#include <a_samp>
new copcar;
new copskin;
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
copcar = GetVehicleModel(vehicleid);
if(copcar == 596 || copcar == 597 || copcar == 598) //LSPD, SFPD, LVPD
{
copskin = GetPlayerSkin(playerid);
if(copskin == 280 || copskin == 281 || copskin == 282 || copskin == 283 || copskin == 284 || copskin == 285 || copskin == 286 || copskin == 287 || copskin == 288)
{
SendClientMessage(playerid,0x33AA33AA, \"Jó vezetést!\");
}
else
{
ClearAnimations(playerid);
SendClientMessage(playerid,0xFF0606FF, \"Nem ülhetsz bele!\");
}
}
return 1;
}
Szerk.: Javítva kocsi alapján. :whistle:
#include <a_samp>
new copcar;
new copskin;
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
copcar = GetVehicleModel(vehicleid);
if(copcar == 596 || copcar == 597 || copcar == 598) //LSPD, SFPD, LVPD
{
copskin = GetPlayerSkin(playerid);
if(copskin == 280 || copskin == 281 || copskin == 282 || copskin == 283 || copskin == 284 || copskin == 285 || copskin == 286 || copskin == 287 || copskin == 288)
{
SendClientMessage(playerid,0x33AA33AA, \"Jó vezetést!\");
}
else
{
ClearAnimations(playerid);
SendClientMessage(playerid,0xFF0606FF, \"Nem ülhetsz bele!\");
}
}
return 1;
}
Szerk.: Javítva kocsi alapján. :whistle:
Hogy is mondjam neked szépen... KIB*SZOTTUL KÖSZÖNÖM! ;)