local money = getElementData(localPlayer, \"char >> money\")local moneyChanging = falselocal newMoney = 0local maxNuls = 10local nulsText = \"0000\"local nuls = utfSub(nulsText, 1, maxNuls - string.len(tostring(money)))--local money = convertNumber(getElementData(localPlayer, \"char >> money\"))local typeColors = { [\"+\"] = \"#7cc576\", [\"-\"] = \"#d02424\",}addEventHandler(\"onClientElementDataChange\", localPlayer, function(dName, oValue) if oValue == nil or not oValue then oValue = 0 end if dName == \"char >> money\" then local value = getElementData(source, dName) nuls = utfSub(nulsText, 1, maxNuls - string.len(tostring(value))) money = convertNumber(value) if value > oValue then moneyChangeType = \"+\" newMoney = value - oValue money = typeColors[moneyChangeType] .. money elseif oValue > value then moneyChangeType = \"-\" newMoney = oValue - value money = typeColors[moneyChangeType] .. money end playSound(\"files/moneychange.mp3\") money = convertNumber(money) moneyChanging = true setTimer( function() moneyChanging = false money = getElementData(localPlayer, \"char >> money\") nuls = utfSub(nulsText, 1, maxNuls - string.len(tostring(money))) end, 2500, 1 ) end end)function drawnMoney() if not getElementData(localPlayer, \"hudVisible\") then return end --Money local enabled,x,y,w,h,sizable,turnable = getDetails(\"money\") if moneyChanging then shadowedText(moneyChangeType .. newMoney .. \" Ft\", x, y, x + w, y + h, tocolor(255,255,255,255), 1, \"pricedown\", \"center\", \"center\", false, false, false, true) dxDrawText(moneyChangeType .. typeColors[moneyChangeType] .. newMoney .. \" #ffffffFt\", x, y, x + w, y + h, tocolor(255,255,255,255), 1, \"pricedown\", \"center\", \"center\", false, false, false, true) else if money < 0 then shadowedText(nuls .. money ..\" Ft\", x, y, x + w, y + h, tocolor(255,255,255,255), 1, \"pricedown\", \"center\", \"center\", false, false, false, true) dxDrawText(nuls .. typeColors[\"-\"] .. money ..\" #ffffffFt\", x, y, x + w, y + h, tocolor(255,255,255,255), 1, \"pricedown\", \"center\", \"center\", false, false, false, true) else shadowedText(nuls .. money ..\" Ft\", x, y, x + w, y + h, tocolor(255,255,255,255), 1, \"pricedown\", \"center\", \"center\", false, false, false, true) dxDrawText(nuls .. hexColor .. money ..\" #ffffffFt\", x, y, x + w, y + h, tocolor(255,255,255,255), 1, \"pricedown\", \"center\", \"center\", false, false, false, true) end endend