public OnGameModeInit(){AddPlayerClass(29,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LSAddPlayerClass(28,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LSAddPlayerClass(170,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LSAddPlayerClass(211,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LSAddPlayerClass(233,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LSAddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);return 1;}