a gl_common.inc az alap szervercsomagban bennevan, az includes mappában.
De ez feleslegessé válik, ha simán a script végére írod ezt
stock isNumeric(const string[]) {
if(!strlen(string)) return false;
for(new i = 0; i < strlen(string); i++) if((string > \'9\' || string < \'0\' && string != \'-\' && string != \'+\') || (string == \'-\' && i != 0) || (string == \'+\' && i != 0)) return false;
if(strlen(string) == 1 && (string[0] == \'-\' || string[0] == \'+\')) return false;
return true;
}
C:\\Users\\Felician\\Desktop\\toEdit.pwn(76) : error 017: undefined symbol \"SetPlayerObjectMaterialText\"
C:\\Users\\Felician\\Desktop\\toEdit.pwn(86) : error 017: undefined symbol \"SetObjectMaterialText\"
C:\\Users\\Felician\\Desktop\\toEdit.pwn(85) : warning 204: symbol is assigned a value that is never used: \"MiObjeto\"
C:\\Users\\Felician\\Desktop\\toEdit.pwn(183) : error 017: undefined symbol \"EditPlayerObject\"
C:\\Users\\Felician\\Desktop\\toEdit.pwn(523) : error 017: undefined symbol \"SetPlayerObjectMaterialText\"
C:\\Users\\Felician\\Desktop\\toEdit.pwn(527) : warning 235: public function lacks forward declaration (symbol \"OnPlayerEditObject\")
C:\\Users\\Felician\\Desktop\\toEdit.pwn(530) : error 017: undefined symbol \"EDIT_RESPONSE_FINAL\"
C:\\Users\\Felician\\Desktop\\toEdit.pwn(535) : error 017: undefined symbol \"SetPlayerObjectMaterialText\"
C:\\Users\\Felician\\Desktop\\toEdit.pwn(538) : error 017: undefined symbol \"EDIT_RESPONSE_CANCEL\"
C:\\Users\\Felician\\Desktop\\toEdit.pwn(543) : error 021: symbol already defined: \"isNumeric\"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
8 Errors.
Dupla hozzászólás automatikusan összefûzve. ( 2012. augusztus 03. - 20:02:01 )
amx rakj fel nekem ugy egszerübb