mivel a TextDrawDestroy törli a TD-t véglegesen.
Használd a TextDrawHideForPlayer-t.
if (strcmp(\"/fel1\", cmdtext, true, 10) == 0)
{
TextDrawHideForPlayer(playerid, Text2[playerid]); //Eltünteti a kettest
TextDrawShowForPlayer(playerid, Text1[playerid]); //Felhozza 1.
return 1;
}
if (strcmp(\"/fel2\", cmdtext, true, 10) == 0)
{
TextDrawHideForPlayer(playerid, Text1[playerid]); //Eltünteti az eggyest
TextDrawShowForPlayer(playerid, Text2[playerid]); //Felhozza 2.
return 1;
}