GTA Közösség - A magyar GTA fórum
San Andreas Multiplayer (SA-MP) => SA-MP: Szerverfejlesztés => Segítségkérés => A témát indította: [HUN]0.3c Scripter - 2011. október 24. - 16:20:52
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Sziasztok,irtam egy K.A.C.C. DM GMet es 1hiba van benne :\'(
Mág pedig az AddPlayerClass
[pawn]Symbol already defined: \"AddPlayerClass\"[/pawn]
ha megcsinálom
[pawn]#define AddPlayerClass[/pawn]
akkor
[pawn]invalid function or declaration[/pawn]
Valakinek van ötlete? :(
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Kétszer van definiálva.
Keresd meg, hogy hol van másodszor és töröld ki. :)
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Ezt
[pawn]#define AddPlayerClass[/pawn]
töröld ki.
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ha kitörlön a[pawn]#define AddPlayerClass[/pawn]sort akkort azt irja [pawn]Symbol already defined: \"AddPlayerClass\"
[/pawn]
Itt a GM eleje:
[pawn]#include <a_samp>
//Spawn Helyek
new Float:gRandomPlayerSpawns[6][6] = {
{2572.5742,2849.4609,10.8203,185.4894},
{2591.0093,2849.0850,14.2559,90.0000},
{2626.7559,2818.5930,10.8203,181.1494},
{2647.7478,2780.3518,19.3222,11.3211},
{2595.0166,2793.5217,10.8203,96.2220},
{2498.1719,2791.6394,10.8203,176.4361}
};
OnGameModeInit();
{
//Skinek
AddPlayerClass(292,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
AddPlayerClass(293,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
AddPlayerClass(294,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
AddPlayerClass(23,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
AddPlayerClass(111,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
AddPlayerClass(112,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
AddPlayerClass(113,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
AddPlayerClass(114,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
AddPlayerClass(115,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
AddPlayerClass(116,2481.3267,2756.3450,10.8203,86.1450,0,0,0,0,0,0);
return 1;
}[/pawn]
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[pawn]public OnGameModeInit()
{
return 1;
}[/pawn]
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No valahogy megoldottam.
Zárok.