\"
};
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
}
#endif
public OnGameModeInit()
{
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
    if(speedmeteron[playerid] == 1)
{
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
    if(speedmeteron[playerid] == 1)
{
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
}
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
    if(VehicleEngine[GetPlayerVehicleID(playerid)] == 0)
    {
            VehicleEngine[GetPlayerVehicleID(playerid)] = 1;
            speedmetertimer[playerid] = SetTimerEx(\"SpeedMeter\", 150, true, \"i\", playerid);
            speedmeteron[playerid] = 1;
    }
    if(VehicleEngine[GetPlayerVehicleID(playerid)] == 1)
{
           if(speedmeteron[playerid] == 0)
           {
               speedmetertimer[playerid] = SetTimerEx(\"SpeedMeter\", 150, true, \"i\", playerid);
               speedmeteron[playerid] = 1;
   }
}
    }
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
//------------SPEEDOMETER---------------------------------------------
public SpeedMeter(playerid)
{
    if(IsPlayerInAnyVehicle(playerid))
    {
            new Float: vPos[3],Float: Speed,string[128];
        new Float:health;
    GetVehicleHealth(GetPlayerVehicleID(playerid), health);
        new vehicle = GetPlayerVehicleID(playerid);
        new fuel = 100; // NOTE: HERE YOU PUT YOUR FUEL SYSTEM FUNCTION (instead of 100 something like Gas[GetPlayerVehicleID(playerid)] for Godfather) IF YOU WANT TO INCLUDE IT ON YOUR GAMEMODE!
    if(VehicleEngine[vehicle] != 1)
            {
      return 1;
   }
            if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
            {
                format(string, sizeof(string), \"%s\",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]), TextDrawSetString(Textdraws1[playerid],string),TextDrawShowForPlayer(playerid, Textdraws1[playerid]);
                if(fuel <= 100 && fuel >= 90) { TextDrawSetString(Textdraws3[playerid],\"------------\"); }
                if(fuel <= 90 && fuel >= 80) { TextDrawSetString(Textdraws3[playerid],\"-----------\"); }
                if(fuel <= 80 && fuel >= 70) { TextDrawSetString(Textdraws3[playerid],\"----------\"); }
                if(fuel <= 70 && fuel >= 60) { TextDrawSetString(Textdraws3[playerid],\"---------\"); }
                if(fuel <= 60 && fuel >= 50) { TextDrawSetString(Textdraws3[playerid],\"--------\"); }
                if(fuel <= 50 && fuel >= 40) { TextDrawSetString(Textdraws3[playerid],\"-------\"); }
                if(fuel <= 40 && fuel >= 30) { TextDrawSetString(Textdraws3[playerid],\"~y~------\"); }
                if(fuel <= 30 && fuel >= 20) { TextDrawSetString(Textdraws3[playerid],\"~y~-----\"); }
                if(fuel <= 20 && fuel >= 15) { TextDrawSetString(Textdraws3[playerid],\"~y~----\"); }
                if(fuel <= 15 && fuel >= 10) { TextDrawSetString(Textdraws3[playerid],\"~y~---\"); }
                if(fuel <= 10 && fuel >= 5) { TextDrawSetString(Textdraws3[playerid],\"~y~--\"); }
                TextDrawShowForPlayer(playerid, Textdraws2[playerid]);
                TextDrawShowForPlayer(playerid, Textdraws3[playerid]);
                TextDrawShowForPlayer(playerid, Textdraws4[playerid]);
                if(!IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
        {
                    GetVehicleVelocity(GetPlayerVehicleID(playerid), vPos[0], vPos[1], vPos[2]);
           Speed = floatmul(floatsqroot(floatadd(floatpower(vPos[0], 2), floatadd(floatpower(vPos[1], 2), floatpower(vPos[2], 2)))), 200);
           format(string, sizeof(string), \"%0.0f\", Speed), TextDrawSetString(Textdraws5[playerid], string), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
            if(Speed < 1)
                    {
                        TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
               TextDrawSetString(Textdraws0[playerid], \"~w~R ~p~N ~w~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                    }
                    if(Speed > 1)
                {
               TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
               TextDrawSetString(Textdraws0[playerid], \"~w~R ~w~N ~p~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
            }
                    return 1;
       }
            }
            if(IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
    {
                TextDrawSetString(Textdraws0[playerid], \"~p~R ~w~N ~w~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                TextDrawSetString(Textdraws5[playerid], \"~r~0\"), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
                return 1;
   }
    }
    else if(speedmeteron[playerid] == 1)
    {
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
}
    return 1;
}
stock IsVehicleDrivingBackwards(vehicleid) // By Joker Thank you
{
new Float:Float[3];
if(GetVehicleVelocity(vehicleid, Float[1], Float[2], Float[0]))
{
GetVehicleZAngle(vehicleid, Float[0]);
if(Float[0] < 90)
{
   if(Float[1] > 0 && Float[2] < 0) return true;
}
else if(Float[0] < 180)
{
   if(Float[1] > 0 && Float[2] > 0) return true;
}
else if(Float[0] < 270)
{
   if(Float[1] < 0 && Float[2] > 0) return true;
}
else if(Float[1] < 0 && Float[2] < 0) return true;
}
return false;
}
public HideSpeedMeter(playerid)
{
    TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws1[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws2[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws3[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws4[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws5[playerid]);
}

 
A probléma a következõ: mikor beraknám az alap modba ez esetben Grand Larceny nem müxik, konkrét semmit sem csinál :(
Ötletek mi a hiba ?
« Utoljára szerkesztve: 2012. május 20. - 16:12:13 írta geriking19 »

CØde | Speedometer
« Válasz #1 Dátum: 2012. május 21. - 17:42:36 »
0 Show voters
Igy megy?Marmint anelkul hogy betedd a mododba

Dupla hozzászólás automatikusan összefûzve. ( 2012. május 21. - 17:44:14 )
« Utoljára szerkesztve: 2012. május 21. - 17:45:48 írta xSkillZ7x »

CØde | Speedometer
« Válasz #2 Dátum: 2012. május 21. - 17:48:43 »
0 Show voters
Idézetet írta: xSkillZ7x date=1337614956\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"21765\" data-ipsquote-contentclass=\"forums_Topic
Igy megy?Marmint anelkul hogy betedd a mododba

Dupla hozzászólás automatikusan összefûzve. ( 2012. május 21. - 17:44:14 )

Nem az, hogy nem megy hanem nem jeleníti meg.

CØde | Speedometer
« Válasz #3 Dátum: 2012. május 21. - 17:49:56 »
0 Show voters
Azt kerdem.Hogy siman a script be megjelenik?

CØde | Speedometer
« Válasz #4 Dátum: 2012. május 21. - 18:29:31 »
0 Show voters
Idézetet írta: xSkillZ7x date=1337615396\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"21765\" data-ipsquote-contentclass=\"forums_Topic
Azt kerdem.Hogy siman a script be megjelenik?
 
ERROR !!
Értelmezési HIBA!
Nah õ ezt h érted ?  :hmmm: scritpben h tudna megjelenni ? XD
Am bare scriptettel is próbáltam. Semmi...
E.: Ez egy FS akar lenni...
« Utoljára szerkesztve: 2012. május 21. - 18:30:25 írta geriking19 »

CØde | Speedometer
« Válasz #5 Dátum: 2012. május 20. - 16:07:30 »
0 Show voters
Sziasztok !
Nem rég letöltöttem ezt a sebességmérõt: http://forum.sa-mp.com/showthread.php?t=182923&highlight=speed Pastebin: http://pastebin.com/2nrjvFiZ (Igen hasonlít a Fay RPG-re  :whistle:)
 
// CØde Speedometer v 1
// Edit it use it on your gamemode do what ever you want just say thank you
#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
forward SpeedMeter(playerid);
forward HideSpeedMeter(playerid);
//-----SPEEDMETERTEXT----------
new Text:Textdraws0[MAX_PLAYERS];
new Text:Textdraws1[MAX_PLAYERS];
new Text:Textdraws2[MAX_PLAYERS];
new Text:Textdraws3[MAX_PLAYERS];
new Text:Textdraws4[MAX_PLAYERS];
new Text:Textdraws5[MAX_PLAYERS];
new speedmetertimer[MAX_PLAYERS];
new speedmeteron[MAX_PLAYERS];
new VehicleEngine[MAX_VEHICLES];
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\" CØde Speedometer v 1\");
print(\"--------------------------------------\\n\");
return 1;
}
new VehicleName[][] = {
   \"Landstalker\",
   \"Bravura\",
   \"Buffalo\",
   \"Linerunner\",
   \"Pereniel\",
   \"Sentinel\",
   \"Dumper\",
   \"Firetruck\",
   \"Trashmaster\",
   \"Stretch\",
   \"Manana\",
   \"Infernus\",
   \"Voodoo\",
   \"Pony\",
   \"Mule\",
   \"Cheetah\",
   \"Ambulance\",
   \"Leviathan\",
   \"Moonbeam\",
   \"Esperanto\",
   \"Taxi\",
   \"Washington\",
   \"Bobcat\",
   \"Mr Whoopee\",
   \"BF Injection\",
   \"Hunter\",
   \"Premier\",
   \"Enforcer\",
   \"Securicar\",
   \"Banshee\",
   \"Predator\",
   \"Bus\",
   \"Rhino\",
   \"Barracks\",
   \"Hotknife\",
   \"Trailer\",
   \"Previon\",
   \"Coach\",
   \"Cabbie\",
   \"Stallion\",
   \"Rumpo\",
   \"RC Bandit\",
   \"Romero\",
   \"Packer\",
   \"Monster Truck\",
   \"Admiral\",
   \"Squalo\",
   \"Seasparrow\",
   \"Pizzaboy\",
   \"Tram\",
   \"Trailer\",
   \"Turismo\",
   \"Speeder\",
   \"Reefer\",
   \"Tropic\",
   \"Flatbed\",
   \"Yankee\",
   \"Caddy\",
   \"Solair\",
   \"Berkley\'s RC Van\",
   \"Skimmer\",
   \"PCJ-600\",
   \"Faggio\",
   \"Freeway\",
   \"RC Baron\",
   \"RC Raider\",
   \"Glendale\",
   \"Oceanic\",
   \"Sanchez\",
   \"Sparrow\",
   \"Patriot\",
   \"Quad\",
   \"Coastguard\",
   \"Dinghy\",
   \"Hermes\",
   \"Sabre\",
   \"Rustler\",
   \"ZR-350\",
   \"Walton\",
   \"Regina\",
   \"Comet\",
   \"BMX\",
   \"Burrito\",
   \"Camper\",
   \"Marquis\",
   \"Baggage\",
   \"Dozer\",
   \"Maverick\",
   \"News Chopper\",
   \"Rancher\",
   \"FBI Rancher\",
   \"Virgo\",
   \"Greenwood\",
   \"Jetmax\",
   \"Hotring\",
   \"Sandking\",
   \"Blista Compact\",
   \"Police Maverick\",
   \"Boxville\",
   \"Benson\",
   \"Mesa\",
   \"RC Goblin\",
   \"Hotring Racer\",
   \"Hotring Racer\",
   \"Bloodring Banger\",
   \"Rancher\",
   \"Super GT\",
   \"Elegant\",
   \"Journey\",
   \"Bike\",
   \"Mountain Bike\",
   \"Beagle\",
   \"Cropdust\",
   \"Stunt\",
   \"Tanker\",
   \"RoadTrain\",
   \"Nebula\",
   \"Majestic\",
   \"Buccaneer\",
   \"Shamal\",
   \"Hydra\",
   \"FCR-900\",
   \"NRG-500\",
   \"HPV1000\",
   \"Cement Truck\",
   \"Tow Truck\",
   \"Fortune\",
   \"Cadrona\",
   \"FBI Truck\",
   \"Willard\",
   \"Forklift\",
   \"Tractor\",
   \"Combine\",
   \"Feltzer\",
   \"Remington\",
   \"Slamvan\",
   \"Blade\",
   \"Freight\",
   \"Streak\",
   \"Vortex\",
   \"Vincent\",
   \"Bullet\",
   \"Clover\",
   \"Sadler\",
   \"Firetruck\",
   \"Hustler\",
   \"Intruder\",
   \"Primo\",
   \"Cargobob\",
   \"Tampa\",
   \"Sunrise\",
   \"Merit\",
   \"Utility\",
   \"Nevada\",
   \"Yosemite\",
   \"Windsor\",
   \"Monster Truck\",
   \"Monster Truck\",
   \"Uranus\",
   \"Jester\",
   \"Sultan\",
   \"Stratum\",
   \"Elegy\",
   \"Raindance\",
   \"RC Tiger\",
   \"Flash\",
   \"Tahoma\",
   \"Savanna\",
   \"Bandito\",
   \"Freight\",
   \"Trailer\",
   \"Kart\",
   \"Mower\",
   \"Duneride\",
   \"Sweeper\",
   \"Broadway\",
   \"Tornado\",
   \"AT-400\",
   \"DFT-30\",
   \"Huntley\",
   \"Stafford\",
   \"BF-400\",
   \"Newsvan\",
   \"Tug\",
   \"Trailer\",
   \"Emperor\",
   \"Wayfarer\",
   \"Euros\",
   \"Hotdog\",
   \"Club\",
   \"Trailer\",
   \"Trailer\",
   \"Andromada\",
   \"Dodo\",
   \"RC Cam\",
   \"Launch\",
   \"Police Car (LSPD)\",
   \"Police Car (SFPD)\",
   \"Police Car (LVPD)\",
   \"Police Ranger\",
   \"Picador\",
   \"S.W.A.T. Van\",
   \"Alpha\",
   \"Phoenix\",
   \"Glendale\",
   \"Sadler\",
   \"Luggage Trailer\",
   \"Luggage Trailer\",
   \"Stair Trailer\",
   \"Boxville\",
   \"Farm Plow\",
   \"Utility Trailer\"
};
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
}
#endif
public OnGameModeInit()
{
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
    if(speedmeteron[playerid] == 1)
{
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
    if(speedmeteron[playerid] == 1)
{
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
}
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
    if(VehicleEngine[GetPlayerVehicleID(playerid)] == 0)
    {
            VehicleEngine[GetPlayerVehicleID(playerid)] = 1;
            speedmetertimer[playerid] = SetTimerEx(\"SpeedMeter\", 150, true, \"i\", playerid);
            speedmeteron[playerid] = 1;
    }
    if(VehicleEngine[GetPlayerVehicleID(playerid)] == 1)
{
           if(speedmeteron[playerid] == 0)
           {
               speedmetertimer[playerid] = SetTimerEx(\"SpeedMeter\", 150, true, \"i\", playerid);
               speedmeteron[playerid] = 1;
   }
}
    }
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
//------------SPEEDOMETER---------------------------------------------
public SpeedMeter(playerid)
{
    if(IsPlayerInAnyVehicle(playerid))
    {
            new Float: vPos[3],Float: Speed,string[128];
        new Float:health;
    GetVehicleHealth(GetPlayerVehicleID(playerid), health);
        new vehicle = GetPlayerVehicleID(playerid);
        new fuel = 100; // NOTE: HERE YOU PUT YOUR FUEL SYSTEM FUNCTION (instead of 100 something like Gas[GetPlayerVehicleID(playerid)] for Godfather) IF YOU WANT TO INCLUDE IT ON YOUR GAMEMODE!
    if(VehicleEngine[vehicle] != 1)
            {
      return 1;
   }
            if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
            {
                format(string, sizeof(string), \"%s\",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]), TextDrawSetString(Textdraws1[playerid],string),TextDrawShowForPlayer(playerid, Textdraws1[playerid]);
                if(fuel <= 100 && fuel >= 90) { TextDrawSetString(Textdraws3[playerid],\"------------\"); }
                if(fuel <= 90 && fuel >= 80) { TextDrawSetString(Textdraws3[playerid],\"-----------\"); }
                if(fuel <= 80 && fuel >= 70) { TextDrawSetString(Textdraws3[playerid],\"----------\"); }
                if(fuel <= 70 && fuel >= 60) { TextDrawSetString(Textdraws3[playerid],\"---------\"); }
                if(fuel <= 60 && fuel >= 50) { TextDrawSetString(Textdraws3[playerid],\"--------\"); }
                if(fuel <= 50 && fuel >= 40) { TextDrawSetString(Textdraws3[playerid],\"-------\"); }
                if(fuel <= 40 && fuel >= 30) { TextDrawSetString(Textdraws3[playerid],\"~y~------\"); }
                if(fuel <= 30 && fuel >= 20) { TextDrawSetString(Textdraws3[playerid],\"~y~-----\"); }
                if(fuel <= 20 && fuel >= 15) { TextDrawSetString(Textdraws3[playerid],\"~y~----\"); }
                if(fuel <= 15 && fuel >= 10) { TextDrawSetString(Textdraws3[playerid],\"~y~---\"); }
                if(fuel <= 10 && fuel >= 5) { TextDrawSetString(Textdraws3[playerid],\"~y~--\"); }
                TextDrawShowForPlayer(playerid, Textdraws2[playerid]);
                TextDrawShowForPlayer(playerid, Textdraws3[playerid]);
                TextDrawShowForPlayer(playerid, Textdraws4[playerid]);
                if(!IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
        {
                    GetVehicleVelocity(GetPlayerVehicleID(playerid), vPos[0], vPos[1], vPos[2]);
           Speed = floatmul(floatsqroot(floatadd(floatpower(vPos[0], 2), floatadd(floatpower(vPos[1], 2), floatpower(vPos[2], 2)))), 200);
           format(string, sizeof(string), \"%0.0f\", Speed), TextDrawSetString(Textdraws5[playerid], string), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
            if(Speed < 1)
                    {
                        TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
               TextDrawSetString(Textdraws0[playerid], \"~w~R ~p~N ~w~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                    }
                    if(Speed > 1)
                {
               TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
               TextDrawSetString(Textdraws0[playerid], \"~w~R ~w~N ~p~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
            }
                    return 1;
       }
            }
            if(IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
    {
                TextDrawSetString(Textdraws0[playerid], \"~p~R ~w~N ~w~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                TextDrawSetString(Textdraws5[playerid], \"~r~0\"), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
                return 1;
   }
    }
    else if(speedmeteron[playerid] == 1)
    {
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
}
    return 1;
}
stock IsVehicleDrivingBackwards(vehicleid) // By Joker Thank you
{
new Float:Float[3];
if(GetVehicleVelocity(vehicleid, Float[1], Float[2], Float[0]))
{
GetVehicleZAngle(vehicleid, Float[0]);
if(Float[0] < 90)
{
   if(Float[1] > 0 && Float[2] < 0) return true;
}
else if(Float[0] < 180)
{
   if(Float[1] > 0 && Float[2] > 0) return true;
}
else if(Float[0] < 270)
{
   if(Float[1] < 0 && Float[2] > 0) return true;
}
else if(Float[1] < 0 && Float[2] < 0) return true;
}
return false;
}
public HideSpeedMeter(playerid)
{
    TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws1[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws2[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws3[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws4[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws5[playerid]);
}

 
A probléma a következõ: mikor beraknám az alap modba ez esetben Grand Larceny nem müxik, konkrét semmit sem csinál :(
Ötletek mi a hiba ?
« Utoljára szerkesztve: 2012. május 20. - 16:12:13 írta geriking19 »

CØde | Speedometer
« Válasz #6 Dátum: 2012. május 21. - 17:42:36 »
0 Show voters
Igy megy?Marmint anelkul hogy betedd a mododba

Dupla hozzászólás automatikusan összefûzve. ( 2012. május 21. - 17:44:14 )
« Utoljára szerkesztve: 2012. május 21. - 17:45:48 írta xSkillZ7x »

CØde | Speedometer
« Válasz #7 Dátum: 2012. május 21. - 17:48:43 »
0 Show voters
Idézetet írta: xSkillZ7x date=1337614956\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"21765\" data-ipsquote-contentclass=\"forums_Topic
Igy megy?Marmint anelkul hogy betedd a mododba

Dupla hozzászólás automatikusan összefûzve. ( 2012. május 21. - 17:44:14 )

Nem az, hogy nem megy hanem nem jeleníti meg.

CØde | Speedometer
« Válasz #8 Dátum: 2012. május 21. - 17:49:56 »
0 Show voters
Azt kerdem.Hogy siman a script be megjelenik?

CØde | Speedometer
« Válasz #9 Dátum: 2012. május 21. - 18:29:31 »
0 Show voters
Idézetet írta: xSkillZ7x date=1337615396\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"21765\" data-ipsquote-contentclass=\"forums_Topic
Azt kerdem.Hogy siman a script be megjelenik?
 
ERROR !!
Értelmezési HIBA!
Nah õ ezt h érted ?  :hmmm: scritpben h tudna megjelenni ? XD
Am bare scriptettel is próbáltam. Semmi...
E.: Ez egy FS akar lenni...
« Utoljára szerkesztve: 2012. május 21. - 18:30:25 írta geriking19 »

 

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