ZCMD:
#include <a_samp>
#include <zcmd>
#define SPECIAL_ACTION_CUFFED 24
CMD:bilincs(playerid, params[])
{
SetPlayerSpecialAction(playerid,24);
TogglePlayerControllable(playerid, 0);
return 1;
}
STRCMP:
#include <a_samp>
#define SPECIAL_ACTION_CUFFED 24
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/bilincs\", cmdtext, true, 10) == 0)
{
SetPlayerSpecialAction(playerid,24);
TogglePlayerControllable(playerid, 0);
return 1;
}
return 0;
}