dxDrawImage(x-110, y-175, nx-110, ny-175, \"kép.png\", 0, 0, 0, tocolor(255, 255, 255, 200), false)
dxDrawImage(x-110, y-175, nx-110, ny-175, \"kép.png\")
function drawSpeedo()
if active and not isPlayerMapVisible() then
local vehicle = getPedOccupiedVehicle(getLocalPlayer())
if (vehicle) then
speed = exports.global:getVehicleVelocity(vehicle)
local width, height = guiGetScreenSize()
local x = width
local y = height
-- street names
local streetname = getElementData(getLocalPlayer(), \"speedo:street\" )
if streetname then
local width = dxGetTextWidth( streetname )
local x = width < 200 and ( x - 110 - width / 2 ) or ( x - 10 - width )
dxDrawRectangle( x - 8, y - 296, width + 17, 24, tocolor( 5, 5, 5, 220 ) )
dxDrawText( streetname, x, y - 292 )
end
dxDrawImage(x-210, y-275, 200, 200, \"disc.png\", 0, 0, 0, tocolor(255, 255, 255, 200), false)
local speedlimit = getElementData(getLocalPlayer(), \"speedo:limit\")
if speedlimit and getElementType(vehicle) ~= \"Boat\" and getElementType(vehicle) ~= \"Helicopter\" and getElementType(vehicle) ~= \"Plane\" then
local ax, ay = x - 243, y - 202
dxDrawImage(ax,ay,32,37,\"images/speed\" .. speedlimit .. \".png\")
ay = ay - 32
if speedlimit >= 120 then
dxDrawImage(ax,ay,32,37,\"images/highway.png\")
ay = ay - 32
end
if speed > speedlimit then
dxDrawImage(ax,ay,32,37,\"images/accident.png\")
end
end
if speed = speed - 100 then
nx = x + math.sin(math.rad(-(speed)-150)) * 90
ny = y + math.cos(math.rad(-(speed)-150)) * 90
dxDrawImage(x-110, y-175, nx-110, ny-175, \"kép.png\" , true )
end
end
end
dxDrawImage(x-110, y-175, nx-110, ny-175, \"kép.png\", 0, 0, 0, tocolor(255, 255, 255, 200), false)
dxDrawImage(x-110, y-175, nx-110, ny-175, \"kép.png\")
function drawSpeedo()
if active and not isPlayerMapVisible() then
local vehicle = getPedOccupiedVehicle(getLocalPlayer())
if (vehicle) then
speed = exports.global:getVehicleVelocity(vehicle)
local width, height = guiGetScreenSize()
local x = width
local y = height
-- street names
local streetname = getElementData(getLocalPlayer(), \"speedo:street\" )
if streetname then
local width = dxGetTextWidth( streetname )
local x = width < 200 and ( x - 110 - width / 2 ) or ( x - 10 - width )
dxDrawRectangle( x - 8, y - 296, width + 17, 24, tocolor( 5, 5, 5, 220 ) )
dxDrawText( streetname, x, y - 292 )
end
dxDrawImage(x-210, y-275, 200, 200, \"disc.png\", 0, 0, 0, tocolor(255, 255, 255, 200), false)
local speedlimit = getElementData(getLocalPlayer(), \"speedo:limit\")
if speedlimit and getElementType(vehicle) ~= \"Boat\" and getElementType(vehicle) ~= \"Helicopter\" and getElementType(vehicle) ~= \"Plane\" then
local ax, ay = x - 243, y - 202
dxDrawImage(ax,ay,32,37,\"images/speed\" .. speedlimit .. \".png\")
ay = ay - 32
if speedlimit >= 120 then
dxDrawImage(ax,ay,32,37,\"images/highway.png\")
ay = ay - 32
end
if speed > speedlimit then
dxDrawImage(ax,ay,32,37,\"images/accident.png\")
end
end
if speed = speed - 100 then
nx = x + math.sin(math.rad(-(speed)-150)) * 90
ny = y + math.cos(math.rad(-(speed)-150)) * 90
dxDrawImage(x-110, y-175, nx-110, ny-175, \"kép.png\" , true )
end
end
end