Sziasztok az lenne a kérdésem a miért buggol el a szöveg ha elinditom a scriptet 30-40 percig mutassa a szöveget de azútán már,nem miért van ez igy mta bug ?
function createText ( )
local playerX, playerY, playerZ = getElementPosition ( localPlayer )
local playerZoneName = getZoneName ( playerX, playerY, playerZ )
local tx,ty = guiGetScreenSize()
local tfont = dxCreateFont(\"draw.ttf\",40)
local theVehicle = getPedOccupiedVehicle ( getLocalPlayer() )
local VehicleName = getVehicleName ( theVehicle )
dxDrawText (VehicleName, tx-480, ty-80, 250, 80, tocolor ( 73,208,141, 255 ), 1.02, tfont)
dxDrawText (playerZoneName, tx-400, ty-140, 250, 80, tocolor ( 255, 255, 255, 255 ), 1.02, tfont)
end
addEventHandler ( \"onClientRender\", root, createText )
Custom font.
Próbáld így:
local tfont = dxCreateFont(\"draw.ttf\",40)
function createText ( )
local playerX, playerY, playerZ = getElementPosition ( localPlayer )
local playerZoneName = getZoneName ( playerX, playerY, playerZ )
local tx,ty = guiGetScreenSize()
local theVehicle = getPedOccupiedVehicle ( getLocalPlayer() )
local VehicleName = getVehicleName ( theVehicle )
dxDrawText (VehicleName, tx-480, ty-80, 250, 80, tocolor ( 73,208,141, 255 ), 1.02, tfont)
dxDrawText (playerZoneName, tx-400, ty-140, 250, 80, tocolor ( 255, 255, 255, 255 ), 1.02, tfont)
end
addEventHandler ( \"onClientRender\", root, createText )