public OnPlayerConnect(playerid)
{
new pName[MAX_PLAYER_NAME];
new string[48];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), \"%s {0026ff}csatlakozott a szerverre\", pName);
SendClientMessageToAll((GetPlayerColor(playerid), string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new pName[MAX_PLAYER_NAME];
new string[48];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), \"%s {ff0000}lelépett a szerverrõl\", pName);
SendClientMessageToAll((GetPlayerColor(playerid), string);
return 1;
}
public OnPlayerConnect(playerid)
{
new string[128], playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, 128, \"%s {FFFF00}csatlakozott a szerverre\", playername); // a név olyan lesz amilyen színû a játékos, a többi szöveg sárga
SendClientMessageToAll(GetPlayerColor(playerid), string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new string[128], playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, 128, \"%s {FFFF00}elhagyta a szervert\", playername);
SendClientMessageToAll(GetPlayerColor(playerid), string);
return 1;
}