public OnFilterScriptInit ( )
{
print ( \"Defensive\" );
ConnectNPC ( \"John_Smith\", \"load\" );
johnVehicle = CreateVehicle ( 400, 0.0, 0.0, 5.0, 0.0, 3, 3, -1 );
ConnectNPC ( \"Joska_Pista\", \"load2\" );
joskaVehicle = CreateVehicle ( 400, 0.0, 0.0, 5.0, 0.0, 3, 3, 0 );
return 1;
}
A public OnGameModeInit-hez pedig meg ezek vannak igy kulon kulon
public OnGameModeInit()
{
ConnectNPC ( \"John_Smith\", \"load\" );
ConnectNPC ( \"Joska_Pista\", \"load2\" );
print ( \"Defensive\" );
ConnectNPC ( \"John_Smith\", \"load\" );
johnVehicle = CreateVehicle ( 400, 0.0, 0.0, 5.0, 0.0, 3, 3, -1 );
ConnectNPC ( \"Joska_Pista\", \"load2\" );
joskaVehicle = CreateVehicle ( 400, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000 );
return 1;